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2021-02-27Miscellaneous decomp/labeling/splitting (#29)Seth Barberee
* lots of wonder mail work, credits and label some stuff * nonmatch one intr func, match another, and label unused intr func * seperate credits out * split out debug menu and other stuff that isn't main menu * label another func * label some more funcs
2021-02-21Fully decomp save.s (#28)Seth Barberee
* some work on decomping more save stuff * code cleanup and decomp another save func * fully decomp save and combine split save c files * fix two nonmatchings
2021-02-19Decomp more of personality_test (#27)Seth Barberee
* decomp most of personality_test * just gonna move the funcs to src in assembly for now so I can combine stuff * label another func and some cleanup * one func of personality test left in asm * small cleanups and labeling of funcs
2021-02-07Some Personality and data (#26)Seth Barberee
* decomp few personality funcs and clean up some pointers in the dungeon data * de-pointer-ify friend area dialogue * clean pointers on a personality test question * decomp a few more main menu funcs and dump some more data * label some funcs
2021-01-28add debug.hSeth Barberee
2021-01-28decomp, label, doc, repeatSeth Barberee
2021-01-22more headway on Pokemon funcs and labeled in asmSeth Barberee
2021-01-095% woooSeth Barberee
2021-01-04CPU and GPU Reg Funcs Decomp (#16)Seth Barberee
* decomp/doc cpu funcs and gpu reg funcs * use Cpu32 macro funcs * address review comments * decomp SetBGOBJEnableFlags
2020-12-31Friend Area Decomp Work (#15)Seth Barberee
split out and work on friend area stuff
2020-12-28Decompile GameLoop and lots of renamesMateusz Naściszewski
2020-12-28Remove unused field from Input structMateusz Naściszewski
2020-12-28Label funcs and globalsMateusz Naściszewski
2020-12-28Decompile UpdateInputMateusz Naściszewski
and some other minor stuff.
2020-11-23isemi-identified VRAM and split personality test funcsSeth Barberee
2020-11-20finish docing PlayTime and fix function - KermalisSeth Barberee
2020-11-19combining and doc'ing of playtime thingsSeth Barberee
2020-11-18match another function and fix nonmatchingSeth Barberee
2020-11-17more work on music functionsSeth Barberee
2020-11-07forgot to fix the type on this structSeth Barberee
2020-11-01some splitting and sync'ing declarations/varsSeth Barberee
2020-10-29fix up constants for species according to datacrystalSeth Barberee
2020-10-22start some basic constants for dungeon dataSeth Barberee
2020-10-20more decomping of funcsSeth Barberee
2020-10-20Merge remote-tracking branch 'nullablevoid/master' into masterSeth Barberee
Port m4a from pokeemerald into pmd-red
2020-10-18decomp an evolve func for pokemonSeth Barberee
2020-10-17start moving some data into c of personality testSeth Barberee
2020-10-15nonmatch bc I'm so close on thoseSeth Barberee
2020-10-09unify save defines and decomp more save stuffSeth Barberee
2020-10-01decomp a number of pokemon functionsSeth Barberee
2020-10-01successful decomp of one pokemon data func and struct.. making headwaySeth Barberee
2020-09-23found more MonsterParameter funcs that weren't in the split and decomped a ↵Seth Barberee
few of them
2020-09-21we already decomped this func so use it from textSeth Barberee
2020-09-21decomp decomp decompSeth Barberee
2020-09-20fix guardsSeth Barberee
2020-09-16nonmatching input be GONE. Just one func leftSeth Barberee
2020-09-16decomp a chunk of inputSeth Barberee
2020-09-16split out pokemon funcs and decomp another nullsubSeth Barberee
2020-09-09doc'ing more bool stuff from pmdeSeth Barberee
2020-09-09oops it's a boolSeth Barberee
2020-09-09documented some fields thx to PMDeSeth Barberee
2020-06-02decomp dungeon data gettersshinny
2019-08-13Add libisagbprnKermalis
2019-08-11Port m4a from pokeemeraldnullableVoidPtr
2018-11-21"Finish" decompiling bg_palette_buffer.s and m4a_2.s, and rename text variablesnullableVoidPtr
We all have our breaking points :matchlikethis:
2018-11-20Merge remote-tracking branch 'PikalaxALT/text'nullableVoidPtr
2018-11-20Merge remote-tracking branch 'PikalaxALT/libc'nullableVoidPtr
Added dependency scanning, used standard flags to link libs
2018-11-20Dump gMPlayTable and gSongTablenullableVoidPtr
2018-11-20Identify, split, decompile m4a, and morenullableVoidPtr
ResetSprites, gCharMemCursor, gSpriteCount; analysed subheaps; identified more file pointers
2018-11-20Renamed primary heap variables and partial cleanup m4a.snullableVoidPtr