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2021-12-17Moved gDungeonGlobalData definition to dungeon_global_data.hAnonymousRandomPerson
2021-11-22Label all entities in Boss Fight Cutscenes (#78)Seth Barberee
* label all entities in cutscenes * remove commented func.. wasn't matching anyway * Skarmony -> Skarmory
2021-11-20Labeled more symbols (#77)Cheng Hann Gan
* Labeled more symbols * Fixed comment typo * Renamed some functions
2021-09-09Defined more in-dungeon structs and enums (#53)Cheng Hann Gan
* Defined DungeonEntity * Rename EntityType enums * Revert EntityType rename * Defined more in-dungeon structs and enums * Added more dungeon global structs/enums * Prefixed dungeonGlobalData with g * Fixed compile errors * Removed some CRLFs * Fixed compile after merge * Revert Makefile * Rename DungeonEntityData.entityType Co-authored-by: Seth Barberee <seth.barberee@gmail.com> * Renamed symbols per PR comments Co-authored-by: Cheng Hann Gan <chenghann_gan@ultimatesoftware.com> Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
2021-09-08Thank You Mail and minor DungeonEnitity Work (#52)Seth Barberee
* Thank You Mail: split out code into own file w/ data * use constant for facingDir
2021-09-03Defined DungeonEntity (#51)Cheng Hann Gan
* Defined DungeonEntity * Rename EntityType enums * Revert EntityType rename
2021-09-01More PMD grind (#50)Seth Barberee
* more sese grind * match sub_802ABF8 * some more work
2021-05-15Sese's April/May Dump (#37)Seth Barberee
* splitting lots of pokemon square and labeling lots of other things * actually commit this stuff * more moving data and things * more screen work * split out some pokemon dungeon data * lots of data work * push more data work * split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more * lots of item work * label more item things * subtype -> category and doc types/category
2021-04-19Wonder mail and some boss dialogues (#36)Seth Barberee
* more wonder mail and main menu work * Lots of things.. doc'ing, decomping, and other things * continue decomping boss scenes * up to Suicune * up to Mewtwo dialogue * up to Raquaza * fix spelling error on Rayquaza and decomp a few more * up to groudon * divide > shift
2021-03-30Move some data and Splitting (#32)Seth Barberee
* move friend area settings to src * split out playtime into different C file and decomp a few more funcs * time -> play_time * fix include * split out more wonder mail stuff * unify 203B2C0 and unkDungeon structs. snuck in a decomp func too * split out more menu screens * work some more on trade items * doc a few more things * add a close nonmatch and decomp nullsub and small func * rollback struct attempt since it causes nonmatchings * only one func left in asm * death to trade_item asm and unify into one C file * more docing and cleanup * label main menu and trade items menu global menu struct * doc itemMode
2021-02-19Decomp more of personality_test (#27)Seth Barberee
* decomp most of personality_test * just gonna move the funcs to src in assembly for now so I can combine stuff * label another func and some cleanup * one func of personality test left in asm * small cleanups and labeling of funcs
2020-12-31Friend Area Decomp Work (#15)Seth Barberee
split out and work on friend area stuff
2020-11-01some more work on decomping funcsSeth Barberee
2020-10-21pretty simple decomp of funcsSeth Barberee
2020-10-21further splitting and decompingSeth Barberee