diff options
Diffstat (limited to 'src/data')
-rw-r--r-- | src/data/formatted_type_names.h | 36 | ||||
-rw-r--r-- | src/data/nature_description.h | 439 | ||||
-rw-r--r-- | src/data/wonder_mail_1.h | 288 |
3 files changed, 441 insertions, 322 deletions
diff --git a/src/data/formatted_type_names.h b/src/data/formatted_type_names.h index e973056..16deaad 100644 --- a/src/data/formatted_type_names.h +++ b/src/data/formatted_type_names.h @@ -1,18 +1,18 @@ -ALIGNED(4) const char gFormattedSteelText[] = "#c6Steel#r"; -ALIGNED(4) const char gFormattedDarkText[] = "#c6Dark#r"; -ALIGNED(4) const char gFormattedDragonText[] = "#c6Dragon#r"; -ALIGNED(4) const char gFormattedGhostText[] = "#c6Ghost#r"; -ALIGNED(4) const char gFormattedRockText[] = "#c6Rock#r"; -ALIGNED(4) const char gFormattedBugText[] = "#c6Bug#r"; -ALIGNED(4) const char gFormattedPsychicText[] = "#c6Psychic#r"; -ALIGNED(4) const char gFormattedFlyingText[] = "#c6Flying#r"; -ALIGNED(4) const char gFormattedGroundText[] = "#c6Ground#r"; -ALIGNED(4) const char gFormattedPoisonText[] = "#c6Poison#r"; -ALIGNED(4) const char gFormattedFightingText[] = "#c6Fighting#r"; -ALIGNED(4) const char gFormattedIceText[] = "#c6Ice#r "; -ALIGNED(4) const char gFormattedElectricText[] = "#c6Electric#r"; -ALIGNED(4) const char gFormattedGrassText[] = "#c6Grass#r"; -ALIGNED(4) const char gFormattedWaterText[] = "#c6Water#r"; -ALIGNED(4) const char gFormattedFireText[] = "#c6Fire#r "; -ALIGNED(4) const char gFormattedNormalText[] = "#c6Normal#r"; -ALIGNED(4) const char gFormattedNoneText[] = "#c6None#r"; +ALIGNED(4) const char gFormattedSteelText[] = _("{COLOR_2 YELLOW}Steel{END_COLOR_TEXT_2}"); +ALIGNED(4) const char gFormattedDarkText[] = _("{COLOR_2 YELLOW}Dark{END_COLOR_TEXT_2}"); +ALIGNED(4) const char gFormattedDragonText[] = _("{COLOR_2 YELLOW}Dragon{END_COLOR_TEXT_2}"); +ALIGNED(4) const char gFormattedGhostText[] = _("{COLOR_2 YELLOW}Ghost{END_COLOR_TEXT_2}"); +ALIGNED(4) const char gFormattedRockText[] = _("{COLOR_2 YELLOW}Rock{END_COLOR_TEXT_2}"); +ALIGNED(4) const char gFormattedBugText[] = _("{COLOR_2 YELLOW}Bug{END_COLOR_TEXT_2}"); +ALIGNED(4) const char gFormattedPsychicText[] = _("{COLOR_2 YELLOW}Psychic{END_COLOR_TEXT_2}"); +ALIGNED(4) const char gFormattedFlyingText[] = _("{COLOR_2 YELLOW}Flying{END_COLOR_TEXT_2}"); +ALIGNED(4) const char gFormattedGroundText[] = _("{COLOR_2 YELLOW}Ground{END_COLOR_TEXT_2}"); +ALIGNED(4) const char gFormattedPoisonText[] = _("{COLOR_2 YELLOW}Poison{END_COLOR_TEXT_2}"); +ALIGNED(4) const char gFormattedFightingText[] = _("{COLOR_2 YELLOW}Fighting{END_COLOR_TEXT_2}"); +ALIGNED(4) const char gFormattedIceText[] = _("{COLOR_2 YELLOW}Ice{END_COLOR_TEXT_2} "); +ALIGNED(4) const char gFormattedElectricText[] = _("{COLOR_2 YELLOW}Electric{END_COLOR_TEXT_2}"); +ALIGNED(4) const char gFormattedGrassText[] = _("{COLOR_2 YELLOW}Grass{END_COLOR_TEXT_2}"); +ALIGNED(4) const char gFormattedWaterText[] = _("{COLOR_2 YELLOW}Water{END_COLOR_TEXT_2}"); +ALIGNED(4) const char gFormattedFireText[] = _("{COLOR_2 YELLOW}Fire{END_COLOR_TEXT_2} "); +ALIGNED(4) const char gFormattedNormalText[] = _("{COLOR_2 YELLOW}Normal{END_COLOR_TEXT_2}"); +ALIGNED(4) const char gFormattedNoneText[] = _("{COLOR_2 YELLOW}None{END_COLOR_TEXT_2}"); diff --git a/src/data/nature_description.h b/src/data/nature_description.h index a8b396f..7281705 100644 --- a/src/data/nature_description.h +++ b/src/data/nature_description.h @@ -1,232 +1,233 @@ -ALIGNED(4) const char gQuirkyDescription[] = - "#+You appear to be...#W\n" - "#+The quirky type.#P" - "#+People consider you an eccentric\n" - "#+who does things at your own pace.#P" - "#+You never break tempo.#P" - "#+Your carefree nature makes you\n" - "#+attractive. But you also happen\n" - "#+to be somewhat childish...#P" - "#+You are fickle and cause problems for the\n" - "#+people who have to go along with you.#P" - "#+Maybe people are even upset\n" - "#+with you for being so fickle?#P" - "#+If you realize how selfishly\n" - "#+you~27re behaving~2c try to think\n" - "#+before you do anything rash.#P" - "#+A quirky person like you should be..."; +ALIGNED(4) const char gQuirkyDescription[] = _( + "{CENTER_ALIGN}You appear to be...{WAIT_PRESS}\n" + "{CENTER_ALIGN}The quirky type.{EXTRA_MSG}" + "{CENTER_ALIGN}People consider you an eccentric\n" + "{CENTER_ALIGN}who does things at your own pace.{EXTRA_MSG}" + "{CENTER_ALIGN}You never break tempo.{EXTRA_MSG}" + "{CENTER_ALIGN}Your carefree nature makes you\n" + "{CENTER_ALIGN}attractive. But you also happen\n" + "{CENTER_ALIGN}to be somewhat childish...