pokeruby/asm/rom_8074BAC.s, branch master Pokémon Ruby and Sapphire battle_anim.s 2016-12-17T20:24:33+00:00 YamaArashi shadow962@live.com 2016-12-17T20:24:33+00:00 921dcdba34c72681ba4d84f0cfe36060d17bd187

included .s to .inc 2016-10-28T22:41:15+00:00 YamaArashi shadow962@live.com 2016-10-28T22:41:15+00:00 d9e59a388c7c4b2464769963b3d58980ce742f70

add comments for literal pool loads 2016-10-22T23:40:31+00:00 YamaArashi shadow962@live.com 2016-10-22T23:40:31+00:00 09f5dcbf61d3efc7139625bf71cdc35992913347

clean up sound code 2016-10-01T01:45:14+00:00 YamaArashi shadow962@live.com 2016-10-01T01:45:14+00:00 9b50e911c8f1dff9a35c8ea43fada7401c7c8c76

initial decompilation of sound code 2016-09-29T03:58:03+00:00 YamaArashi shadow962@live.com 2016-09-29T03:57:41+00:00 3b7dfcd93bb4f7440ad72311b302e449ecd6ea4f

define more variables in C 2016-09-25T19:06:59+00:00 YamaArashi shadow962@live.com 2016-09-25T19:06:59+00:00 a5727f581bb76e0a2240f3a352204689d18a25e2

introduce RAM variable LD script generator tool 2016-09-25T07:32:04+00:00 YamaArashi shadow962@live.com 2016-09-25T07:32:04+00:00 61ea6194c97fce60d5c8d17e3206156de37f600f

decompile trigonometric functions 2016-09-19T03:25:39+00:00 YamaArashi shadow962@live.com 2016-09-19T03:25:39+00:00 e94dd6a9c5b498d494df006a4cbcee367cdcbaac

starting decompliation of pokemon functions 2016-09-09T03:25:40+00:00 YamaArashi shadow962@live.com 2016-09-09T03:25:40+00:00 06bed8be90c865057378482f2b179749b082619c

enemy pokemon elevation table 2016-08-30T08:36:24+00:00 YamaArashi shadow962@live.com 2016-08-30T08:36:24+00:00 093b489c8af2e54e44c46436c8b5e8d1b94db3d0