From c53bdc35f8bdd401e90dfae263a3f5fc9182f86b Mon Sep 17 00:00:00 2001 From: Cheng Hann Gan Date: Sun, 12 Dec 2021 15:52:06 -0500 Subject: Dungeon random/AI decomp + converted positions to structs (#83) * Decomped RollPercentChance() * Decomped DungeonRandomCapped() * Decomped DungeonRandom() * Decomped FindRockItemTargets() -Added position struct. --- include/dungeon_global_data.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include/dungeon_global_data.h') diff --git a/include/dungeon_global_data.h b/include/dungeon_global_data.h index 254a195..5cb0c8a 100644 --- a/include/dungeon_global_data.h +++ b/include/dungeon_global_data.h @@ -72,7 +72,7 @@ struct DungeonGlobalData u8 fill10364[0x10844 - 0x10364]; /* 0x10844 */ u16 numRoomExits[MAX_ROOM_COUNT]; u8 fill10874[0x10884 - 0x10874]; - /* 0x10884 */ struct RoomExit roomExits[MAX_ROOM_COUNT][32]; // Arrays of room exits for each room. + /* 0x10884 */ struct Position roomExits[MAX_ROOM_COUNT][32]; // Arrays of room exits for each room. u8 fill11444[0x1356C - 0x11484]; u8 unk1356C; u8 fill1356D[0x1357C - 0x1356D]; -- cgit v1.2.3