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-rw-r--r--src/dungeon_ai.c21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/dungeon_ai.c b/src/dungeon_ai.c
index 6253a64..5776bfa 100644
--- a/src/dungeon_ai.c
+++ b/src/dungeon_ai.c
@@ -7,6 +7,17 @@
#include "dungeon_pokemon_attributes_1.h"
#include "dungeon_util.h"
+extern void CheckRunAwayVisualFlag(struct DungeonEntity *, u8 r1);
+
+bool8 ShouldAvoidFirstHit(struct DungeonEntity *pokemon, bool8 forceAvoid)
+{
+ if(!HasTactic(pokemon, TACTIC_AVOID_THE_FIRST_HIT))
+ return FALSE;
+ if(!forceAvoid)
+ return FALSE;
+ return TRUE;
+}
+
bool8 ShouldAvoidEnemies(struct DungeonEntity *pokemon)
{
if (!EntityExists(pokemon))
@@ -40,3 +51,13 @@ bool8 ShouldAvoidEnemies(struct DungeonEntity *pokemon)
return FALSE;
}
}
+
+bool8 ShouldAvoidEnemies_2(struct DungeonEntity *pokemon, u8 r1)
+{
+ if(ShouldAvoidEnemies(pokemon))
+ {
+ CheckRunAwayVisualFlag(pokemon, r1);
+ return TRUE;
+ }
+ return FALSE;
+}