pokeyellow/constants/move_constants.asm, branch masterPokémon YellowVerify data table and name list sizes with assertion macros2021-03-25T20:44:41+00:00Rangiremy.oukaour+rangi42@gmail.com2021-03-25T20:33:05+00:0095ec2cf039f0efdc6dadfb6fe766ace231a1b6b1
Fixes #312
Fixes #312
Add comments associating constants with data, and identify some more data2020-07-20T16:31:35+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-20T16:23:31+00:0069788c536b70060c58136b07fb3a615b285de99c
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)2020-07-04T05:00:45+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-04T05:00:45+00:00e4e0af4d6713161d46cc0a1d580645ca40d6fa81
Reorganize constants/2020-07-03T16:44:47+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-03T16:44:47+00:00c9c59dc34323a5e0b1886db5f845c8d41620826e
To do: add comments associating constants with data and code
To do: add comments associating constants with data and code
Add comments for move ids.2014-09-23T21:56:07+00:00yenatchyenatch@gmail.com2014-09-23T21:56:07+00:006866df277f7f7685ae087c9e54d537873a941575
Enumerate move constants and add unnamed animation constants.2014-09-17T19:36:49+00:00yenatchyenatch@gmail.com2014-09-17T19:35:51+00:0029aff84107a6463a94f0d7d81de8a1603e0d741f
Use monster struct macros in wram. Rename related labels for consistency.2014-06-14T11:12:40+00:00yenatchyenatch@gmail.com2014-06-14T11:12:40+00:0053ae0e93fad9f4c3eaef92f102b1eeb531e59d68
More move and effect constants. Use a constant for total move count.2014-04-22T17:35:55+00:00yenatchyenatch@gmail.com2014-04-22T17:35:55+00:00d0e2fc78c0c25e1b6508f7173d4e85c4b6949b2d
added a couple of new moves constants2014-01-27T07:59:48+00:00Adam AKA CoolboymanAdam@Adam.(none)2014-01-27T07:59:48+00:006bde08504fdc336b1d458bab0bed4ef649cae25a