Age | Commit message (Collapse) | Author |
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* Decomped IsMovingClient()
* Fixed typos in boss dialogue
* Fixed spelling of Pelipper
* Decomped CannotUseItems
* Decomped ShouldAvoidEnemies()
* Decomped HasAbility()
* Decomped HasTactic()
* Decomped CannotMove
* Decomped CannotAct() and IsCharging()
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* Decomped DecideAction()
* Defined dungeon Pokémon array sizes
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* Defined DungeonEntity
* Rename EntityType enums
* Revert EntityType rename
* Defined more in-dungeon structs and enums
* Added more dungeon global structs/enums
* Prefixed dungeonGlobalData with g
* Fixed compile errors
* Removed some CRLFs
* Fixed compile after merge
* Revert Makefile
* Rename DungeonEntityData.entityType
Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
* Renamed symbols per PR comments
Co-authored-by: Cheng Hann Gan <chenghann_gan@ultimatesoftware.com>
Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
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* more sese grind
* match sub_802ABF8
* some more work
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* decompile sub_80918EC
* some more item related functions
* more item functions
* more decomp, fix types in other places
* more small functions
* more item related decomp
* one more weird branching item function
* fix global.h includes
* figured out branch pattern
* decompile sub_8090F58
* make temporary struct for function
* :crab: items.s is gone :crab:
* some renaming
* rename some obvious item related constants
* fix spelling error
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* decompile sub_8091290
* decompile sub_80912c8
* rename functions / struct field
* more names
* decompile 80913A0
* decompile GetItemMove
* decompile sub_80913E0
* rename function
* decompile CanSellItem function
* rename inventory struct
* add some item check functions
* fix renaming stuff
* this file shouldnt have been here
* forgot merge conflict
* decompile more item functions
* rename some stuff
* fix HM/TM naming
* Update src/code_801AFA4.c
Use enum value for USED_TM
* Fix incorrect value
Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
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* splitting lots of pokemon square and labeling lots of other things
* actually commit this stuff
* more moving data and things
* more screen work
* split out some pokemon dungeon data
* lots of data work
* push more data work
* split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more
* lots of item work
* label more item things
* subtype -> category and doc types/category
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* lots of wonder mail work, credits and label some stuff
* nonmatch one intr func, match another, and label unused intr func
* seperate credits out
* split out debug menu and other stuff that isn't main menu
* label another func
* label some more funcs
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* label more funcs, dump scripts/text, and decomp main menu
* decomp vram func and dump more data
* add forgotten file
* get rid of goto in UpdateMenu
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* Dumping menu text, part 1
* Continuing to dump text
* Renamed actions array according to suggestion
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