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2022-03-10Removed redundant struct fillsAnonymousRandomPerson
2022-03-10Decomped LastUsedMoveOutOfPP()AnonymousRandomPerson
2022-03-10Decomped HasDisabledMove()AnonymousRandomPerson
2022-03-10Decomped HasLastUsedMove()AnonymousRandomPerson
2022-03-10Decomped CanUseOnTargetWithStatusChecker()AnonymousRandomPerson
2022-02-26Merge remote-tracking branch 'upstream/master'AnonymousRandomPerson
2022-02-24Decomped CanUseStatusMove()AnonymousRandomPerson
2022-02-22Decomped WeightMoveIfUsable()AnonymousRandomPerson
2022-02-21Decomped CanAttackInFront()AnonymousRandomPerson
2022-02-21Decomped CanLayTrap()AnonymousRandomPerson
2022-02-20Decomped IsWaterTileset()AnonymousRandomPerson
2022-02-20Decomped IsTileGround()AnonymousRandomPerson
2022-02-20Decomped HasQuarterHPOrLessAnonymousRandomPerson
2022-02-20Decomped GetWeather()AnonymousRandomPerson
2022-02-20Decomped IsBossBattle()AnonymousRandomPerson
2022-02-20Decomped GetMapTile_2AnonymousRandomPerson
2022-02-20Decomped CanUseOnSelfWithStatusChecker()AnonymousRandomPerson
2022-02-17few more decomped funcsSeth Barberee
2022-02-17move data from data to wonder_mailSeth Barberee
2022-02-17add more to moves headerSeth Barberee
2022-02-17add more funcs to headers and clean externsSeth Barberee
2022-02-17Move some data to src and add some more headersSeth Barberee
- Finish moving all data for main menu to src - Move some more data to wonder_mail - Add some headers to clean up some externs
2022-02-13Renamed some boolean move functionsAnonymousRandomPerson
2022-02-13Decomped HasType()AnonymousRandomPerson
2022-02-13Decomped GetMoveTargetingFlagsForPokemon()AnonymousRandomPerson
2022-02-13Decomped FindMoveTarget()AnonymousRandomPerson
2022-02-05Decomped TargetTileInFront()AnonymousRandomPerson
2022-02-05Decomped MoveMatchesChargingStatusAnonymousRandomPerson
2022-02-04Decomped DecideAttack()AnonymousRandomPerson
2022-01-26Used official or more common names for music tracksAnonymousRandomPerson
2022-01-25Decomped IsFixedDungeon()AnonymousRandomPerson
2022-01-25Decomped GetCrossableTerrain()AnonymousRandomPerson
2022-01-25Decomped CanMoveInDirection()AnonymousRandomPerson
2022-01-20Decomped IsSleeping()AnonymousRandomPerson
-Function provided by SethBarberee.
2022-01-13Decomped SetWalkAction()AnonymousRandomPerson
2022-01-13Decomped HasStatusAffectingActions()AnonymousRandomPerson
2022-01-08Labeled CalculateFacingDir()AnonymousRandomPerson
2022-01-07Decomped HasNegativeStatus()AnonymousRandomPerson
2022-01-07Decomped CanTargetAdjacentPokemon()AnonymousRandomPerson
2022-01-06Decomped RoundUpFixedPoint()AnonymousRandomPerson
2022-01-06Labeled Warp Scarf variablesAnonymousRandomPerson
2022-01-04Decomped EvaluateItem()AnonymousRandomPerson
2021-12-29Decomped HasItem()AnonymousRandomPerson
2021-12-28Created header for pokemon_3AnonymousRandomPerson
2021-12-28Decomped IsTargetStraightAhead()AnonymousRandomPerson
2021-12-28Decomped TargetThrownItem()AnonymousRandomPerson
2021-12-24decomp some moreSeth Barberee
2021-12-22move pokemon mail data to srcSeth Barberee
2021-12-21Merge pull request #87 from SethBarberee/personality_test_data_2Seth Barberee
Personality test data 2
2021-12-20Translate all .include to #includemid-kid
This decision was made to reduce the complexity of using .include whilst juggling with tools/scaninc and tools/preproc: - tools/scaninc doesn't apply the proper search rules for .include (it assumes #include behavior). In particular, it doesn't consider paths starting from $PWD, and doesn't scan the included files as a result. - .include had to be processed before #include by preproc in many cases, as code was being included that had to be preprocessed by CPP (think of #define). This contradicts standard GCC behavior. To make include paths consistent across the asm/ data/ and src/ directories, the following files were moved: - constants/ → include/asm/constants/ - asm/macros/ → include/asm/macros/ - asm/macros.inc → include/asm/macros.inc - include/macros/m4a.inc → include/asm/macros/m4a.inc As part of the necessary changes for this to work, the scaninc method in the makefile was improved to generate .d files that don't choke when files are missing.