pokeyellow/engine/give_pokemon.asm, branch remove-pip Pokémon Yellow Clean up white space 2016-06-06T06:22:22+00:00 dannye corrnondacqb@yahoo.com 2016-06-06T06:22:22+00:00 a070bdcb21310c7d17b4fd057852f788fdfd61ca

engine/battle/moveEffects/substitute_effect.asm and ActivatePC 2015-11-28T22:09:19+00:00 luckytyphlosion alan.rj.huang@gmail.com 2015-11-28T22:09:19+00:00 90c7b976dca2467f47c4916b3835414bb07cc4d1 Also no more W_PLAYER/ENEMYBATTSTATUS
Also no more W_PLAYER/ENEMYBATTSTATUS
Complete documentation of bank3 2015-10-18T19:37:40+00:00 luckytyphlosion alan.rj.huang@gmail.com 2015-10-18T19:37:40+00:00 bb97b63af1fbeca208cb30a41f8195b4408821dc Also: split out bcd predefs from yellow/main.asm, start removing traces of W_
Also: split out bcd predefs from yellow/main.asm, start removing traces
of W_
Merge branch 'master' of https://github.com/iimarckus/pokered 2015-08-30T21:55:02+00:00 luckytyphlosion alan.rj.huang@gmail.com 2015-08-30T21:55:02+00:00 d2ed7674f499b1fd6c4059da40b8b42c6bf96995 Doesn't build.
Doesn't build.
Fix bank3d so it matches baserom.gbc 2015-08-28T19:24:44+00:00 luckytyphlosion alan.rj.huang@gmail.com 2015-08-28T19:24:44+00:00 ae920d1be7641712b3df90151cbf91af7c614a47

Attempt to make Yellow buildable, part 2. 2015-08-01T20:58:30+00:00 luckytyphlosion alan.rj.huang@gmail.com 2015-08-01T20:58:30+00:00 c1c7ac6826a5033fb06bc1b551bdd7bf4f806e50

constants for flag actions 2015-07-20T03:45:34+00:00 YamaArashi shadow962@live.com 2015-07-20T03:45:34+00:00 db7d941d22d89cf8d6d13cbf768208c5cf2ac2c2

misc 2015-07-19T04:58:55+00:00 YamaArashi shadow962@live.com 2015-07-19T03:49:52+00:00 c169073eed4f0362ef42170098a141a2fcbd71d0

menu stuff 2015-07-16T03:04:58+00:00 YamaArashi shadow962@live.com 2015-07-16T03:04:58+00:00 bd7d9815936decc5b636f4235c0ee745812dcb48

Bank3d addresses and fixes. 2015-07-07T21:36:28+00:00 luckytyphlosion alan.rj.huang@gmail.com 2015-07-07T21:36:28+00:00 4274e105f6739a92788f9b1fdba55526d7614f8a Also documentation of new super rod code and slight more documentation of multiply_divide.asm
Also documentation of new super rod code and slight more documentation
of multiply_divide.asm