diff options
Diffstat (limited to 'src/code_80869E4.c')
-rw-r--r-- | src/code_80869E4.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/code_80869E4.c b/src/code_80869E4.c index f7ffdb6..b7526d0 100644 --- a/src/code_80869E4.c +++ b/src/code_80869E4.c @@ -25,7 +25,7 @@ extern void sub_803E46C(u32); extern void sub_803E9D0(void); extern void sub_8085C54(u32, u32, u32, u32, u32); extern void PlaySoundEffect(u32); -extern struct DungeonEntity *sub_8085480(void); +extern struct DungeonEntity *xxx_call_GetLeaderEntity(void); void SpriteLookAroundEffect(struct DungeonEntity *r0); extern void sub_8052910(u32); void sub_8086494(); @@ -64,7 +64,7 @@ void sub_80862DC(struct DungeonEntity *r0) array[1] = r0->posPixelY + (0xE0 << 6); sub_804535C(r0, array); - sub_806CDD4(r0, 0, 4); + sub_806CDD4(r0, 0, DIRECTION_NORTH); sub_8086A54(r0); } @@ -75,7 +75,7 @@ void sub_8086310(struct DungeonEntity *r0) array[1] = r0->posPixelY + (0x90 << 8); sub_804535C(r0, array); - sub_806CE68(r0, 0); + sub_806CE68(r0, DIRECTION_SOUTH); sub_8086A3C(r0); r0->visible = 0; } @@ -87,7 +87,7 @@ void sub_8086348(struct DungeonEntity *r0) array[1] = r0->posPixelY + 0xffffe000; sub_804535C(r0, array); - sub_806CDD4(r0, 0, 6); + sub_806CDD4(r0, 0, DIRECTION_WEST); sub_8086A54(r0); } @@ -98,38 +98,38 @@ void sub_8086384(struct DungeonEntity *r0) array[1] = r0->posPixelY; sub_804535C(r0, array); - sub_806CDD4(r0, 0, 6); + sub_806CDD4(r0, 0, DIRECTION_WEST); sub_8086A54(r0); } void sub_80863B8(struct DungeonEntity *r0) { - sub_806CDD4(r0, 0, 4); + sub_806CDD4(r0, 0, DIRECTION_NORTH); } void sub_80863C8(struct DungeonEntity *r0) { - sub_806CDD4(r0, 0, 0); + sub_806CDD4(r0, 0, DIRECTION_SOUTH); } void sub_80863D8(struct DungeonEntity *r0) { - sub_806CDD4(r0, 0, 6); + sub_806CDD4(r0, 0, DIRECTION_WEST); } void sub_80863E8(struct DungeonEntity *r0) { - sub_806CDD4(r0, 6, 4); + sub_806CDD4(r0, 6, DIRECTION_NORTH); } void sub_80863F8(struct DungeonEntity *r0) { - sub_806CE68(r0, 4); + sub_806CE68(r0, DIRECTION_NORTH); } void sub_8086404(struct DungeonEntity *r0) { - sub_806CE68(r0, 6); + sub_806CE68(r0, DIRECTION_WEST); } void sub_8086410(struct DungeonEntity *r0) @@ -310,7 +310,7 @@ void sub_8086690(void) void sub_80866C4(u32 r0) { - SpriteLookAroundEffect(sub_8085480()); + SpriteLookAroundEffect(xxx_call_GetLeaderEntity()); sub_803E708(0xA, 0x46); sub_8052910(r0); sub_803E708(0xA, 0x46); |