pokeruby/include/hold_effects.h, branch master Pokémon Ruby and Sapphire opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants 2017-11-26T23:01:50+00:00 camthesaxman cameronghall@cox.net 2017-11-26T23:01:50+00:00 611984671904aa19cf678c59ff2a8682cba09224

use more constants in CalculateBaseDamage 2016-12-31T20:07:32+00:00 YamaArashi shadow962@live.com 2016-12-31T19:54:53+00:00 84c5030e2020324b701ca6b3349929d6124d16e1