{EXTRA_MSG}" + "{CENTER_ALIGN}You are fickle and cause problems for the\n" + "{CENTER_ALIGN}people who have to go along with you.{EXTRA_MSG}" + "{CENTER_ALIGN}Maybe people are even upset\n" + "{CENTER_ALIGN}with you for being so fickle?{EXTRA_MSG}" + "{CENTER_ALIGN}If you realize how selfishly\n" + "{CENTER_ALIGN}you~27re behaving~2c try to think\n" + "{CENTER_ALIGN}before you do anything rash.{EXTRA_MSG}" + "{CENTER_ALIGN}A quirky person like you should be..."); -ALIGNED(4) const char gLonelyDescription[] = - "#+You appear to be...#W\n" - "#+The lonely type.#P" - "#+You always act cheerful and\n" - "#+jocular around other people.#P" - "#+But that~27s only because\n" - "#+you are with other people.#P" - "#+However~2c when you get alone...#P" - "#+Do you find yourself\n" - "#+feeling oddly depressed?#P" - "#+That~27s why you always\n" - "#+want to be with others.#P" - "#+But if you go around feeling\n" - "#+depressed too much...#P" - "#+Your nutritional balance goes out\n" - "#+of wack. Eat more vegetables!#P" - "#+However...#W\n" - "#+It~27s not a bad thing\n" - "#+to feel lonely.#P" - "#+You know what it~27s like when you aren~27t\n" - "#+alone~2c so that~27s why you feel lonesome.#P" - "#+And that~27s why you aren~27t really alone.#P" - "#+A lonely person like you should be..."; +ALIGNED(4) const char gLonelyDescription[] = _( + "{CENTER_ALIGN}You appear to be...{WAIT_PRESS}\n" + "{CENTER_ALIGN}The lonely type.{EXTRA_MSG}" + "{CENTER_ALIGN}You always act cheerful and\n" + "{CENTER_ALIGN}jocular around other people.{EXTRA_MSG}" + "{CENTER_ALIGN}But that~27s only because\n" + "{CENTER_ALIGN}you are with other people.{EXTRA_MSG}" + "{CENTER_ALIGN}However~2c when you get alone...{EXTRA_MSG}" + "{CENTER_ALIGN}Do you find yourself\n" + "{CENTER_ALIGN}feeling oddly depressed?{EXTRA_MSG}" + "{CENTER_ALIGN}That~27s why you always\n" + "{CENTER_ALIGN}want to be with others.{EXTRA_MSG}" + "{CENTER_ALIGN}But if you go around feeling\n" + "{CENTER_ALIGN}depressed too much...{EXTRA_MSG}" + "{CENTER_ALIGN}Your nutritional balance goes out\n" + "{CENTER_ALIGN}of wack. Eat more vegetables!{EXTRA_MSG}" + "{CENTER_ALIGN}However...{WAIT_PRESS}\n" + "{CENTER_ALIGN}It~27s not a bad thing\n" + "{CENTER_ALIGN}to feel lonely.{EXTRA_MSG}" + "{CENTER_ALIGN}You know what it~27s like when you aren~27t\n" + "{CENTER_ALIGN}alone~2c so that~27s why you feel lonesome.{EXTRA_MSG}" + "{CENTER_ALIGN}And that~27s why you aren~27t really alone.{EXTRA_MSG}" + "{CENTER_ALIGN}A lonely person like you should be..."); -ALIGNED(4) const char gRelaxedDescription[] = - "#+You appear to be...#W\n" - "#+The relaxed type.#P" - "#+Do you occasionally\n" - "#+zone out and miss a bus?#P" - "#+Or do you find yourself dozing off?#P" - "#+Or is your reaction time\n" - "#+a little slower than others?#P" - "#+But that~27s not necessarily\n" - "#+a bad thing.#P" - "#+You can do things at your own\n" - "#+tempo without feeling pressured.#P" - "#+You can live in a relaxed and\n" - "#+unhurried manner without worries.#P" - "#+I think that~27s a happy\n" - "#+lifestyle to be envied~2c even.#P" - "#+You~27re also surprisingly popular.#P" - "#+The way you vacantly stare\n" - "#+off into the distance...#P" - "#+It should make that someone\n" - "#+special~27s pulse race.#P" - "#+A relaxed person like you should be..."; +ALIGNED(4) const char gRelaxedDescription[] = _( + "{CENTER_ALIGN}You appear to be...{WAIT_PRESS}\n" + "{CENTER_ALIGN}The relaxed type.{EXTRA_MSG}" + "{CENTER_ALIGN}Do you occasionally\n" + "{CENTER_ALIGN}zone out and miss a bus?{EXTRA_MSG}" + "{CENTER_ALIGN}Or do you find yourself dozing off?{EXTRA_MSG}" + "{CENTER_ALIGN}Or is your reaction time\n" + "{CENTER_ALIGN}a little slower than others?{EXTRA_MSG}" + "{CENTER_ALIGN}But that~27s not necessarily\n" + "{CENTER_ALIGN}a bad thing.{EXTRA_MSG}" + "{CENTER_ALIGN}You can do things at your own\n" + "{CENTER_ALIGN}tempo without feeling pressured.{EXTRA_MSG}" + "{CENTER_ALIGN}You can live in a relaxed and\n" + "{CENTER_ALIGN}unhurried manner without worries.{EXTRA_MSG}" + "{CENTER_ALIGN}I think that~27s a happy\n" + "{CENTER_ALIGN}lifestyle to be envied~2c even.{EXTRA_MSG}" + "{CENTER_ALIGN}You~27re also surprisingly popular.{EXTRA_MSG}" + "{CENTER_ALIGN}The way you vacantly stare\n" + "{CENTER_ALIGN}off into the distance...{EXTRA_MSG}" + "{CENTER_ALIGN}It should make that someone\n" + "{CENTER_ALIGN}special~27s pulse race.{EXTRA_MSG}" + "{CENTER_ALIGN}A relaxed person like you should be..."); -ALIGNED(4) const char gCalmDescription[] = - "#+You appear to be...