#include "asm/constants/gba_constants.inc" #include "asm/macros.inc" .syntax unified .text thumb_func_start CanTargetAdjacentPokemon CanTargetAdjacentPokemon: push {r4-r6,lr} adds r5, r0, 0 movs r6, 0 _080494F2: movs r1, 0x4 ldrsh r0, [r5, r1] ldr r1, _08049538 lsls r2, r6, 2 adds r2, r1 movs r3, 0 ldrsh r1, [r2, r3] adds r0, r1 movs r3, 0x6 ldrsh r1, [r5, r3] movs r3, 0x2 ldrsh r2, [r2, r3] adds r1, r2 bl GetMapTileAtPosition ldr r4, [r0, 0x10] cmp r4, 0 beq _0804953C adds r0, r4, 0 bl GetEntityType cmp r0, 0 beq _0804953C adds r0, r5, 0 adds r1, r4, 0 movs r2, 0 movs r3, 0x1 bl CanTarget lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _0804953C movs r0, 0x1 b _08049544 .align 2, 0 _08049538: .4byte gAdjacentTileOffsets _0804953C: adds r6, 0x1 cmp r6, 0x7 ble _080494F2 movs r0, 0 _08049544: pop {r4-r6} pop {r1} bx r1 thumb_func_end CanTargetAdjacentPokemon .align 2, 0