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2020-10-08massive split of file and decomp one func with an attempt on an anotherSeth Barberee
2020-10-04split arm funcs to separate fileSeth Barberee
2020-10-03lotsa data dumping and split one asm fileSeth Barberee
2020-10-01decomp a number of pokemon functionsSeth Barberee
2020-10-01successful decomp of one pokemon data func and struct.. making headwaySeth Barberee
2020-09-30some more dumping and one decompSeth Barberee
2020-09-271.8% functions decomped.. so close to 2%Seth Barberee
2020-09-26split, decomp, rinse, repeatSeth Barberee
2020-09-26some splittig and decompingSeth Barberee
2020-09-2540K line file into 2 20K filesSeth Barberee
2020-09-25split, decomp, rinse, repeatSeth Barberee
2020-09-24finally found the personality test stuff. now I can work on some of that nowSeth Barberee
2020-09-23found more MonsterParameter funcs that weren't in the split and decomped a ↵Seth Barberee
few of them
2020-09-20more decomping of functionsSeth Barberee
2020-09-19more datadumping and some decomp workSeth Barberee
2020-09-18further splitting and decompile one funcSeth Barberee
2020-09-17split to decomp type name string functionsSeth Barberee
2020-09-16decomp a chunk of inputSeth Barberee
2020-09-16some more splittingSeth Barberee
2020-09-16split out pokemon funcs and decomp another nullsubSeth Barberee
2020-09-15some more nullsubsSeth Barberee
2020-09-06did a little split to make some decomping easierSeth Barberee
2020-09-05decomp some nullsubsSeth Barberee
2020-06-02decomp dungeon data gettersshinny
2019-08-11Port m4a from pokeemeraldnullableVoidPtr
2018-11-21"Finish" decompiling bg_palette_buffer.s and m4a_2.s, and rename text variablesnullableVoidPtr
We all have our breaking points :matchlikethis:
2018-11-20Merge remote-tracking branch 'PikalaxALT/text'nullableVoidPtr
2018-11-20Identify, split, decompile m4a, and morenullableVoidPtr
ResetSprites, gCharMemCursor, gSpriteCount; analysed subheaps; identified more file pointers
2018-11-20Renamed primary heap variables and partial cleanup m4a.snullableVoidPtr
2018-11-18Fix makefile and decompile some functions.nullableVoidPtr
Partial memory.c, save.c and bg_palette_buffer.c decompilation, along with some asm/ cleanup.
2018-11-18Makefile overhaulnullableVoidPtr
Addition of a build directory, and more flexible to allow for possible blue build.
2018-01-21sub_8006218scnorton
2018-01-03Use libc from agbcc instead of standalone newlib\nYou must have AGBCC commit ↵libcPikalaxALT
80d029caec189587f8b9294b6c8a5a489b8f5f88 in order to compile pmd_red.gba
2017-12-16tabs to spacesPikalaxALT
2017-12-16Link newlibPikalaxALT
2017-12-15Import newlib and create makefilePikalaxALT
2017-12-14name remaining functions in asm/libc.sscnorton
2017-12-12decompile rest of file_systemsceptillion
2017-12-12decompile some of file_systemsceptillion
2017-12-11split input.ssceptillion
2017-12-11split sprite.ssceptillion
2017-12-11split save.ssceptillion
2017-12-11decompile flashsceptillion
2017-12-11split flash.ssceptillion
2017-12-11split text.ssceptillion
2017-12-11split event_flag.ssceptillion
2017-12-11split file_system.ssceptillion
2017-12-11decompile utilsceptillion
2017-12-11decompile other_randomsceptillion
2017-12-11split filessceptillion