#W\n" - "#+The calm type.#P" - "#+You~27re capable of giving advice\n" - "#+to friends with worries.#P" - "#+You don~27t like to fight.#P" - "#+You~27re a warm~2c kindhearted\n" - "#+person who cares.#P" - "#+You must have many friends\n" - "#+who look up to you.#P" - "#+However...#W\n" - "#+You may also be somewhat gullible...#P" - "#+As well as a little careless...#P" - "#+And even a little sloppy.#P" - "#+You might want to keep\n" - "#+those points in mind.#P" - "#+A calm person like you should be..."; +ALIGNED(4) const char gCalmDescription[] = _( + "{CENTER_ALIGN}You appear to be...{WAIT_PRESS}\n" + "{CENTER_ALIGN}The calm type.{EXTRA_MSG}" + "{CENTER_ALIGN}You~27re capable of giving advice\n" + "{CENTER_ALIGN}to friends with worries.{EXTRA_MSG}" + "{CENTER_ALIGN}You don~27t like to fight.{EXTRA_MSG}" + "{CENTER_ALIGN}You~27re a warm~2c kindhearted\n" + "{CENTER_ALIGN}person who cares.{EXTRA_MSG}" + "{CENTER_ALIGN}You must have many friends\n" + "{CENTER_ALIGN}who look up to you.{EXTRA_MSG}" + "{CENTER_ALIGN}However...{WAIT_PRESS}\n" + "{CENTER_ALIGN}You may also be somewhat gullible...{EXTRA_MSG}" + "{CENTER_ALIGN}As well as a little careless...{EXTRA_MSG}" + "{CENTER_ALIGN}And even a little sloppy.{EXTRA_MSG}" + "{CENTER_ALIGN}You might want to keep\n" + "{CENTER_ALIGN}those points in mind.{EXTRA_MSG}" + "{CENTER_ALIGN}A calm person like you should be..."); -ALIGNED(4) const char gSassyDescription[] = - "#+You appear to be...#W\n" - "#+The sassy type.#P" - "#+You tend to be somewhat cynical.#P" - "#+Despite that~2c there is something\n" - "#+appealing and lovable about you.#P" - "#+But do you occasionally say something\n" - "#+arrogant that angers others?#P" - "#+Do you make that mistake?#P" - "#+Or have people called you\n" - "#+conceited~2c vain~2c or selfish?#P" - "#+Have people said that about you?#P" - "#+Huh?#W You~27re telling me to get lost?#P" - "#+Why~2c you... Come here and say that!#W\n" - "#+......Gasp!#P" - "#+...I~27m sorry.\n" - "#+I let my feelings run away.\n" - "#+I truly regret this~2c really.#P" - "#+Anyway~2c your cool and aloof\n" - "#+attitude is what defines you.#P" - "#+It makes you exasperating and\n" - "#+appealing at the same time.#P" - "#+A sassy person like you should be..."; +ALIGNED(4) const char gSassyDescription[] = _( + "{CENTER_ALIGN}You appear to be...{WAIT_PRESS}\n" + "{CENTER_ALIGN}The sassy type.{EXTRA_MSG}" + "{CENTER_ALIGN}You tend to be somewhat cynical.{EXTRA_MSG}" + "{CENTER_ALIGN}Despite that~2c there is something\n" + "{CENTER_ALIGN}appealing and lovable about you.{EXTRA_MSG}" + "{CENTER_ALIGN}But do you occasionally say something\n" + "{CENTER_ALIGN}arrogant that angers others?{EXTRA_MSG}" + "{CENTER_ALIGN}Do you make that mistake?{EXTRA_MSG}" + "{CENTER_ALIGN}Or have people called you\n" + "{CENTER_ALIGN}conceited~2c vain~2c or selfish?{EXTRA_MSG}" + "{CENTER_ALIGN}Have people said that about you?{EXTRA_MSG}" + "{CENTER_ALIGN}Huh?{WAIT_PRESS} You~27re telling me to get lost?{EXTRA_MSG}" + "{CENTER_ALIGN}Why~2c you... Come here and say that!{WAIT_PRESS}\n" + "{CENTER_ALIGN}......Gasp!{EXTRA_MSG}" + "{CENTER_ALIGN}...I~27m sorry.\n" + "{CENTER_ALIGN}I let my feelings run away.\n" + "{CENTER_ALIGN}I truly regret this~2c really.{EXTRA_MSG}" + "{CENTER_ALIGN}Anyway~2c your cool and aloof\n" + "{CENTER_ALIGN}attitude is what defines you.{EXTRA_MSG}" + "{CENTER_ALIGN}It makes you exasperating and\n" + "{CENTER_ALIGN}appealing at the same time.{EXTRA_MSG}" + "{CENTER_ALIGN}A sassy person like you should be..."); -ALIGNED(4) const char gHastyDescription[] = - "#+You appear to be...#W\n" - "#+The hasty type.#P" - "#+You like to take charge\n" - "#+and get things done.#P" - "#+You~27re a real go-getter.#P" - "#+But are you also stressed out?#P" - "#+You get irritated when your\n" - "#+friends don~27t show up on time.#P" - "#+You get frustrated when things\n" - "#+don~27t turn out the way you expect.#P" - "#+Maybe you jab the elevator button\n" - "#+if the elevator is slow to arrive.#P" - "#+...Maybe you~27re already jabbing\n" - "#+the A Button repeatedly now.#P" - "#+Beware--getting too easily irritated\n" - "#+just isn~27t good for your well-being.#P" - "#+A hasty person like you should be..."; +ALIGNED(4) const char gHastyDescription[] = _( + "{CENTER_ALIGN}You appear to be...{WAIT_PRESS}\n" + "{CENTER_ALIGN}The hasty type.{EXTRA_MSG}" + "{CENTER_ALIGN}You like to take charge\n" + "{CENTER_ALIGN}and get things done.{EXTRA_MSG}" + "{CENTER_ALIGN}You~27re a real go-getter.{EXTRA_MSG}" + "{CENTER_ALIGN}But are you also stressed out?