Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-20 | Decomped IsWaterTileset() | AnonymousRandomPerson | |
2022-02-20 | Decomped IsTileGround() | AnonymousRandomPerson | |
2022-02-20 | Decomped HasQuarterHPOrLess | AnonymousRandomPerson | |
2022-02-20 | Decomped GetWeather() | AnonymousRandomPerson | |
2022-02-20 | Decomped GetMapTile_2 | AnonymousRandomPerson | |
2022-02-20 | Decomped CanUseOnSelfWithStatusChecker() | AnonymousRandomPerson | |
2022-02-13 | Decomped HasType() | AnonymousRandomPerson | |
2022-02-13 | Decomped GetMoveTargetingFlagsForPokemon() | AnonymousRandomPerson | |
2022-02-13 | Decomped FindMoveTarget() | AnonymousRandomPerson | |
2022-02-05 | Decomped TargetTileInFront() | AnonymousRandomPerson | |
2022-02-04 | Decomped DecideAttack() | AnonymousRandomPerson | |
2022-01-25 | Decomped IsFixedDungeon() | AnonymousRandomPerson | |
2022-01-25 | Decomped GetCrossableTerrain() | AnonymousRandomPerson | |
2022-01-25 | Decomped CanMoveInDirection() | AnonymousRandomPerson | |
2022-01-20 | Decomped IsSleeping() | AnonymousRandomPerson | |
-Function provided by SethBarberee. | |||
2022-01-13 | Decomped SetWalkAction() | AnonymousRandomPerson | |
2022-01-13 | Decomped HasStatusAffectingActions() | AnonymousRandomPerson | |
2022-01-08 | Labeled CalculateFacingDir() | AnonymousRandomPerson | |
2022-01-07 | Decomped HasNegativeStatus() | AnonymousRandomPerson | |
2022-01-07 | Decomped CanTargetAdjacentPokemon() | AnonymousRandomPerson | |
2022-01-06 | Decomped RoundUpFixedPoint() | AnonymousRandomPerson | |
2022-01-04 | Moved some constants from data to source | AnonymousRandomPerson | |
2022-01-04 | Decomped EvaluateItem() | AnonymousRandomPerson | |
2021-12-29 | Decomped HasItem() | AnonymousRandomPerson | |
2021-12-28 | Decomped IsTargetStraightAhead() | AnonymousRandomPerson | |
2021-12-28 | Decomped TargetThrownItem() | AnonymousRandomPerson | |
2021-12-24 | decomp some more | Seth Barberee | |
2021-12-22 | move pokemon mail data to src | Seth Barberee | |
2021-12-18 | Decomped GetMapTileAtPosition() | AnonymousRandomPerson | |
2021-12-17 | Decomped InSameRoom_2() | AnonymousRandomPerson | |
2021-12-14 | Decomped CanSee() | AnonymousRandomPerson | |
2021-12-14 | Decomped CanTarget() | AnonymousRandomPerson | |
2021-12-12 | Dungeon random/AI decomp + converted positions to structs (#83) | Cheng Hann Gan | |
* Decomped RollPercentChance() * Decomped DungeonRandomCapped() * Decomped DungeonRandom() * Decomped FindRockItemTargets() -Added position struct. | |||
2021-12-09 | AI decomp + type cleanup (#82) | Cheng Hann Gan | |
* Decomped SetAction() * Changed MapTile.tileType to u16 bit field * Decomped FindStraightThrowableTargets() * Cleaned up CannotAttack() * Cleaned up some externs * Converted dungeon action to substruct | |||
2021-12-01 | No wifi + 2 days on train = more decomp (#80) | Seth Barberee | |
* No wifi + 2 days on train = more decomp * layin some more * one func, one file | |||
2021-11-22 | Label all entities in Boss Fight Cutscenes (#78) | Seth Barberee | |
* label all entities in cutscenes * remove commented func.. wasn't matching anyway * Skarmony -> Skarmory | |||
2021-11-13 | Decomped DecideUseItem (#73) | Cheng Hann Gan | |
2021-11-10 | Luminous cave (#72) | Seth Barberee | |
* fully decomp luminous cave * remove header file. this one isn't ready yet * doc few fields and func * doc more of luminous cave | |||
2021-11-02 | Moves and some friend_area_action_menu | Seth Barberee | |
2021-10-28 | Decomped more dungeon AI (#67) | Cheng Hann Gan | |
* Decomped IsMovingClient() * Fixed typos in boss dialogue * Fixed spelling of Pelipper * Decomped CannotUseItems * Decomped ShouldAvoidEnemies() * Decomped HasAbility() * Decomped HasTactic() * Decomped CannotMove * Decomped CannotAct() and IsCharging() | |||
2021-10-22 | Decomped DecideAction() (#66) | Cheng Hann Gan | |
* Decomped DecideAction() * Defined dungeon Pokémon array sizes | |||
2021-10-22 | Death by 74 files (#65) | Seth Barberee | |
* death by 74 files * 20% reached * doc move stuff in pokemon * fix undef reference * doc more and plumb a few more constanst for num party members and num moves * that struct is def PokemonMove.. clean up all code with it | |||
2021-10-15 | Decomped entityExists() (#64) | Cheng Hann Gan | |
2021-10-11 | Finish main menu decomp (#59) | Seth Barberee | |
* decomp rest of main_menu * move some main menu data over * decomp some more wonder mail * decomp the dungeon dialogue scene switches * more wonder mail * consolidate struct_802F204 * another wonder mail func * more wonder mail * slight cleanup | |||
2021-09-24 | Data work and decomp some mail/pelipper board (#54) | Seth Barberee | |
* data work and decomp some mail/pelipper board * resuce -> rescue * label more data | |||
2021-09-08 | Thank You Mail and minor DungeonEnitity Work (#52) | Seth Barberee | |
* Thank You Mail: split out code into own file w/ data * use constant for facingDir | |||
2021-09-01 | More PMD grind (#50) | Seth Barberee | |
* more sese grind * match sub_802ABF8 * some more work | |||
2021-08-12 | More data dumping and some code cleaning (#46) | Seth Barberee | |
* more data dumping and some code cleaning * split out cutscene scripts * initial start at script conversion * more script work * use correct type * clearer up struct field names * split known scripts into seperate files * no need to preproc pure ascii strings in debug * more cutscene work * split out personality test scripts * solidify text macros and doc some dungeon fields * more scripting work | |||
2021-07-25 | Pokemon related decomp (#47) | Dennis | |
* decompile last function in pokemon_1.s * some pokemon related decomp * more decomp * decomp another function * decompile function * another one * decompile GetPokemonLevelData * decompile more * more decomp * more structure and decomp * decomp another function (need to do some renaming) * rename some stuff * I cant do anything without committing these 2 files | |||
2021-07-17 | More item related decomp (#45) | Dennis | |
* decompile sub_80918EC * some more item related functions * more item functions * more decomp, fix types in other places * more small functions * more item related decomp * one more weird branching item function * fix global.h includes * figured out branch pattern * decompile sub_8090F58 * make temporary struct for function * :crab: items.s is gone :crab: * some renaming * rename some obvious item related constants * fix spelling error |