From 92a8e55fdd348a88a365eb389181d8e29da6dad9 Mon Sep 17 00:00:00 2001 From: Dennis Date: Sat, 10 Jul 2021 18:23:20 +0200 Subject: Decompiled some item related functions (#42) * decompile sub_8091290 * decompile sub_80912c8 * rename functions / struct field * more names * decompile 80913A0 * decompile GetItemMove * decompile sub_80913E0 * rename function * decompile CanSellItem function * rename inventory struct * add some item check functions * fix renaming stuff * this file shouldnt have been here * forgot merge conflict * decompile more item functions * rename some stuff * fix HM/TM naming * Update src/code_801AFA4.c Use enum value for USED_TM * Fix incorrect value Co-authored-by: Seth Barberee --- src/code_801B3C0.c | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/code_801B3C0.c') diff --git a/src/code_801B3C0.c b/src/code_801B3C0.c index da993d5..502ce60 100644 --- a/src/code_801B3C0.c +++ b/src/code_801B3C0.c @@ -3,7 +3,7 @@ #include "input.h" #include "memory.h" #include "item.h" -#include "gUnknown_203B460.h" +#include "team_inventory.h" struct subStruct_203B240 { @@ -16,7 +16,7 @@ struct unkStruct_203B230 { // size: 0x94 s32 state; - struct ItemStruct_203B460 unk4; + struct ItemSlot unk4; s32 unk8; s32 unkC; struct subStruct_203B240 *unk10[2]; @@ -36,11 +36,11 @@ extern u8 gUnknown_80DBA4C[]; extern void sub_8008C54(u32); extern void sub_80073E0(u32); extern void sub_80073B8(u32); -extern void sub_8014FF0(u32, u32, u8 *, u32, u32); +extern void xxx_format_and_draw(u32, u32, u8 *, u32, u32); extern void PlayMenuSoundEffect(u32); extern void sub_8013F84(void); extern u32 sub_8012A64(u32 *, u32); -extern s32 sub_80913E0(struct ItemStruct_203B460 *, u32, struct subStruct_203B240 **); +extern s32 sub_80913E0(struct ItemSlot *, u32, struct subStruct_203B240 **); extern void sub_801317C(u32 *); extern void sub_80140B4(struct UnkTextStruct2 *); @@ -52,7 +52,7 @@ void sub_801B590(); void sub_801B480(); -u32 sub_801B3C0(struct ItemStruct_203B460 *param_1) +u32 sub_801B3C0(struct ItemSlot *param_1) { ResetSprites(1); gUnknown_203B230 = MemoryAlloc(sizeof(struct unkStruct_203B230),8); @@ -115,8 +115,8 @@ void sub_801B480(void) sub_80073B8(gUnknown_203B230->unk24); preload = gUnknown_203B230->unk10[gUnknown_203B230->unk8]; strcpy(gAvailablePokemonNames, preload->pokeName); - sub_8014FF0(16, 0, gUnknown_80DBA4C, gUnknown_203B230->unk24, 0); // $m0 - sub_8014FF0(4, 16, gUnknown_203B230->unk10[gUnknown_203B230->unk8]->unk4, gUnknown_203B230->unk24, 0); + xxx_format_and_draw(16, 0, gUnknown_80DBA4C, gUnknown_203B230->unk24, 0); // $m0 + xxx_format_and_draw(4, 16, gUnknown_203B230->unk10[gUnknown_203B230->unk8]->unk4, gUnknown_203B230->unk24, 0); sub_80073E0(gUnknown_203B230->unk24); break; case 2: -- cgit v1.2.3