{EXTRA_MSG}" + "{CENTER_ALIGN}You get irritated when your\n" + "{CENTER_ALIGN}friends don~27t show up on time.{EXTRA_MSG}" + "{CENTER_ALIGN}You get frustrated when things\n" + "{CENTER_ALIGN}don~27t turn out the way you expect.{EXTRA_MSG}" + "{CENTER_ALIGN}Maybe you jab the elevator button\n" + "{CENTER_ALIGN}if the elevator is slow to arrive.{EXTRA_MSG}" + "{CENTER_ALIGN}...Maybe you~27re already jabbing\n" + "{CENTER_ALIGN}the A Button repeatedly now.{EXTRA_MSG}" + "{CENTER_ALIGN}Beware--getting too easily irritated\n" + "{CENTER_ALIGN}just isn~27t good for your well-being.{EXTRA_MSG}" + "{CENTER_ALIGN}A hasty person like you should be..."); -ALIGNED(4) const char gTimidDescription[] = - "#+You appear to be...#W\n" - "#+The timid type.#P" - "#+You may find it hard to go\n" - "#+to the washroom at night.#P" - "#+You may also find it too frightening\n" - "#+to go back to school to get something\n" - "#+you left behind in class.#P" - "#+If you~27re ever walking on a dark\n" - "#+street at night~2c you probably turn\n" - "#+around often to check behind you.#P" - "#+But your timid nature is\n" - "#+also your good point!#P" - "#+Because those who know fear are\n" - "#+those who know true courage.#P" - "#+A timid person like you should be..."; +ALIGNED(4) const char gTimidDescription[] = _( + "{CENTER_ALIGN}You appear to be...{WAIT_PRESS}\n" + "{CENTER_ALIGN}The timid type.{EXTRA_MSG}" + "{CENTER_ALIGN}You may find it hard to go\n" + "{CENTER_ALIGN}to the washroom at night.{EXTRA_MSG}" + "{CENTER_ALIGN}You may also find it too frightening\n" + "{CENTER_ALIGN}to go back to school to get something\n" + "{CENTER_ALIGN}you left behind in class.{EXTRA_MSG}" + "{CENTER_ALIGN}If you~27re ever walking on a dark\n" + "{CENTER_ALIGN}street at night~2c you probably turn\n" + "{CENTER_ALIGN}around often to check behind you.{EXTRA_MSG}" + "{CENTER_ALIGN}But your timid nature is\n" + "{CENTER_ALIGN}also your good point!{EXTRA_MSG}" + "{CENTER_ALIGN}Because those who know fear are\n" + "{CENTER_ALIGN}those who know true courage.{EXTRA_MSG}" + "{CENTER_ALIGN}A timid person like you should be..."); -ALIGNED(4) const char gNaiveDescription[] = - "#+You appear to be...#W\n" - "#+The naive type.#P" - "#+You are highly curious~2c\n" - "#+and you love rare things.#P" - "#+Your cheerful and carefree\n" - "#+attitude should make things fun\n" - "#+for the people around you.#P" - "#+But you do have one flaw.\n" - "#+You can be childish.#P" - "#+You can never sit still.\n" - "#+You~27re always on the move.#P" - "#+You can also be selfish~2c\n" - "#+so you should watch yourself.#P" - "#+A naive person like you should be..."; +ALIGNED(4) const char gNaiveDescription[] = _( + "{CENTER_ALIGN}You appear to be...{WAIT_PRESS}\n" + "{CENTER_ALIGN}The naive type.{EXTRA_MSG}" + "{CENTER_ALIGN}You are highly curious~2c\n" + "{CENTER_ALIGN}and you love rare things.{EXTRA_MSG}" + "{CENTER_ALIGN}Your cheerful and carefree\n" + "{CENTER_ALIGN}attitude should make things fun\n" + "{CENTER_ALIGN}for the people around you.{EXTRA_MSG}" + "{CENTER_ALIGN}But you do have one flaw.\n" + "{CENTER_ALIGN}You can be childish.{EXTRA_MSG}" + "{CENTER_ALIGN}You can never sit still.\n" + "{CENTER_ALIGN}You~27re always on the move.{EXTRA_MSG}" + "{CENTER_ALIGN}You can also be selfish~2c\n" + "{CENTER_ALIGN}so you should watch yourself.{EXTRA_MSG}" + "{CENTER_ALIGN}A naive person like you should be..."); -ALIGNED(4) const char gImpishDescription[] = - "#+You appear to be...#W\n" - "#+The impish type.#P" - "#+You~27re playful~2c cheerful~2c\n" - "#+and you love pranks.#P" - "#+You~27re also kindhearted.#P" - "#+That~27s why the people around\n" - "#+you find you so irresistible.#P" - "#+You must be the most\n" - "#+popular person around!#P" - "#+Oh?#W You~27re not that popular?#W\n" - "#+You~27re either being modest...\n" - "#+or you just don~27t notice it.#P" - "#+I bet people are just too shy\n" - "#+to let their feelings be known.#P" - "#+There~27s someone out there who~27s\n" - "#+afraid to declare their love for you!#P" - "#+An impish person like you should be..."; +ALIGNED(4) const char gImpishDescription[] = _( + "{CENTER_ALIGN}You appear to be...{WAIT_PRESS}\n" + "{CENTER_ALIGN}The impish type.{EXTRA_MSG}" + "{CENTER_ALIGN}You~27re playful~2c cheerful~2c\n" + "{CENTER_ALIGN}and you love pranks.{EXTRA_MSG}" + "{CENTER_ALIGN}You~27re also kindhearted.{EXTRA_MSG}" + "{CENTER_ALIGN}That~27s why the people around\n" + "{CENTER_ALIGN}you find you so irresistible.