.section .rodata .global gUnknown_80E2068 gUnknown_80E2068: @ 80E2068 .4byte GoRescue_80E20AC .byte 0x00, 0x00, 0x00, 0x00 .4byte GetHelp_80E20A0 .byte 0x01, 0x00, 0x00, 0x00 .4byte Info_80E2098 .byte 0x17, 0x00, 0x00, 0x00 .4byte Exit_80E2090 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global Exit_80E2090 Exit_80E2090: .string "Exit\0" .align 2,0 .global Info_80E2098 Info_80E2098: .string "Info\0" .align 2,0 .global GetHelp_80E20A0 GetHelp_80E20A0: .string "Get Help\0" .align 2,0 .global GoRescue_80E20AC GoRescue_80E20AC: .string "Go Rescue\0" .align 2,0 .global gUnknown_80E20B8 gUnknown_80E20B8: @ 80E20B8 .4byte GoRescue_80E20AC .byte 0x00, 0x00, 0x00, 0x00 .4byte GetHelp_80E20A0 .byte 0xff, 0xff, 0xff, 0xff .4byte Info_80E2098 .byte 0x17, 0x00, 0x00, 0x00 .4byte Exit_80E2090 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global gUnknown_80E20E0 gUnknown_80E20E0: @ 80E20E0 .4byte GoRescue_80E20AC .byte 0xff, 0xff, 0xff, 0xff .4byte GetHelp_80E20A0 .byte 0x01, 0x00, 0x00, 0x00 .4byte Info_80E2098 .byte 0x17, 0x00, 0x00, 0x00 .4byte Exit_80E2090 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global gUnknown_80E2108 gUnknown_80E2108: @ 80E2108 .4byte GoRescue_80E20AC .byte 0xff, 0xff, 0xff, 0xff .4byte GetHelp_80E20A0 .byte 0xff, 0xff, 0xff, 0xff .4byte Info_80E2098 .byte 0x17, 0x00, 0x00, 0x00 .4byte Exit_80E2090 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global gUnknown_80E2130 gUnknown_80E2130: @ 80E2130 @ Friend Resuce Pelipper Menu .4byte ReceiveSOSMail_80E217C .byte 0x03, 0x00, 0x00, 0x00 .4byte SendAOKMail_80E216C .byte 0x04, 0x00, 0x00, 0x00 .4byte GetThankYouMail_80E2158 .byte 0x14, 0x00, 0x00, 0x00 .4byte Exit_80E2090 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global GetThankYouMail_80E2158 GetThankYouMail_80E2158: .string "Get Thank-You Mail\0" .align 2,0 .global SendAOKMail_80E216C SendAOKMail_80E216C: .string "Send A-OK Mail\0" .align 2,0 .global ReceiveSOSMail_80E217C ReceiveSOSMail_80E217C: .string "Receive SOS Mail\0" .align 2,0 .global gUnknown_80E2190 gUnknown_80E2190: @ 80E2190 .4byte ReceiveSOSMail_80E217C .byte 0x03, 0x00, 0x00, 0x00 .4byte SendAOKMail_80E216C .byte 0xff, 0xff, 0xff, 0xff .4byte GetThankYouMail_80E2158 .byte 0x14, 0x00, 0x00, 0x00 .4byte Exit_80E2090 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global gUnknown_80E21B8 gUnknown_80E21B8: @ 80E21B8 .4byte SendSOS_80E2208 .byte 0x11, 0x00, 0x00, 0x00 .4byte ReceiveAOK_80E21F4 .byte 0x12, 0x00, 0x00, 0x00 .4byte SendThankYou_80E21E0 .byte 0x13, 0x00, 0x00, 0x00 .4byte Exit_80E2090 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global SendThankYou_80E21E0 SendThankYou_80E21E0: .string "Send Thank-You Mail\0" .align 2,0 .global ReceiveAOK_80E21F4 ReceiveAOK_80E21F4: .string "Receive A-OK Mail\0" .align 2,0 .global SendSOS_80E2208 SendSOS_80E2208: .string "Send SOS Mail\0" .align 2,0 .global gUnknown_80E2218 gUnknown_80E2218: @ 80E2218 .4byte SendSOS_80E2208 .byte 0xff, 0xff, 0xff, 0xff .4byte ReceiveAOK_80E21F4 .byte 0xff, 0xff, 0xff, 0xff .4byte SendThankYou_80E21E0 .byte 0x13, 0x00, 0x00, 0x00 .4byte Exit_80E2090 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global gUnknown_80E2240 gUnknown_80E2240: @ 80E2240 .4byte SendSOS_80E2208 .byte 0x11, 0x00, 0x00, 0x00 .4byte ReceiveAOK_80E21F4 .byte 0x12, 0x00, 0x00, 0x00 .4byte SendThankYou_80E21E0 .byte 0xff, 0xff, 0xff, 0xff .4byte