Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-23 | Miscellaneous Work (Again) (#31) | Seth Barberee | |
* move some personality data from asm to C * combine personality_test files and add my close attempt at RedrawPartnerSelectionMenu * decomp some more wonder mail funcs and label some more data * lots of data splitting and move some to src * split out more dungeon data * continue splitting out more dungeon data * doc rescue team rank/pts funcs/data and exclusive pokemon ewram * doc more sound things and decomp a func * decomp LoadTeamRankBadge and label some data members * split out rescue team and text util stuff * forgot a constant * match a few funcs and clean up a few * cleaned up sub_80A28B4 | |||
2021-03-12 | Miscellaneous Work (Again) (#30) | Seth Barberee | |
* work on debug menu and document that and main menu * split, decomp, label more funcs * split exclusive pokemon data out into C * macro-ize exlusive pokemon data * decomp 2 more funcs * decomp a few more * finally match PromptNewQuestion * woot 7% aka more debug menu stuff | |||
2021-02-27 | Miscellaneous decomp/labeling/splitting (#29) | Seth Barberee | |
* lots of wonder mail work, credits and label some stuff * nonmatch one intr func, match another, and label unused intr func * seperate credits out * split out debug menu and other stuff that isn't main menu * label another func * label some more funcs | |||
2021-02-21 | Fully decomp save.s (#28) | Seth Barberee | |
* some work on decomping more save stuff * code cleanup and decomp another save func * fully decomp save and combine split save c files * fix two nonmatchings | |||
2021-02-19 | Decomp more of personality_test (#27) | Seth Barberee | |
* decomp most of personality_test * just gonna move the funcs to src in assembly for now so I can combine stuff * label another func and some cleanup * one func of personality test left in asm * small cleanups and labeling of funcs | |||
2021-02-07 | Some Personality and data (#26) | Seth Barberee | |
* decomp few personality funcs and clean up some pointers in the dungeon data * de-pointer-ify friend area dialogue * clean pointers on a personality test question * decomp a few more main menu funcs and dump some more data * label some funcs | |||
2021-01-31 | Main Menu and Scripts (#25) | Seth Barberee | |
* label more funcs, dump scripts/text, and decomp main menu * decomp vram func and dump more data * add forgotten file * get rid of goto in UpdateMenu | |||
2021-01-28 | decomp, label, doc, repeat | Seth Barberee | |
2021-01-22 | more headway on Pokemon funcs and labeled in asm | Seth Barberee | |
2021-01-20 | mass doc'ing of symbols and some tiny decomp work | Seth Barberee | |
2021-01-09 | 5% wooo | Seth Barberee | |
2021-01-04 | CPU and GPU Reg Funcs Decomp (#16) | Seth Barberee | |
* decomp/doc cpu funcs and gpu reg funcs * use Cpu32 macro funcs * address review comments * decomp SetBGOBJEnableFlags | |||
2020-12-31 | Friend Area Decomp Work (#15) | Seth Barberee | |
split out and work on friend area stuff | |||
2020-12-28 | Decompile GameLoop and lots of renames | Mateusz Naściszewski | |
2020-12-28 | Decompile UpdateInput | Mateusz Naściszewski | |
and some other minor stuff. | |||
2020-12-15 | Wonder mail Pt. 1 (#11) | Seth Barberee | |
Some work on decomping/labeling wonder mail. Renamed corresponding assembly/C files. Labeled a few strings in data too. | |||
2020-12-15 | Finish translating code_800AAA0 to C! | Mateusz Naściszewski | |
2020-12-11 | Move personality test data out of data_80EBA18 (#5) | Mateusz Naściszewski | |
2020-12-03 | split a little and decomped a few more funcs | Seth Barberee | |
2020-11-23 | isemi-identified VRAM and split personality test funcs | Seth Barberee | |
2020-11-20 | few more decomp funcs | Seth Barberee | |
2020-11-19 | combining and doc'ing of playtime things | Seth Barberee | |
2020-11-17 | more work on music functions | Seth Barberee | |
2020-11-14 | more decomping and some data dumping | Seth Barberee | |
2020-11-10 | more work on music.c and few more funcs | Seth Barberee | |
2020-11-08 | used m4a2s from ipatix to do an initial dump of audio and started working on ↵ | Seth Barberee | |
audio part of pmd | |||
2020-11-05 | more decomp work on some funcs | Seth Barberee | |
2020-11-02 | some work on fatal system decomping | Seth Barberee | |
2020-11-01 | some splitting and sync'ing declarations/vars | Seth Barberee | |
2020-10-23 | split and decomp some more | Seth Barberee | |
2020-10-21 | further splitting and decomping | Seth Barberee | |
2020-10-20 | Merge remote-tracking branch 'nullablevoid/master' into master | Seth Barberee | |
Port m4a from pokeemerald into pmd-red | |||
2020-10-20 | static-link libagbsyscall similar to pokeemerald... Thx Pika | Seth Barberee | |
2020-10-17 | start moving some data into c of personality test | Seth Barberee | |
2020-10-17 | some more splitting and decomping | Seth Barberee | |
2020-10-15 | nonmatch bc I'm so close on those | Seth Barberee | |
2020-10-15 | decomp a few more funcs | Seth Barberee | |
2020-10-13 | quick split and decomp interrupt funcs | Seth Barberee | |
2020-10-13 | docing and one decomp of a function | Seth Barberee | |
2020-10-09 | decomp some save stuff | Seth Barberee | |
2020-10-08 | massive split of file and decomp one func with an attempt on an another | Seth Barberee | |
2020-10-04 | split arm funcs to separate file | Seth Barberee | |
2020-10-03 | lotsa data dumping and split one asm file | Seth Barberee | |
2020-10-01 | decomp a number of pokemon functions | Seth Barberee | |
2020-10-01 | successful decomp of one pokemon data func and struct.. making headway | Seth Barberee | |
2020-09-30 | some more dumping and one decomp | Seth Barberee | |
2020-09-27 | 1.8% functions decomped.. so close to 2% | Seth Barberee | |
2020-09-26 | split, decomp, rinse, repeat | Seth Barberee | |
2020-09-26 | some splittig and decomping | Seth Barberee | |
2020-09-25 | 40K line file into 2 20K files | Seth Barberee | |