pokeruby/include/intro_credits_graphics.h, branch master Pokémon Ruby and Sapphire Name funcs in credits.c; more ewram cleanup 2021-06-28T17:23:20+00:00 PikalaxALT pikalaxalt@gmail.com 2021-06-28T17:23:20+00:00 bce7355636977f43719aadfb38619ac350cfebd3

Decompile data: intro_credits_graphics 2017-12-18T19:55:28+00:00 scnorton scnorton@biociphers.org 2017-12-18T19:55:28+00:00 408f3cf295e76b61f2c1a442c80d1036bbaa9d28

decompile intro_credits_graphics.s (#381) 2017-08-14T00:05:42+00:00 golemgalvanize throwawaygolem@gmail.com 2017-08-14T00:05:42+00:00 00abce98dba72f1119b41e5f7f9b186fb30dbf64 * Update * Update * Update * update * intro_credits_graphics * decompiled up to sub_80cb438 * decompiled up to sub_80CB7EC * decompiled up to sub_80cbc8c * decompiled up to sub_80CC408 * decompiled up to sub_80CCD24 * fixed it up a little * more fixes * Update ld_script.txt * Delete battle_anim_80CA710.c * Update battle_anim_80CA710.s reverted
* Update

* Update

* Update

* update

* intro_credits_graphics

* decompiled up to sub_80cb438

* decompiled up to sub_80CB7EC

* decompiled up to sub_80cbc8c

* decompiled up to sub_80CC408

* decompiled up to sub_80CCD24

* fixed it up a little

* more fixes

* Update ld_script.txt

* Delete battle_anim_80CA710.c

* Update battle_anim_80CA710.s

reverted
move data to C and introduce CompressedSpriteSheet and CompressedSpritePalette 2017-06-20T13:13:44+00:00 camthesaxman cameronghall@cox.net 2017-06-19T18:34:32+00:00 e072ddd6fbae8b303de546d0e9bd5ace2ecb20a1

Add headers 2017-05-26T13:40:11+00:00 Marijn van der Werf marijn.vanderwerf@gmail.com 2017-05-26T12:53:51+00:00 4d2b22a899c11dfcacfec6889968ab01655a3fe3