diff options
Diffstat (limited to 'src/code_8048480.c')
-rw-r--r-- | src/code_8048480.c | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/src/code_8048480.c b/src/code_8048480.c index 2995170..470de97 100644 --- a/src/code_8048480.c +++ b/src/code_8048480.c @@ -1,5 +1,5 @@ #include "global.h" -#include "code_8041D5C.h" +#include "dungeon_entity.h" extern u32 gUnknown_80F89F4; extern u8 gAvailablePokemonNames[0x58]; @@ -10,76 +10,76 @@ extern s16 gUnknown_80F4FBA; extern s16 gUnknown_80F4FBC; extern s16 gUnknown_80F4FBE; -extern void sub_807D148(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1, u32 r2, u32 r3); -extern void sub_8075FCC(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1); -extern void sub_8077AE4(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1, u32 r2); -extern void sub_8072008(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1, u32 r2, u8 r3, u32); -extern void sub_8076D10(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1); -extern void LevelDownTarget(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1, u32 r2); - -extern void sub_8045B94(u8 *r0, struct unkDungeon_8041D5C *r1, u32); -extern void sub_807A290(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1); -extern void sub_80522F4(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1, u32); -extern void RestoreVisionTarget(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1); -extern void sub_8077910(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1, u32, u32); -extern void sub_80791D8(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1); -extern void BlindTarget(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1); -extern void HealTargetHP(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1, s16, s16, u32); -extern void sub_80792F8(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1, u32); -extern void sub_8079F20(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1, u32, u8); -extern void sub_806F370(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1, u32, u32, u32, u32, u32, u32, u32, u32); - -void sub_8048340(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1, u32 r2) +extern void sub_807D148(struct DungeonEntity *r0, struct DungeonEntity *r1, u32 r2, u32 r3); +extern void sub_8075FCC(struct DungeonEntity *r0, struct DungeonEntity *r1); +extern void sub_8077AE4(struct DungeonEntity *r0, struct DungeonEntity *r1, u32 r2); +extern void sub_8072008(struct DungeonEntity *r0, struct DungeonEntity *r1, u32 r2, u8 r3, u32); +extern void sub_8076D10(struct DungeonEntity *r0, struct DungeonEntity *r1); +extern void LevelDownTarget(struct DungeonEntity *r0, struct DungeonEntity *r1, u32 r2); + +extern void sub_8045B94(u8 *r0, struct DungeonEntity *r1, u32); +extern void sub_807A290(struct DungeonEntity *r0, struct DungeonEntity *r1); +extern void sub_80522F4(struct DungeonEntity *r0, struct DungeonEntity *r1, u32); +extern void RestoreVisionTarget(struct DungeonEntity *r0, struct DungeonEntity *r1); +extern void sub_8077910(struct DungeonEntity *r0, struct DungeonEntity *r1, u32, u32); +extern void sub_80791D8(struct DungeonEntity *r0, struct DungeonEntity *r1); +extern void BlindTarget(struct DungeonEntity *r0, struct DungeonEntity *r1); +extern void HealTargetHP(struct DungeonEntity *r0, struct DungeonEntity *r1, s16, s16, u32); +extern void sub_80792F8(struct DungeonEntity *r0, struct DungeonEntity *r1, u32); +extern void sub_8079F20(struct DungeonEntity *r0, struct DungeonEntity *r1, u32, u8); +extern void sub_806F370(struct DungeonEntity *r0, struct DungeonEntity *r1, u32, u32, u32, u32, u32, u32, u32, u32); + +void sub_8048340(struct DungeonEntity *r0, struct DungeonEntity *r1, u32 r2) { sub_806F370(r0, r1, r2, 1, 0, 0, 528, 0, 0, 0); } -void sub_8048364(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1, u8 r2) +void sub_8048364(struct DungeonEntity *r0, struct DungeonEntity *r1, u8 r2) { sub_8079F20(r0, r1, 1, r2); } -void sub_8048374(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_8048374(struct DungeonEntity *r0, struct DungeonEntity *r1) { HealTargetHP(r0, r1, gUnknown_80F4FB6, gUnknown_80F4FB8, 1); } -void sub_804839C(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_804839C(struct DungeonEntity *r0, struct DungeonEntity *r1) { HealTargetHP(r0, r1, gUnknown_80F4FBA, gUnknown_80F4FBC, 1); } -void sub_80483C4(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_80483C4(struct DungeonEntity *r0, struct DungeonEntity *r1) { sub_80792F8(r0, r1, 999); } -void sub_80483D4(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_80483D4(struct DungeonEntity *r0, struct DungeonEntity *r1) { HealTargetHP(r0, r1, 0, gUnknown_80F4FBE, 1); } -void sub_80483F4(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_80483F4(struct DungeonEntity *r0, struct DungeonEntity *r1) { BlindTarget(r0, r1); } -void sub_8048400(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_8048400(struct DungeonEntity *r0, struct DungeonEntity *r1) { sub_80791D8(r0, r1); } -void sub_804840C(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_804840C(struct DungeonEntity *r0, struct DungeonEntity *r1) { sub_8077910(r0, r1, 0, 1); } -void sub_804841C(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_804841C(struct DungeonEntity *r0, struct DungeonEntity *r1) { RestoreVisionTarget(r0, r1); } -void sub_8048428(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_8048428(struct DungeonEntity *r0, struct DungeonEntity *r1) { if(r1->unk70->statusCondition == 4) // 4 - Paralyzed?? sub_807A290(r0, r1); @@ -88,7 +88,7 @@ void sub_8048428(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) sub_80522F4(r0, r1, gUnknown_80F89F4); } -void sub_8048450(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_8048450(struct DungeonEntity *r0, struct DungeonEntity *r1) { if((u8)(r1->unk70->statusCondition - 2) <= 1) sub_807A290(r0, r1); @@ -97,43 +97,43 @@ void sub_8048450(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) sub_80522F4(r0, r1, gUnknown_80F89F4); } -void sub_8048480(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_8048480(struct DungeonEntity *r0, struct DungeonEntity *r1) { sub_807D148(r0, r1, 0, 0); } -void sub_8048490(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_8048490(struct DungeonEntity *r0, struct DungeonEntity *r1) { sub_8075FCC(r0, r1); } -void sub_804849C(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_804849C(struct DungeonEntity *r0, struct DungeonEntity *r1) { sub_8077AE4(r0, r1, 1); } -void sub_80484A8(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_80484A8(struct DungeonEntity *r0, struct DungeonEntity *r1) { sub_8072008(r0, r1, 1, 1, 1); } -void sub_80484BC(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_80484BC(struct DungeonEntity *r0, struct DungeonEntity *r1) { sub_8076D10(r0, r1); } -void sub_80484C8(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_80484C8(struct DungeonEntity *r0, struct DungeonEntity *r1) { // Pointer to "But nothing happened!" sub_80522F4(r0, r1, gUnknown_80F89F4); } -void sub_80484DC(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_80484DC(struct DungeonEntity *r0, struct DungeonEntity *r1) { LevelDownTarget(r0, r1, 1); } -void sub_80484E8(struct unkDungeon_8041D5C *r0, struct unkDungeon_8041D5C *r1) +void sub_80484E8(struct DungeonEntity *r0, struct DungeonEntity *r1) { if(r1->unk70->statusCondition == 1) // 1 - Burn?? sub_807A290(r0, r1); 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