{EXTRA_MSG}" + "{CENTER_ALIGN}You must be the most\n" + "{CENTER_ALIGN}popular person around!{EXTRA_MSG}" + "{CENTER_ALIGN}Oh?{WAIT_PRESS} You~27re not that popular?{WAIT_PRESS}\n" + "{CENTER_ALIGN}You~27re either being modest...\n" + "{CENTER_ALIGN}or you just don~27t notice it.{EXTRA_MSG}" + "{CENTER_ALIGN}I bet people are just too shy\n" + "{CENTER_ALIGN}to let their feelings be known.{EXTRA_MSG}" + "{CENTER_ALIGN}There~27s someone out there who~27s\n" + "{CENTER_ALIGN}afraid to declare their love for you!{EXTRA_MSG}" + "{CENTER_ALIGN}An impish person like you should be..."); -ALIGNED(4) const char gJollyDescription[] = - "#+You appear to be...#W\n" - "#+The jolly type.#P" - "#+Always laughing and smiling~2c\n" - "#+you uplift everyone around you.#P" - "#+You love jokes!#P" - "#+You have lots of friends~2c and\n" - "#+you~27re popular wherever you go.#P" - "#+But sometimes you get carried away\n" - "#+and say things that get you in trouble.#P" - "#+You should learn to think before\n" - "#+saying or doing anything.#P" - "#+A jolly person like you should be..."; +ALIGNED(4) const char gJollyDescription[] = _( + "{CENTER_ALIGN}You appear to be...{WAIT_PRESS}\n" + "{CENTER_ALIGN}The jolly type.{EXTRA_MSG}" + "{CENTER_ALIGN}Always laughing and smiling~2c\n" + "{CENTER_ALIGN}you uplift everyone around you.{EXTRA_MSG}" + "{CENTER_ALIGN}You love jokes!{EXTRA_MSG}" + "{CENTER_ALIGN}You have lots of friends~2c and\n" + "{CENTER_ALIGN}you~27re popular wherever you go.{EXTRA_MSG}" + "{CENTER_ALIGN}But sometimes you get carried away\n" + "{CENTER_ALIGN}and say things that get you in trouble.{EXTRA_MSG}" + "{CENTER_ALIGN}You should learn to think before\n" + "{CENTER_ALIGN}saying or doing anything.{EXTRA_MSG}" + "{CENTER_ALIGN}A jolly person like you should be..."); -ALIGNED(4) const char gBraveDescription[] = - "#+You appear to be...#W\n" - "#+The brave type.#P" - "#+You have a strong sense of justice.#W\n" - "#+You hate evil.#W\n" - "#+You will take on any opponent.#P" - "#+You are truly a hero!#P" - "#+Go forth!#P" - "#+For justice...#W\n" - "#+For peace on earth...#W\n" - "#+Fight the forces of evil!#P" - "#+......#WIf I~27m wrong...#W\n" - "#+Work at becoming a true hero!#P" - "#+A brave person like you should be..."; +ALIGNED(4) const char gBraveDescription[] = _( + "{CENTER_ALIGN}You appear to be...{WAIT_PRESS}\n" + "{CENTER_ALIGN}The brave type.{EXTRA_MSG}" + "{CENTER_ALIGN}You have a strong sense of justice.{WAIT_PRESS}\n" + "{CENTER_ALIGN}You hate evil.{WAIT_PRESS}\n" + "{CENTER_ALIGN}You will take on any opponent.{EXTRA_MSG}" + "{CENTER_ALIGN}You are truly a hero!{EXTRA_MSG}" + "{CENTER_ALIGN}Go forth!{EXTRA_MSG}" + "{CENTER_ALIGN}For justice...{WAIT_PRESS}\n" + "{CENTER_ALIGN}For peace on earth...{WAIT_PRESS}\n" + "{CENTER_ALIGN}Fight the forces of evil!{EXTRA_MSG}" + "{CENTER_ALIGN}......{WAIT_PRESS}If I~27m wrong...{WAIT_PRESS}\n" + "{CENTER_ALIGN}Work at becoming a true hero!{EXTRA_MSG}" + "{CENTER_ALIGN}A brave person like you should be..."); -ALIGNED(4) const char gDocileDescription[] = - "#+You appear to be...#W\n" - "#+The docile type.#P" - "#+You~27re very kindhearted.#W\n" - "#+Very helpful.#W\n" - "#+You can make friends with anyone.#P" - "#+You~27re a wonderful person.#P" - "#+......#WIs that going overboard?#W\n" - "#+I don~27t think so.#P" - "#+You yourself should be\n" - "#+the best judge of that.#P" - "#+A docile person like you should be..."; +ALIGNED(4) const char gDocileDescription[] = _( + "{CENTER_ALIGN}You appear to be...{WAIT_PRESS}\n" + "{CENTER_ALIGN}The docile type.{EXTRA_MSG}" + "{CENTER_ALIGN}You~27re very kindhearted.{WAIT_PRESS}\n" + "{CENTER_ALIGN}Very helpful.{WAIT_PRESS}\n" + "{CENTER_ALIGN}You can make friends with anyone.{EXTRA_MSG}" + "{CENTER_ALIGN}You~27re a wonderful person.{EXTRA_MSG}" + "{CENTER_ALIGN}......{WAIT_PRESS}Is that going overboard?{WAIT_PRESS}\n" + "{CENTER_ALIGN}I don~27t think so.{EXTRA_MSG}" + "{CENTER_ALIGN}You yourself should be\n" + "{CENTER_ALIGN}the best judge of that.{EXTRA_MSG}" + "{CENTER_ALIGN}A docile person like you should be..."); -ALIGNED(4) const char gHardyDescription[] = - "#+You appear to be...#W\n" - "#+The hardy type.#P#+You do your homework diligently~2c\n" - "#+and you know to eat properly.#P" - "#+You have strong willpower that lets\n" - "#+you complete tasks~2c however tough.#P" - "#+But~2c you can also be stubborn to the\n" - "#+point of even feuding with friends...#P" - "#+Nothing will go right for you when you~27re\n" - "#+irritated~2c so learn to laugh it off.