#include "asm/constants/gba_constants.inc" #include "asm/macros.inc" .syntax unified .text thumb_func_start sub_803ABC8 sub_803ABC8: push {r4-r6,lr} movs r5, 0 movs r6, 0x1 _0803ABCE: ldr r2, _0803AC08 movs r0, 0x58 adds r1, r5, 0 muls r1, r0 ldr r0, [r2] adds r2, r0, r1 ldrh r1, [r2] adds r0, r6, 0 ands r0, r1 cmp r0, 0 beq _0803AC10 lsrs r0, r1, 1 ands r0, r6 cmp r0, 0 beq _0803AC10 ldr r0, _0803AC0C ldr r4, [r0] movs r1, 0x8 ldrsh r0, [r2, r1] bl GetFriendArea ldrb r1, [r4, 0x4] lsls r0, 24 lsrs r0, 24 cmp r1, r0 bne _0803AC10 movs r0, 0 b _0803AC1C .align 2, 0 _0803AC08: .4byte gRecruitedPokemonRef _0803AC0C: .4byte gUnknown_203B3F4 _0803AC10: adds r5, 0x1 movs r0, 0xCE lsls r0, 1 cmp r5, r0 ble _0803ABCE movs r0, 0x1 _0803AC1C: pop {r4-r6} pop {r1} bx r1 thumb_func_end sub_803ABC8 .align 2,0