pokeyellow/scripts/GameCorner.asm, branch master Pokémon Yellow Merge branch 'master' of https://github.com/pret/pokered 2020-11-15T03:54:23+00:00 dannye 33dannye@gmail.com 2020-11-15T03:46:05+00:00 48dc6a8cf4da512273e79e49346b35dcc225f773

Fix file modes 2020-11-15T02:52:10+00:00 dannye 33dannye@gmail.com 2020-11-15T02:52:10+00:00 66377fca32c63ca9e362d2d2ce15f0692260ce53

Sync more with pokeyellow 2020-11-06T15:33:58+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-11-06T15:33:58+00:00 13d4d533f7c5904391309e72f4b7937210b1c476

Sync with pokered 2020-11-04T06:06:44+00:00 dannye 33dannye@gmail.com 2020-11-04T06:06:44+00:00 5647ca687b92954dcf37a6ea6bfbc9a341c32de4

Use decimal, not hex, for sprite (object) coordinates in map scripts 2020-08-28T16:10:55+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-08-28T16:10:55+00:00 637f38b139c43c15eb1f4a67562a78389d4f42a7

Reformat map scripts' coordinate and movement data 2020-07-16T16:32:19+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-16T16:32:19+00:00 76b882d9523915ca8ced96e8c5e889ca2728241e 'dbmapcoord' has X, Y order like other coordinate-related data macros
'dbmapcoord' has X, Y order like other coordinate-related data macros
Sync coordinate macros with pokecrystal 2020-07-07T15:30:10+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-07T15:30:10+00:00 13129459f11e73df8c556f0c02cd4fca7266a346

Specify the ldh instruction, don't turn ld into ldh 2020-07-06T23:03:05+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-06T23:03:05+00:00 772fcc7588a4e1fbe146a02b429cf64282c81dcb

Port pokecrystal's formatting of text commands and special characters 2020-07-05T01:14:46+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-04T21:09:35+00:00 139a28ff9906d728a6820fe678a2a616eb309421

H_CONSTANTNAMES -> hConstantNames 2020-07-03T23:59:41+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-03T23:59:41+00:00 35deb771130a9012ee4494b1db097761f2fe2919