#P" - "#+A hardy person like you should be..."; +ALIGNED(4) const char gHardyDescription[] = _( + "{CENTER_ALIGN}You appear to be...{WAIT_PRESS}\n" + "{CENTER_ALIGN}The hardy type.{EXTRA_MSG}" + "{CENTER_ALIGN}You do your homework diligently~2c\n" + "{CENTER_ALIGN}and you know to eat properly.{EXTRA_MSG}" + "{CENTER_ALIGN}You have strong willpower that lets\n" + "{CENTER_ALIGN}you complete tasks~2c however tough.{EXTRA_MSG}" + "{CENTER_ALIGN}But~2c you can also be stubborn to the\n" + "{CENTER_ALIGN}point of even feuding with friends...{EXTRA_MSG}" + "{CENTER_ALIGN}Nothing will go right for you when you~27re\n" + "{CENTER_ALIGN}irritated~2c so learn to laugh it off.{EXTRA_MSG}" + "{CENTER_ALIGN}A hardy person like you should be..."); diff --git a/src/data/wonder_mail_1.h b/src/data/wonder_mail_1.h index 7b840d6..19c49dd 100644 --- a/src/data/wonder_mail_1.h +++ b/src/data/wonder_mail_1.h @@ -1,141 +1,259 @@ -ALIGNED(4) const char gUnknown_80DE1E4[] = +ALIGNED(4) const char gUnknown_80DDBA8[] = _( + " What you need to do is\n" + "tell your friend--the one you rescued--\n" + "this here password."); + +ALIGNED(4) const char gUnknown_80DDBFC[] = _( + " All righty!\n" + "Here~27s your {COLOR_1 LIGHT_BLUE_2}A-OK Mail password{END_COLOR_TEXT_1}."); + +ALIGNED(4) const char gUnknown_80DDC30[] = _( + " Okeydoke! That~27s all done.\n" + "Come around whenever you need."); + +ALIGNED(4) const char gUnknown_80DDC70[] = _( + " Okeydoke! I sent off your\n" + "{COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}" + " Let me save your adventure."); + +ALIGNED(4) const char gUnknown_80DDCBC[] = _( + "{CENTER_ALIGN}Please choose the Pokémon you want to\n" + "{CENTER_ALIGN}send as a helper to your friend.\n" + "{CENTER_ALIGN}(Its hold item will not be sent.)"); + +ALIGNED(4) const char gUnknown_80DDD2C[] = _( " ...Uh~2c no?\n" - "You don~27t have an #CGSOS Mail#R.#P" + "There appear to be no Pokémon in your\n" + "Friend Areas. What do you want to do?"); + +ALIGNED(4) const char gUnknown_80DDD88[] = _( + " You~27re sure you want to\n" + "send this here Pokémon?"); + +ALIGNED(4) const char gUnknown_80DDDBC[] = _( + " You~27re sure about this?"); + +ALIGNED(4) const char gUnknown_80DDDD8[] = _( + " All righty. I need you to\n" + "pick the {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} you want to send."); + +ALIGNED(4) const char gUnknown_80DDE20[] = _( + " ...Uh~2c no?\n" + "I don~27t see any {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} here."); + +ALIGNED(4) const char gUnknown_80DDE58[] = _( + " Did you know? If you use\n" + "a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}~2c you can send\n" + "a {COLOR_1 LIGHT_BLUE_2}helper Pokémon{END_COLOR_TEXT_1} to your friend."); + +ALIGNED(4) const char gUnknown_80DDEC0[] = _( + " Don~27t you worry. Sending\n" + "a Pokémon doesn~27t mean it will go away.\n" + "So! Want to send one to your friend?"); + +ALIGNED(4) const char gUnknown_80DDF2C[] = _( + " ...Uh~2c no?\n" + "There~27s no space at all to receive\n" + "any more mail.{EXTRA_MSG}" + " Delete some old mail~2c\n" + "and then come to me to receive\n" + "your mail~2c OK?"); + +ALIGNED(4) const char gUnknown_80DDFB8[] = _( + " All righty! Connect up\n" + "the {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}~2c if you~27d please.\n" + "Your friend ready~2c too?"); + +ALIGNED(4) const char gUnknown_80DE01C[] = _( + "{CENTER_ALIGN}Communicating...\n" + "{CENTER_ALIGN}Please wait with the power on.\n" + "{CENTER_ALIGN}To cancel~2c press {B_BUTTON}."); + +ALIGNED(4) const char gUnknown_80DE06C[] = _( + " Okeydoke!\n" + "I received your friend~27s {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}" + " Let me save your adventure."); + +ALIGNED(4) const char gUnknown_80DE0C0[] = _( + " Okeydoke! You~27re good to go.\n" + "Just give me a shout when you~27d like\n" + "to go rescue your friend."); + +ALIGNED(4) const char gUnknown_80DE124[] = _( + " OK~2c I need you to enter\n" + "the {COLOR_1 LIGHT_BLUE_2}SOS Mail password{END_COLOR_TEXT_1} that your\n" + "friend gave you."); + +ALIGNED(4) const char gUnknown_80DE178[] = _( + " How do you want to receive\n" + "your friend~27s {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}?"); + +ALIGNED(4) const char gUnknown_80DE1B4[] = _( + " How do you want to send\n" + "your {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}?"); + +ALIGNED(4) const char gUnknown_80DE1E4[] = _( + " ...Uh~2c no?\n" + "You don~27t have an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}" " You~27ll need to arrange\n" - "to receive your friend~27s #CGSOS Mail#R first.