pokeruby/data/graphics/field_objects/field_effect_object_template_pointers.s, branch masterPokémon Ruby and Sapphireincluded .s to .inc2016-10-28T22:41:15+00:00YamaArashishadow962@live.com2016-10-28T22:41:15+00:00d9e59a388c7c4b2464769963b3d58980ce742f70
name unknown field effect objects2016-10-19T01:14:01+00:00YamaArashishadow962@live.com2016-10-19T01:14:01+00:0064ee4533fe9ba24e09d6d071038ef5d803db0a3f
ObjectTemplate to SpriteTemplate2016-07-06T07:50:24+00:00YamaArashishadow962@live.com2016-07-06T07:50:24+00:0012430ae10940b3ea332737d024482b5d5cd73957
convert .global to double colon2016-07-05T13:03:21+00:00YamaArashishadow962@live.com2016-07-05T13:03:21+00:007b01b8e827c8ecca6ad68b74d621b535bab33b8d
Prepare for switch to standard gas (with preprocessor)2016-04-22T06:06:36+00:00YamaArashishadow962@live.com2016-04-22T06:03:41+00:000601fb4d0013bd0f2508364b313acbdc371da674
map objects and field effect objects2016-01-31T05:48:05+00:00YamaArashishadow962@live.com2016-01-31T05:48:05+00:00185d9d809e6222ec302d46b940ce3bf74a2d70c8