Exit_80E2090 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global gUnknown_80E2268 gUnknown_80E2268: @ 80E2268 .4byte SendSOS_80E2208 .byte 0xff, 0xff, 0xff, 0xff .4byte ReceiveAOK_80E21F4 .byte 0xff, 0xff, 0xff, 0xff .4byte SendThankYou_80E21E0 .byte 0xff, 0xff, 0xff, 0xff .4byte Exit_80E2090 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global gUnknown_80E2290 gUnknown_80E2290: @ 80E2290 .4byte Yes_80E22B0 .byte 0x06, 0x00, 0x00, 0x00 .4byte Cancel_80E22A8 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global Cancel_80E22A8 Cancel_80E22A8: .string "Cancel\0" .align 2,0 .global Yes_80E22B0 Yes_80E22B0: .string "Yes\0" .align 2,0 .global gUnknown_80E22B4 gUnknown_80E22B4: @ 80E22B4 .4byte Yes_80E22B0 .byte 0x06, 0x00, 0x00, 0x00 .4byte No_80E22CC .byte 0x07, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global No_80E22CC No_80E22CC: .string "No\0" .align 2,0 .global gUnknown_80E22D0 gUnknown_80E22D0: @ 80E22D0 .4byte Yes_80E22B0 .byte 0x06, 0x00, 0x00, 0x00 .4byte No_80E22CC .byte 0x07, 0x00, 0x00, 0x00 .4byte Cancel_80E22A8 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global gUnknown_80E22F0 gUnknown_80E22F0: @ 80E22F0 .4byte SendPokemon_80E2308 .byte 0x10, 0x00, 0x00, 0x00 .4byte Cancel_80E22A8 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global SendPokemon_80E2308 SendPokemon_80E2308: .string "Send w/o Pokémon\0" .align 2,0 .global gUnknown_80E231C gUnknown_80E231C: @ 80E231C .byte 0x00, 0x00, 0x00, 0x00 .byte 0x03, 0x00, 0x00, 0x00 .byte 0x16, 0x00, 0x07, 0x00 .byte 0x06, 0x00, 0x04, 0x00 .byte 0x04, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .global gUnknown_80E2334 gUnknown_80E2334: @ 80E2334 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x03, 0x00, 0x00, 0x00 .byte 0x16, 0x00, 0x06, 0x00 .byte 0x06, 0x00, 0x04, 0x00 .byte 0x04, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .global gUnknown_80E234C gUnknown_80E234C: @ 80E234C .4byte Confirm_80E2364 .byte 0x09, 0x00, 0x00, 0x00 .4byte Info_80E2098 .byte 0x0a, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global Confirm_80E2364 Confirm_80E2364: .string "Confirm\0" .align 2,0 .global gUnknown_80E236C gUnknown_80E236C: @ 80E236C .4byte GameLinkCable_80E2398 .byte 0x0b, 0x00, 0x00, 0x00 .4byte Password_80E238C .byte 0x0d, 0x00, 0x00, 0x00 .4byte Cancel_80E22A8 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global Password_80E238C Password_80E238C: .string "Password\0" .align 2,0 .global GameLinkCable_80E2398 GameLinkCable_80E2398: .string "Game Link cable\0" .align 2,0 .global gUnknown_80E23A8 gUnknown_80E23A8: @ 80E23A8 .4byte SendPokemon_80E23E0 .byte 0x0f, 0x00, 0x00, 0x00 .4byte DontSendPokemon_80E23C8 .byte 0x10, 0x00, 0x00, 0x00 .4byte Cancel_80E22A8 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global DontSendPokemon_80E23C8 DontSendPokemon_80E23C8: .string "Don{APOSTROPHE}t Send Pokémon\0" .align 2,0 .global SendPokemon_80E23E0 SendPokemon_80E23E0: .string "Send Pokémon\0" .align 2,0 .global gUnknown_80E23F0 gUnknown_80E23F0: @ 80E23F0 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x03, 0x00, 0x00, 0x00 .byte 0x15, 0x00, 0x04, 0x00 .byte 0x06, 0x00, 0x05, 0x00 .byte 0x05, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .global gUnknown_80E2408 gUnknown_80E2408: @ 80E2408 .4byte Confirm_80E2364 .byte 0x09, 0x00, 0x00, 0x00 .4byte Info_80E2098 .byte 0x0a, 0x00, 0x00, 