From cb1cf97481d974f5b9e32a9be2c9380af5bc981a Mon Sep 17 00:00:00 2001 From: IIMarckus Date: Fri, 29 Sep 2017 01:07:51 -0600 Subject: Update URLs. --- i/beta-song/index.html | 2 +- i/bird-type/index.html | 2 +- i/changed-designs/index.html | 2 +- i/default-names/index.html | 2 +- i/ecruteak-daughter/index.html | 2 +- i/entei-event/index.html | 2 +- i/memory/index.html | 4 ++-- i/missing-number/index.html | 2 +- i/naming-mother/index.html | 2 +- i/olivine-house/index.html | 2 +- i/pikachu-happiness/index.html | 2 +- i/safari-zone/index.html | 2 +- i/sweet-honey/index.html | 2 +- i/tower-references/index.html | 2 +- i/trades/index.html | 2 +- i/trainer-oak/index.html | 2 +- index.html | 17 ++++++-------- sitemap.xml | 52 +++++++++++++++++++++--------------------- 18 files changed, 50 insertions(+), 53 deletions(-) diff --git a/i/beta-song/index.html b/i/beta-song/index.html index a83e961..0985f18 100644 --- a/i/beta-song/index.html +++ b/i/beta-song/index.html @@ -5,7 +5,7 @@ Beta Song -

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Unused Song

An unused song appears in the final version of GSC. There’s not much to it, really. You can download the song in OGG format.


diff --git a/i/bird-type/index.html b/i/bird-type/index.html index cc0207c..4d173c5 100644 --- a/i/bird-type/index.html +++ b/i/bird-type/index.html @@ -5,7 +5,7 @@ Bird Type -

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The Bird Type

Aside from the standard fifteen Pokémon types in RBY, there is a sixteenth type, hidden in the programming. This type is named Bird.

The Bird type is quite enigmatic. Its attacks are physical. No attack is of the Bird type and no Pokémon is of the Bird type. There are no types super‐effective or not very effective against it, nor are any types weak or resistant to it. It’s just… there. diff --git a/i/changed-designs/index.html b/i/changed-designs/index.html index adf2a79..c579079 100644 --- a/i/changed-designs/index.html +++ b/i/changed-designs/index.html @@ -5,7 +5,7 @@ Changed Designs -

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Changed Designs

Censorship

In Gold and Silver, several trainer images were changed during translation. diff --git a/i/default-names/index.html b/i/default-names/index.html index b3e04db..37548e2 100644 --- a/i/default-names/index.html +++ b/i/default-names/index.html @@ -5,7 +5,7 @@ Default Names -

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Default Names

In the original Pokémon games, Pocket Monsters Red and Green, the developers inserted a small easter egg. When the game is turned on, the rival’s name is initialized to いしはら—“Ishihara,” named after Pokémon developer Tsunekazu Ishihara. (Mr. Ishihara is now president of the Pokémon Company, which did not exist at the time.) In addition, the player’s name is set to やまぐち—“Yamaguchi,” named after Wataru Yamaguchi, who is listed under “Special Thanks” in the game credits.

The special edition Pocket Monsters Blue had some changes: the hidden player’s name was changed to ゲーフリ, an abbreviation of Game Freak—the producers of the Pokémon video games. The rival’s name became クリチャ, a reference to Creatures, Inc., which owns part of the Pokémon copyright and distributes the toys and games. diff --git a/i/ecruteak-daughter/index.html b/i/ecruteak-daughter/index.html index a663489..143d549 100644 --- a/i/ecruteak-daughter/index.html +++ b/i/ecruteak-daughter/index.html @@ -5,7 +5,7 @@ Ecruteak Daughter -

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Daughter’s Quest

Some in‐game text implies that a sidequest involving the Burned Tower was scrapped at some point in development.

diff --git a/i/entei-event/index.html b/i/entei-event/index.html index d744249..2ea0215 100644 --- a/i/entei-event/index.html +++ b/i/entei-event/index.html @@ -4,7 +4,7 @@ Entei Event -

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Entei Encounter

An event to catch Entei, different from the standard “chase around Johto” event, exists in Gold and Silver. It doesn’t seem to be referenced by any game code, and has no details of the circumstances surrounding the encounter.

The script does three things: diff --git a/i/memory/index.html b/i/memory/index.html index 612e0c2..b2abd04 100644 --- a/i/memory/index.html +++ b/i/memory/index.html @@ -6,7 +6,7 @@ Memory -

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Hidden Memory

The Game Corner in Gold, Silver, and Crystal has two kinds of machines: a slot machine and a card flip table. However, hidden in the programming is a third game, which is either buggy or unfinished.

This “third game” can only be activated when you have coins. When the game starts, it covers the screen with cards. @@ -24,7 +24,7 @@

Nine square cards. Besides the question mark, the items that appear on the cards appear to be Poké Doll, Full Restore, Star Piece, Rare Candy, Moomoo Milk, Smoke Ball, Super Ball (the Japanese version’s Great Ball), and Pocket Pikachu 2.

Using a glitched indicator, you can choose two of the cards to flip over. If they match, you get a Yeah! and the card is displayed at the top of the screen. If they don’t match, you get a Darn… and the cards are flipped back over. A counter in the upper‐right corner of the screen, untranslated from the Japanese version, starts at あと5かい—that is, “5 left”—and counts down for each pair of cards you flip. When it reaches 0, all the cards are flipped over, and the screen is refilled.

Text in the upper‐left‐hand corner reads とったもの (“taken”). As you collect cards, they are displayed in this area of the screen. -

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Written 2008‒05‒07

©2008–2010 IIMarckus. Released under a Creative Commons Zero license. diff --git a/i/missing-number/index.html b/i/missing-number/index.html index 07a36fc..710622f 100644 --- a/i/missing-number/index.html +++ b/i/missing-number/index.html @@ -5,7 +5,7 @@ Missing Number -

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Missing Number

Red and Blue

In Pokémon Red, Blue, and Yellow, each monster species has data associated with it, for a total of 190 species. 151 of these are normal Pokémon, like Nidoking or Seel. The other 39 are essentially blank data—placeholders for Pokémon should the developers wish to add more. diff --git a/i/naming-mother/index.html b/i/naming-mother/index.html index c41bb74..9b22f08 100644 --- a/i/naming-mother/index.html +++ b/i/naming-mother/index.html @@ -5,7 +5,7 @@ Naming Your Mother -

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Naming Your Mother

In Pokémon Gold and Silver, it was originally planned that the player’s mother could be named. This can be seen in several ways.

First, leftover code exists that allows the player to enter a name for the mother. diff --git a/i/olivine-house/index.html b/i/olivine-house/index.html index aea82a0..3261242 100644 --- a/i/olivine-house/index.html +++ b/i/olivine-house/index.html @@ -5,7 +5,7 @@ Olivine House -

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“Deleted” House in Olivine

Gold, Silver, and Crystal have several beta maps, but only a few can be considered complete. One of these is a “deleted” house located in Olivine City.

The house in Olivine
diff --git a/i/pikachu-happiness/index.html b/i/pikachu-happiness/index.html index e06d4b3..5ae1825 100644 --- a/i/pikachu-happiness/index.html +++ b/i/pikachu-happiness/index.html @@ -5,7 +5,7 @@ Pikachu Happiness -

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Being Friendly to Pikachu

In Pokémon Yellow, the player receives a special Pikachu that shows emotions, in a primitive form of the Happiness factor in G/S/C.