\n" - "That~27s what you need to do."; + "to receive your friend~27s {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} first.\n" + "That~27s what you need to do."); -ALIGNED(4) const char gUnknown_80DE280[] = +ALIGNED(4) const char gUnknown_80DE280[] = _( " Okeydoke!\n" - "Let me show you to the rescue site."; + "Let me show you to the rescue site."); -ALIGNED(4) const char gUnknown_80DE2B0[] = +ALIGNED(4) const char gUnknown_80DE2B0[] = _( " ...Uh~2c no?\n" "Doesn~27t look like you can go to the dungeon\n" - "named in this #CGSOS Mail#R.#P" + "named in this {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}" " Come see me about doing\n" "this rescue when you can actually go\n" - "to that dungeon~2c all right?"; + "to that dungeon~2c all right?"); -ALIGNED(4) const char gUnknown_80DE368[] = +ALIGNED(4) const char gUnknown_80DE368[] = _( " ...Uh~2c no?\n" "You~27ve blown this rescue mission too\n" - "often. Your friend~27s team is beyond help.#P" + "often. Your friend~27s team is beyond help.{EXTRA_MSG}" " I~27m sorry to say this~2c\n" "but you~27ll have to tell your friend that\n" - "your rescue attempts failed."; + "your rescue attempts failed."); -ALIGNED(4) const char gUnknown_80DE430[] = +ALIGNED(4) const char gUnknown_80DE430[] = _( " Okeydoke.\n" - "I~27ll need you to choose the #CGSOS Mail#R\n" - "for you to go on a rescue mission."; + "I~27ll need you to choose the {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}\n" + "for you to go on a rescue mission."); -ALIGNED(4) const char gUnknown_80DE48C[] = +ALIGNED(4) const char gUnknown_80DE48C[] = _( " What kind of mail do you\n" - "want to delete?"; + "want to delete?"); -ALIGNED(4) const char gUnknown_80DE4B8[] = +ALIGNED(4) const char gUnknown_80DE4B8[] = _( " All righty. Choose\n" - "the #CGSOS Mail#R you don~27t need."; + "the {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} you don~27t need."); -ALIGNED(4) const char gUnknown_80DE4F0[] = +ALIGNED(4) const char gUnknown_80DE4F0[] = _( " ...Uh~2c no?\n" - "You don~27t have any #CGSOS Mail#R."; - -ALIGNED(4) const char gUnknown_80DE524[] = - " If you want a reward~2c #C2don~27t\n" - "delete an A-OK Mail#R before getting a\n" - "#CGThank-You Mail#R back for it.#P" - " #C2Be careful#R if you~27re going\n" - "to delete any #CGA-OK Mail#R.#P" + "You don~27t have any {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}."); + +ALIGNED(4) const char gUnknown_80DE524[] = _( + " If you want a reward~2c {COLOR_1 RED}don~27t\n" + "delete an A-OK Mail{END_COLOR_TEXT_1} before getting a\n" + "{COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} back for it.{EXTRA_MSG}" + " {COLOR_1 RED}Be careful{END_COLOR_TEXT_1} if you~27re going\n" + "to delete any {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}" " Okeydoke.\n" - "Choose an #CGA-OK Mail#R\n" - "you don~27t need anymore."; -ALIGNED(4) const char gUnknown_80DE614[] = + "Choose an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}\n" + "you don~27t need anymore."); + +ALIGNED(4) const char gUnknown_80DE614[] = _( " ...Uh~2c no?\n" - "You don~27t have any #CGA-OK Mail#R."; -ALIGNED(4) const char gUnknown_80DE648[] = + "You don~27t have any {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}."); + +ALIGNED(4) const char gUnknown_80DE648[] = _( " Uh~2c OK.\n" "So~2c you want me to delete every piece\n" - "of mail that you have."; -ALIGNED(4) const char gUnknown_80DE694[] = + "of mail that you have."); + +ALIGNED(4) const char gUnknown_80DE694[] = _( " ...Uh~2c no?\n" "You don~27t have a single piece of\n" - "mail on you!"; -ALIGNED(4) const char gUnknown_80DE6D4[] = - " So~2c delete all your #CGSOS Mail#R~2c\n" - "#CGA-OK Mail#R~2c and your #CGThank-You Mail#R?\n" - "You~27re absolutely~2c positively sure?"; -ALIGNED(4) const char gUnknown_80DE754[] = + "mail on you!"); + +ALIGNED(4) const char gUnknown_80DE6D4[] = _( + " So~2c delete all your {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}~2c\n" + "{COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}~2c and your {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}?\n" + "You~27re absolutely~2c positively sure?"); + +ALIGNED(4) const char gUnknown_80DE754[] = _( " If I delete any mail~2c it~27s\n" "gone forever and ever. Bye-bye.\n" - "You~27re really~2c really sure now?"; -ALIGNED(4) const char gUnknown_80DE7B8[] = + "You~27re really~2c really sure now?"); + +ALIGNED(4) const char gUnknown_80DE7B8[] = _( " OK~2c then.