Part 1 of syncing with pokered.2016-06-08T11:44:58+00:00IIMarckusiimarckus@gmail.com2016-06-08T11:44:58+00:006e8c3883e430b567f7aa8f9230e366e03610bd5a
Split out pikachu engine functions; sprite state data macros2016-06-06T16:09:36+00:00pikalaxaltPikalaxALT@gmail.com2016-06-06T16:09:36+00:0096a58ce52ac4b8c4c8b2ecbf0f185d1ebda10a6e
Use more lb2015-08-05T21:25:58+00:00dannyecorrnondacqb@yahoo.com2015-08-05T21:20:29+00:00f8a9c37a0019eb085c22c6e3ae53b16ff0cd4f6a
and other clean up
and other clean up
named most of the used events2015-07-21T17:36:03+00:00YamaArashishadow962@live.com2015-07-21T17:36:03+00:0073171bfff573fa8900563319c014f3e626db6b3e
Start using text predef macros2015-07-04T05:47:29+00:00dannyecorrnondacqb@yahoo.com2015-07-04T05:44:12+00:00f702fc7840e30f00c840ce619a1ea15d763438de
also sprite direction constants
Rename/organize part 2 of 42015-07-03T19:38:12+00:00U-Daniel-PC\Danielcorrnondacqb@yahoo.com2015-07-03T19:38:12+00:00f4a31b3e0b7ca89e14c4e3836f3d3ad15f38e5ce
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github