From dd128d78c6da20395edcbe8dab8a224aa6679146 Mon Sep 17 00:00:00 2001 From: Cheng Hann Gan Date: Thu, 28 Oct 2021 12:01:07 -0400 Subject: Decomped more dungeon AI (#67) * Decomped IsMovingClient() * Fixed typos in boss dialogue * Fixed spelling of Pelipper * Decomped CannotUseItems * Decomped ShouldAvoidEnemies() * Decomped HasAbility() * Decomped HasTactic() * Decomped CannotMove * Decomped CannotAct() and IsCharging() --- src/dungeon_movement.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/dungeon_movement.c') diff --git a/src/dungeon_movement.c b/src/dungeon_movement.c index b17e232..6a55c90 100644 --- a/src/dungeon_movement.c +++ b/src/dungeon_movement.c @@ -5,6 +5,7 @@ #include "constants/iq_skill.h" #include "constants/status.h" #include "dungeon_global_data.h" +#include "dungeon_capabilities_1.h" #include "map.h" extern char gAvailablePokemonNames[]; @@ -13,7 +14,6 @@ extern struct DungeonGlobalData *gDungeonGlobalData; extern void SendImmobilizeEndMessage(struct DungeonEntity*, struct DungeonEntity*); extern bool8 IsMovingClient(struct DungeonEntity*); -extern bool8 CannotUseItems(struct DungeonEntity*); extern void SetMessageArgument(char[], struct DungeonEntity*, u32); extern void SendMessage(struct DungeonEntity*, char*); extern void DecideUseItem(struct DungeonEntity*); -- cgit v1.2.3