Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-22 | Decomped WeightMoveIfUsable() | AnonymousRandomPerson | |
2022-02-21 | Decomped CanAttackInFront() | AnonymousRandomPerson | |
2022-02-21 | Decomped CanLayTrap() | AnonymousRandomPerson | |
2022-02-20 | Decomped IsWaterTileset() | AnonymousRandomPerson | |
2022-02-20 | Decomped IsTileGround() | AnonymousRandomPerson | |
2022-02-20 | Decomped HasQuarterHPOrLess | AnonymousRandomPerson | |
2022-02-20 | Decomped GetWeather() | AnonymousRandomPerson | |
2022-02-20 | Decomped IsBossBattle() | AnonymousRandomPerson | |
2022-02-20 | Decomped GetMapTile_2 | AnonymousRandomPerson | |
2022-02-20 | Decomped CanUseOnSelfWithStatusChecker() | AnonymousRandomPerson | |
2022-02-13 | Renamed some boolean move functions | AnonymousRandomPerson | |
2022-02-13 | Decomped HasType() | AnonymousRandomPerson | |
2022-02-13 | Decomped GetMoveTargetingFlagsForPokemon() | AnonymousRandomPerson | |
2022-02-13 | Decomped FindMoveTarget() | AnonymousRandomPerson | |
2022-02-05 | Decomped TargetTileInFront() | AnonymousRandomPerson | |
2022-02-05 | Decomped MoveMatchesChargingStatus | AnonymousRandomPerson | |
2022-02-04 | Decomped DecideAttack() | AnonymousRandomPerson | |
2022-01-26 | Used official or more common names for music tracks | AnonymousRandomPerson | |
2022-01-25 | Decomped IsFixedDungeon() | AnonymousRandomPerson | |
2022-01-25 | Decomped GetCrossableTerrain() | AnonymousRandomPerson | |
2022-01-25 | Decomped CanMoveInDirection() | AnonymousRandomPerson | |
2022-01-20 | Decomped IsSleeping() | AnonymousRandomPerson | |
-Function provided by SethBarberee. | |||
2022-01-13 | Decomped SetWalkAction() | AnonymousRandomPerson | |
2022-01-13 | Decomped HasStatusAffectingActions() | AnonymousRandomPerson | |
2022-01-08 | Labeled CalculateFacingDir() | AnonymousRandomPerson | |
2022-01-07 | Decomped HasNegativeStatus() | AnonymousRandomPerson | |
2022-01-07 | Decomped CanTargetAdjacentPokemon() | AnonymousRandomPerson | |
2022-01-06 | Decomped RoundUpFixedPoint() | AnonymousRandomPerson | |
2022-01-06 | Labeled Warp Scarf variables | AnonymousRandomPerson | |
2022-01-04 | Decomped EvaluateItem() | AnonymousRandomPerson | |
2021-12-29 | Decomped HasItem() | AnonymousRandomPerson | |
2021-12-28 | Created header for pokemon_3 | AnonymousRandomPerson | |
2021-12-28 | Decomped IsTargetStraightAhead() | AnonymousRandomPerson | |
2021-12-28 | Decomped TargetThrownItem() | AnonymousRandomPerson | |
2021-12-24 | decomp some more | Seth Barberee | |
2021-12-22 | move pokemon mail data to src | Seth Barberee | |
2021-12-21 | Merge pull request #87 from SethBarberee/personality_test_data_2 | Seth Barberee | |
Personality test data 2 | |||
2021-12-20 | Translate all .include to #include | mid-kid | |
This decision was made to reduce the complexity of using .include whilst juggling with tools/scaninc and tools/preproc: - tools/scaninc doesn't apply the proper search rules for .include (it assumes #include behavior). In particular, it doesn't consider paths starting from $PWD, and doesn't scan the included files as a result. - .include had to be processed before #include by preproc in many cases, as code was being included that had to be preprocessed by CPP (think of #define). This contradicts standard GCC behavior. To make include paths consistent across the asm/ data/ and src/ directories, the following files were moved: - constants/ → include/asm/constants/ - asm/macros/ → include/asm/macros/ - asm/macros.inc → include/asm/macros.inc - include/macros/m4a.inc → include/asm/macros/m4a.inc As part of the necessary changes for this to work, the scaninc method in the makefile was improved to generate .d files that don't choke when files are missing. | |||
2021-12-19 | fix nonmatch and move question references | Seth Barberee | |
2021-12-19 | all data moved except questions | Seth Barberee | |
2021-12-18 | Decomped GetMapTileAtPosition() | AnonymousRandomPerson | |
2021-12-17 | Moved gDungeonGlobalData definition to dungeon_global_data.h | AnonymousRandomPerson | |
2021-12-17 | Decomped InSameRoom_2() | AnonymousRandomPerson | |
2021-12-14 | Decomped CanSee() | AnonymousRandomPerson | |
2021-12-14 | Decomped CanTarget() | AnonymousRandomPerson | |
2021-12-13 | Dump and document status sprites | mid-kid | |
2021-12-12 | Dungeon random/AI decomp + converted positions to structs (#83) | Cheng Hann Gan | |
* Decomped RollPercentChance() * Decomped DungeonRandomCapped() * Decomped DungeonRandom() * Decomped FindRockItemTargets() -Added position struct. | |||
2021-12-09 | AI decomp + type cleanup (#82) | Cheng Hann Gan | |
* Decomped SetAction() * Changed MapTile.tileType to u16 bit field * Decomped FindStraightThrowableTargets() * Cleaned up CannotAttack() * Cleaned up some externs * Converted dungeon action to substruct | |||
2021-12-01 | No wifi + 2 days on train = more decomp (#80) | Seth Barberee | |
* No wifi + 2 days on train = more decomp * layin some more * one func, one file | |||
2021-11-22 | Label all entities in Boss Fight Cutscenes (#78) | Seth Barberee | |
* label all entities in cutscenes * remove commented func.. wasn't matching anyway * Skarmony -> Skarmory |