From a34c9ab91b553fcb1f72b94eb912b94bea58885b Mon Sep 17 00:00:00 2001 From: Cheng Hann Gan Date: Thu, 9 Dec 2021 13:56:12 -0500 Subject: AI decomp + type cleanup (#82) * Decomped SetAction() * Changed MapTile.tileType to u16 bit field * Decomped FindStraightThrowableTargets() * Cleaned up CannotAttack() * Cleaned up some externs * Converted dungeon action to substruct --- src/code_80869E4.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/code_80869E4.c') diff --git a/src/code_80869E4.c b/src/code_80869E4.c index d7ebaf5..30bae49 100644 --- a/src/code_80869E4.c +++ b/src/code_80869E4.c @@ -479,7 +479,7 @@ void SpriteLookAroundEffect(struct DungeonEntity *r0) s8 r4; s8 r3; - r4 = sub_8002984(r0->entityData->facingDir, 4); + r4 = sub_8002984(r0->entityData->action.facingDir, 4); sub_80869E4(r0, 4, 2, r4); -- cgit v1.2.3