pokeyellow/data/mapObjects/lab1.asm, branch remove-pip Pokémon Yellow Fix object constant names 2015-07-19T03:36:22+00:00 dannye corrnondacqb@yahoo.com 2015-07-19T03:36:22+00:00 4452acb021873affd95c92f096d0b1b9e8b50e7a swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite

I never should have listened to https://github.com/iimarckus/pokered/issues/89
Map object macro 2015-07-19T03:22:51+00:00 dannye corrnondacqb@yahoo.com 2015-07-19T03:22:51+00:00 0e48333fb864b0c8b6914fe1b5e57929d5258080 closes https://github.com/iimarckus/pokered/issues/89
closes https://github.com/iimarckus/pokered/issues/89
Pull map objects out of main.asm 2014-05-17T19:43:13+00:00 U-Fish-PC\Daniel corrnondacqb@yahoo.com 2014-05-17T19:43:13+00:00 e1a931df6affe154b57fa48e229ce299410032df