pokeruby/data/maps/events/SSTidalLowerDeck.inc, branch master Pokémon Ruby and Sapphire Move map events into respective data/maps/<map> directories 2018-06-20T22:47:04+00:00 Marcus Huderle huderlem@gmail.com 2018-06-20T22:47:04+00:00 931feeb9b720ea5151a781905967fedb170b67b1

Split movement radius values in object_event macro 2018-06-15T12:49:00+00:00 Marcus Huderle huderlem@gmail.com 2018-06-15T02:58:47+00:00 93659a77cdd888a100ad78ea0028053d7a3b2973

Port object_event macro from emerald 2018-06-15T12:49:00+00:00 Marcus Huderle huderlem@gmail.com 2018-06-15T02:58:40+00:00 17c6698705f6ab0956be060fc4b81c0fb01988f5

Unify 'map object' and 'field object' terms into 'event object' 2018-05-29T22:53:42+00:00 Marcus Huderle huderlem@gmail.com 2018-05-29T22:53:42+00:00 5df6fa5c08a19fb89308f6131dceef721cc5a3d0

Add bg_hidden_item_event macro, and define hidden item flags 2017-12-26T22:08:40+00:00 Marcus Huderle huderlem@gmail.com 2017-12-26T20:03:01+00:00 80cddf0cd4946d85e5e23ec90c530ca2ea54732d

convert data files to use constants/map.h 2017-11-28T04:12:09+00:00 camthesaxman cameronghall@cox.net 2017-11-28T04:12:09+00:00 2fea5bf7d82e85f4b33857e6eb5b4ddc6e7542d2

included .s to .inc 2016-10-28T22:41:15+00:00 YamaArashi shadow962@live.com 2016-10-28T22:41:15+00:00 d9e59a388c7c4b2464769963b3d58980ce742f70