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-rw-r--r--sound/songs/seq_608.s65
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diff --git a/sound/songs/seq_608.s b/sound/songs/seq_608.s
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+@ File generated by m4a2s Song-Module
+ .include "MPlayDef.s"
+
+ .equ seq_608_grp, bank_027
+ .equ seq_608_pri, 127
+ .equ seq_608_rev, 0
+ .equ seq_608_mvl, 127
+ .equ seq_608_key, 0
+
+ .section .rodata
+ .global seq_608
+ .align 2
+
+@*********************** Track 01 ***********************@
+
+seq_608_0:
+ .byte KEYSH , seq_608_key+0
+ .byte TEMPO , 200/2
+ .byte VOICE , 1
+ .byte W01
+ .byte VOL , 120*seq_608_mvl/mxv
+ .byte W01
+ .byte PAN , c_v+0
+ .byte W01
+ .byte BENDR , 5
+ .byte W01
+ .byte N11 , En4 , v120
+ .byte W01
+ .byte BEND , c_v-21
+ .byte W01
+ .byte c_v-40
+ .byte W01
+ .byte c_v-53
+ .byte W01
+ .byte c_v-58
+ .byte W01
+ .byte c_v-62
+ .byte W01
+ .byte c_v-53
+ .byte W01
+ .byte c_v-42
+ .byte W01
+ .byte c_v-28
+ .byte W01
+ .byte c_v-6
+ .byte W02
+ .byte N11 , As4 , v040
+ .byte W11
+ .byte FINE
+
+@******************************************************@
+
+ .align 2
+
+seq_608:
+ .byte 1 @ NumTrks
+ .byte 0 @ NumBlks
+ .byte seq_608_pri @ Priority
+ .byte seq_608_rev @ Reverb
+
+ .word seq_608_grp
+
+ .word seq_608_0
+
+ .end