\n" - "Let me save your adventure now."; -ALIGNED(4) const char gUnknown_80DE7E8[] = - " Okeydoke. That~27s all done."; -ALIGNED(4) const char gUnknown_80DE808[] = + "Let me save your adventure now."); + +ALIGNED(4) const char gUnknown_80DE7E8[] = _( + " Okeydoke. That~27s all done."); + +ALIGNED(4) const char gUnknown_80DE808[] = _( " Do you want to delete\n" - "any other mail?"; -ALIGNED(4) const char gUnknown_80DE830[] = + "any other mail?"); + +ALIGNED(4) const char gUnknown_80DE830[] = _( " Okeydoke.\n" - "I~27ll delete #CGevery piece of mail#R."; -ALIGNED(4) const char gUnknown_80DE864[] = + "I~27ll delete {COLOR_1 LIGHT_BLUE_2}every piece of mail{END_COLOR_TEXT_1}."); + +ALIGNED(4) const char gUnknown_80DE864[] = _( " Okeydoke.\n" - "Every bit of mail has been deleted.#P" - " Let me save your adventure."; -ALIGNED(4) const char gUnknown_80DE8B4[] = + "Every bit of mail has been deleted.{EXTRA_MSG}" + " Let me save your adventure."); + +ALIGNED(4) const char gUnknown_80DE8B4[] = _( " Well~2c hello~2c there!\n" - "This is the #CGFriend Rescue#R counter.\n" - "What can I help you with today?"; -ALIGNED(4) const char gUnknown_80DE918[] = + "This is the {COLOR_1 LIGHT_BLUE_2}Friend Rescue{END_COLOR_TEXT_1} counter.\n" + "What can I help you with today?"); + +ALIGNED(4) const char gUnknown_80DE918[] = _( " Help you with anything\n" - "else today?"; -ALIGNED(4) const char gUnknown_80DE93C[] = - " Come again anytime!"; + "else today?"); -ALIGNED(4) const char gWonderMailErrorText[] = +ALIGNED(4) const char gUnknown_80DE93C[] = _( + " Come again anytime!"); + +ALIGNED(4) const char gWonderMailErrorText[] = _( " ...Uh~2c no?\n" - "Something~27s not working right here..."; -ALIGNED(4) const char gWonderMailNumGBAsText[] = + "Something~27s not working right here..."); + +ALIGNED(4) const char gWonderMailNumGBAsText[] = _( " ...Uh~2c no?\n" "The number of GBA systems isn~27t right.\n" - "You~27d better try this again from the top."; -ALIGNED(4) const char gWonderMailWrongModeText[] = + "You~27d better try this again from the top."); + +ALIGNED(4) const char gWonderMailWrongModeText[] = _( " ...Uh~2c no? You~27re not in the\n" "same mode as your friend.\n" - "You~27d better try this again from the top."; -ALIGNED(4) const char gWonderMailStorageFullText[] = + "You~27d better try this again from the top."); + +ALIGNED(4) const char gWonderMailStorageFullText[] = _( " ...Uh~2c no?\n" "Your storage space is stuffed full.\n" - "You~27d better make room and try again."; -ALIGNED(4) const char gWonderMailDuplicateText[] = + "You~27d better make room and try again."); + +ALIGNED(4) const char gWonderMailDuplicateText[] = _( " ...Uh~2c no? It looks like\n" "you received this mail before.\n" - "You can~27t get the same mail twice. "; -ALIGNED(4) const char gWonderMailNotEligibleReceiveText[] = + "You can~27t get the same mail twice. "); + +ALIGNED(4) const char gWonderMailNotEligibleReceiveText[] = _( " ...Uh~2c no?\n" - "You~27re not eligible to receive this mail."; -ALIGNED(4) const char gWonderMailNoRoomText[] = + "You~27re not eligible to receive this mail."); + +ALIGNED(4) const char gWonderMailNoRoomText[] = _( " ...Uh~2c no?\n" "There~27s no room for you to \n" - "receive any more mail.#P" + "receive any more mail.{EXTRA_MSG}" " You~27d better delete some\n" "mail and make room before you come see\n" - "me again about receiving new mail."; -ALIGNED(4) const char gWonderMailFriendErrorText[] = + "me again about receiving new mail."); + +ALIGNED(4) const char gWonderMailFriendErrorText[] = _( " ...Uh~2c no? Looks like your\n" "friend didn~27t do what needed doing.\n" - "You~27d better do this again from the top."; -ALIGNED(4) const char gWonderMailPasswordIncorrectText[] = + "You~27d better do this again from the top."); + +ALIGNED(4) const char gWonderMailPasswordIncorrectText[] = _( " ...Uh~2c no?\n" "This here password looks wrong.\n" - "Do you want to try that again?"; -ALIGNED(4) const char gWonderMailSOSPasswordIncorrectText[] = + "Do you want to try that again?"); + +ALIGNED(4) const char gWonderMailSOSPasswordIncorrectText[] = _( " ...Uh~2c no? This password~27s\n" - "not for any #CGSOS Mail#R."; -ALIGNED(4) const char gWonderMailAOKMailReceivedText[] = - ": I received the #CGSOS Mail#R.\n" - "Your adventure will be saved."; -ALIGNED(4) const char mail_filler[] = "pksdir0"; + "not for any {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}."); + +ALIGNED(4) const char gWonderMailAOKMailReceivedText[] = _( + ": I received the {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}.\n" + "Your adventure will be saved."); + +ALIGNED(4) const char mail_filler[] = _("pksdir0"); |