pokeruby/src/battle/anim/energy_wave.c, branch masterPokémon Ruby and SapphireMatch sub_806CF042021-06-28T19:54:22+00:00PikalaxALTpikalaxalt@gmail.com2021-06-28T19:54:22+00:0027c5faf8e0e8a0f685ed61847a30eaf51b90c497
gAnimBankAttacker/Target to gBattleAnimAttacker/Target2018-12-17T23:12:00+00:00shinny456shinny456@users.noreply.github.com2018-12-17T23:12:00+00:0000be991c66d37d090792db8bc1e4c1b9f9e88536
Finish moving battle anim .rodata into .c files2018-04-30T17:46:57+00:00Marcus Huderlehuderlem@gmail.com2018-04-30T17:46:34+00:00d68e8b09eecd136fc0dcc32c1e08b946b8981adc
Use 'battler' instead of 'bank'2018-04-06T23:24:35+00:00Marcus Huderlehuderlem@gmail.com2018-04-06T23:24:35+00:00c36715e3b692ac116a5f8d32b5c2bde7d5ce8f8e
Decompile a bunch of battle_92018-04-06T21:54:47+00:00Marcus Huderlehuderlem@gmail.com2018-04-06T21:54:47+00:00cbf2c5c2a9539f74d57f141f233b47923566e838
Document battle anim things related to STRENGTH, TACKLE, BODY_SLAM, and SUPERSONIC2018-02-11T21:29:15+00:00Marcus Huderlehuderlem@gmail.com2018-02-11T20:43:48+00:00c775680d716299ae74cbcfb7eeb41c8982010021