0x00 .4byte Cancel_80E22A8 .byte 0x05, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x03, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .global gUnknown_80E2440 gUnknown_80E2440: @ 80E2440 .4byte Yes_80E22B0 .byte 0x06, 0x00, 0x00, 0x00 .4byte Cancel_80E22A8 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global gUnknown_80E2458 gUnknown_80E2458: @ 80E2458 .4byte Yes_80E22B0 .byte 0x06, 0x00, 0x00, 0x00 .4byte No_80E22CC .byte 0x07, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global gUnknown_80E2470 gUnknown_80E2470: @ 80E2470 .4byte SendItem_80E24A4 .byte 0x15, 0x00, 0x00, 0x00 .4byte DontSendItem_80E2490 .byte 0x16, 0x00, 0x00, 0x00 .4byte Cancel_80E22A8 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 DontSendItem_80E2490: .string "Don{APOSTROPHE}t Send Item\0" .align 2,0 SendItem_80E24A4: .string "Send Item\0" .align 2,0 .global gUnknown_80E24B0 gUnknown_80E24B0: @ 80E24B0 .4byte SendwoItem_80E24C8 .byte 0x16, 0x00, 0x00, 0x00 .4byte Cancel_80E22A8 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 SendwoItem_80E24C8: .string "Send w/o Item\0" .align 2,0 .global gUnknown_80E24D8 gUnknown_80E24D8: @ 80E24D8 .4byte Yes_80E22B0 .byte 0x06, 0x00, 0x00, 0x00 .4byte No_80E22CC .byte 0x07, 0x00, 0x00, 0x00 .4byte Cancel_80E22A8 .byte 0x08, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x08, 0x00, 0x00, 0x00 .global gUnknown_80E24F8 gUnknown_80E24F8: @ 80E24F8 .4byte RescueInfo_80E2540 .byte 0x1A, 0x00, 0x00, 0x00 .4byte GoRescue_80E530 .byte 0x1B, 0x00, 0x00, 0x00 .4byte GetHelp_80E2520 .byte 0x1C, 0x00, 0x00, 0x00 .4byte Cancel_80E22A8 .byte 0x19, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x19, 0x00, 0x00, 0x00 GetHelp_80E2520: .string "{COLOR_1 YELLOW}Get help{END_COLOR_TEXT_1} \0" .align 2,0 GoRescue_80E530: .string "{COLOR_1 YELLOW}Go rescue{END_COLOR_TEXT_1} \0" .align 2,0 RescueInfo_80E2540: .string "Friend Rescue Info\0" .align 2,0 .global gUnknown_80E2554 gUnknown_80E2554: @ 80E2554 .4byte RescueProcedures_80E25A0 .byte 0x1E, 0x00, 0x00, 0x00 .4byte ReceiveSOSMail_80E217C .byte 0x1F, 0x00, 0x00, 0x00 .4byte LeaveForRescue_80E258C .byte 0x20, 0x00, 0x00, 0x00 .4byte SendAOKMail_80E216C .byte 0x21, 0x00, 0x00, 0x00 .4byte GetThankYouMail_80E2158 .byte 0x22, 0x00, 0x00, 0x00 .4byte Exit_80E2090 .byte 0x19, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x19, 0x00, 0x00, 0x00 LeaveForRescue_80E258C: .string "Leave for Rescue\0" .align 2,0 RescueProcedures_80E25A0: .string "Rescue Procedures\0" .align 2,0 .global gUnknown_80E25B4 gUnknown_80E25B4: @ 80E25B4 .4byte GettingHelp_80E25E4 .byte 0x23, 0x00, 0x00, 0x00 .4byte SendSOS_80E2208 .byte 0x24, 0x00, 0x00, 0x00 .4byte ReceiveAOK_80E21F4 .byte 0x25, 0x00, 0x00, 0x00 .4byte SendThankYou_80E21E0 .byte 0x26, 0x00, 0x00, 0x00 .4byte Exit_80E2090 .byte 0x19, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x19, 0x00, 0x00, 0x00 GettingHelp_80E25E4: .string "Getting Help\0" .align 2,0 .global gUnknown_80E25F4 gUnknown_80E25F4: @ 80E25F4 .string "What would you like to do?