pokeruby/src/fldeff_strength.c, branch masterPokémon Ruby and SapphireStandardize Event Object to Object Event2020-02-13T00:35:27+00:00GriffinRgriffin.richards@comcast.net2019-11-21T06:15:34+00:0098ca62cf91e7e0bd33f09edfc848a62061015aee
Further synchronisation2018-10-17T01:53:05+00:00Slawter66638655737+Slawter666@users.noreply.github.com2018-10-17T01:53:05+00:00bb72dcf19dc13d07234b50fbaabb7e5f74f1ac63
Unify 'map object' and 'field object' terms into 'event object'2018-05-29T22:53:42+00:00Marcus Huderlehuderlem@gmail.com2018-05-29T22:53:42+00:005df6fa5c08a19fb89308f6131dceef721cc5a3d0
split out src/ directory into categorized subdirectories.2017-08-12T05:26:29+00:00ProjectRevoTPPprojectrevotpp@hotmail.com2017-08-12T05:26:29+00:001a8fe435e7deabf06029c8e50201136518e3af73
map out ram variables2017-07-21T03:13:02+00:00drifloonydrifloony@users.noreply.github.com2017-07-16T01:48:46+00:00e4a72cbff306e805606c3d95e5192e535fcb0ca8
move player_pc data to C file and do a lot of labeling2017-06-15T07:34:11+00:00ProjectRevoTPPprojectrevotpp@hotmail.com2017-06-15T07:34:11+00:008435b8835a9b5c5348b2849e943e36ffdd8c76b3