Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-12-15 | Finish translating code_800AAA0 to C! | Mateusz Naściszewski | |
2020-12-15 | Translating Decompression | Mateusz Naściszewski | |
Hopefully part one of many, some NONMATCHINGs in the larger functions, sadly. | |||
2020-12-13 | Merge pull request #9 from mateon1/nonmatchings | Seth Barberee | |
Fix a lot of nonmatchings | |||
2020-12-13 | Make sub_8011940 more comprehensible | Mateusz Naściszewski | |
2020-12-13 | Fix a lot of nonmatchings, some were plain wrong code | Mateusz Naściszewski | |
2020-12-12 | Merge pull request #8 from mateon1/text-dumping | Seth Barberee | |
Continue dumping and documenting strings | |||
2020-12-13 | Continue dumping and documenting strings | Mateusz Naściszewski | |
2020-12-12 | Improve calcrom, add incbin counting, fix a few existing issues (#7) | Mateusz Naściszewski | |
2020-12-12 | add calcrom and webhook (will be tied in later) | Seth Barberee | |
2020-12-12 | dump/label more data from data_800D090 | Seth Barberee | |
2020-12-12 | Text data cleanup! (#6) | Mateusz Naściszewski | |
* Text data cleanup! Reformatted and fixed up all of data/text/, and extended charmap.txt The `#P` metacharacter (prompt) acts like a newline, so I reformatted it as such. All `.string` macros followed by `.byte 0x00` have been replaced with `.asciz` where possible, and `.string "...\0"` elsewhere, note that `.asciz` does not respect the charmap, so characters such as 'é' in 'Pokémon' or the various buttons would be incorrectly encoded. Also cleaned up occurences of `.byte 0x24`, which should just be a literal '$' inside the string. * Nuke all instances of `.asciz` As discussed on Discord, globally replaced all `.asciz` macros with `.string "...\0"`, as `.asciz` did not respect the charmap. * Minor string consistency fixes | |||
2020-12-11 | Move personality test data out of data_80EBA18 (#5) | Mateusz Naściszewski | |
2020-12-11 | data_80F4278.s dumping (#4) | Mateusz Naściszewski | |
* Dumping menu text, part 1 * Continuing to dump text * Renamed actions array according to suggestion | |||
2020-12-11 | Resolve a few text incbins (#3) | Mateusz Naściszewski | |
2020-12-08 | code_80A26CC: fix nonmatching and decomp a few more | Seth Barberee | |
2020-12-05 | split more main_data off | Seth Barberee | |
2020-12-04 | splitting more dungeon floor data | Seth Barberee | |
2020-12-04 | more decomping of funcs | Seth Barberee | |
2020-12-03 | split out more floor data | Seth Barberee | |
2020-12-03 | split a little and decomped a few more funcs | Seth Barberee | |
2020-12-02 | slight cleanup | Seth Barberee | |
Found a few things when I attempted to decompile GameLoop. | |||
2020-12-02 | Added missing personality test results (#2) | z80rotom | |
2020-11-24 | fix up matching | Seth Barberee | |
2020-11-24 | Revert "more data dumping" | Seth Barberee | |
This reverts commit 88cac2003455015f0fba13c38e3e617c472aa7bd. | |||
2020-11-24 | more data dumping | Seth Barberee | |
2020-11-23 | isemi-identified VRAM and split personality test funcs | Seth Barberee | |
2020-11-22 | random assortment of decomp work and fix of nonmatchings | Seth Barberee | |
2020-11-21 | some more data dump work | Seth Barberee | |
2020-11-21 | Fix sub_8098E18 - jiang/Kermalis | Seth Barberee | |
2020-11-21 | Fix Windows build (#1) | Kermalis | |
2020-11-20 | some more work on decomping funcs | Seth Barberee | |
2020-11-20 | dumping some more text | Seth Barberee | |
2020-11-20 | few more decomp funcs | Seth Barberee | |
2020-11-20 | finish docing PlayTime and fix function - Kermalis | Seth Barberee | |
2020-11-19 | combining and doc'ing of playtime things | Seth Barberee | |
2020-11-18 | match another function and fix nonmatching | Seth Barberee | |
2020-11-17 | doc a music function | Seth Barberee | |
2020-11-17 | more work on music functions | Seth Barberee | |
2020-11-17 | data dumping and doc'ing | Seth Barberee | |
2020-11-14 | more decomping and some data dumping | Seth Barberee | |
2020-11-12 | 3% decompiled woo | Seth Barberee | |
2020-11-10 | more work on music.c and few more funcs | Seth Barberee | |
2020-11-08 | add sound macros from pokeemerald since pmd-red is basically same | Seth Barberee | |
2020-11-08 | used m4a2s from ipatix to do an initial dump of audio and started working on ↵ | Seth Barberee | |
audio part of pmd | |||
2020-11-07 | some data dumping and doc # of friend areas | Seth Barberee | |
2020-11-07 | forgot to fix the type on this struct | Seth Barberee | |
2020-11-07 | continue my slow pace | Seth Barberee | |
2020-11-06 | Should be casting to u16 there.. | Seth Barberee | |
Thx Kermalis for the spot | |||
2020-11-05 | more decomp work on some funcs | Seth Barberee | |
2020-11-05 | finally figured out fatal error func and another func | Seth Barberee | |