From 087405b9d975b447ef7b17afd1e73e449cc7881b Mon Sep 17 00:00:00 2001 From: mid-kid Date: Mon, 13 Dec 2021 15:09:53 +0100 Subject: Dump and document status sprites --- include/dungeon_entity.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'include/dungeon_entity.h') diff --git a/include/dungeon_entity.h b/include/dungeon_entity.h index 25291e4..b894a2f 100644 --- a/include/dungeon_entity.h +++ b/include/dungeon_entity.h @@ -215,7 +215,9 @@ struct DungeonEntityData /* 0x1FA */ u8 mobileTurnTimer; // When a Pokémon can pass through walls in a hallway, this counts up to 200 before the Pokémon turns in a random direction. u8 fill1FB; /* 0x1FC */ u16 expGainedInTurn; // Used to accumulate experience when multiple enemies are defeated in one turn. - u8 fill1FE[0x208 - 0x1FE]; + u8 fill1FE[0x200 - 0x1FE]; + /* 0x200 */ u32 statusSprites; + u32 unk204; }; // Used for Pokémon, items, and traps. -- cgit v1.2.3