\0" .align 2,0 .global gUnknown_80E2610 gUnknown_80E2610: @ 80E2610 .string "How would you like to send your\n" .string "{COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80E2640 gUnknown_80E2640: @ 80E2640 .string "How would you like to receive your\n" .string "friend{APOSTROPHE}s {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80E2680 gUnknown_80E2680: @ 80E2680 .string "How would you like to send your\n" .string "{COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80E26B0 gUnknown_80E26B0: @ 80E26B0 .string "How would you like to receive your\n" .string "friend{APOSTROPHE}s {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80E26F0 gUnknown_80E26F0: @ 80E26F0 .string "How would you like to send your\n" .string "{COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80E2728 gUnknown_80E2728: @ 80E2728 .string "How would you like to receive your\n" .string "friend{APOSTROPHE}s {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80E276C gUnknown_80E276C: @ 80E276C .string "The GBA Game Pak does not have\n" .string "an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} on it.\0" .align 2,0 .global gUnknown_80E27A4 gUnknown_80E27A4: @ 80E27A4 .string "If you accept an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}{COMMA} the\n" .string "{COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} you received before\n" .string "will be overwritten. Is that OK?\0" .align 2,0 .global gUnknown_80E2814 gUnknown_80E2814: @ 80E2814 .string "Please enter the {COLOR_1 LIGHT_BLUE_2}A-OK Mail password{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E2840 gUnknown_80E2840: @ 80E2840 .string "The {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} will be received and\n" .string "processed.\0" .align 2,0 .global gUnknown_80E2874 gUnknown_80E2874: @ 80E2874 .string "A {COLOR_1 LIGHT_BLUE_2}helper Pokémon{END_COLOR_TEXT_1} also arrived!\0" .align 2,0 .global gUnknown_80E2898 gUnknown_80E2898: @ 80E2898 .string "An {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} was received.\n" .string "Your adventure will be saved.\0" .align 2,0 .global gUnknown_80E28D8 gUnknown_80E28D8: @ 80E28D8 .string "Resume your game using {COLOR_1 LIGHT_BLUE_2}Revive Team{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E2904 gUnknown_80E2904: @ 80E2904 .string "Your friend{APOSTROPHE}s Mailbox is full.\n" .string "This piece of mail cannot be sent.\n" .string "The recipient must delete old mail.\0" .align 2,0 .global gUnknown_80E296C gUnknown_80E296C: @ 80E296C .string "Please choose the {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} you want\n" .string "to send.\0" .align 2,0 .global gUnknown_80E29A0 gUnknown_80E29A0: @ 80E29A0 .string "This {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} will be sent.\n" .string "Is that OK?\0" .align 2,0 .global gUnknown_80E29D0 gUnknown_80E29D0: @ 80E29D0 .string "Your {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} was sent.\n" .string "Your adventure will be saved.\0" .align 2,0 .global gUnknown_80E2A0C gUnknown_80E2A0C: @ 80E2A0C .asciz "Save completed." .align 2,0 .global gUnknown_80E2A1C gUnknown_80E2A1C: @ 80E2A1C .string "Please give this password to the friend\n" .string "coming to your rescue.\0" .align 2,0 .global gUnknown_80E2A5C gUnknown_80E2A5C: @ 80E2A5C .string "Here is the {COLOR_1 LIGHT_BLUE_2}SOS Mail password{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E2A80 gUnknown_80E2A80: @ 80E2A80 .string "Here is the {COLOR_1 LIGHT_BLUE_2}A-OK Mail password{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E2AA8 gUnknown_80E2AA8: @ 80E2AA8 .string "Please give this password to the friend\n" .string "that you rescued.\0" .align 2,0 .global gUnknown_80E2AE4 gUnknown_80E2AE4: @ 80E2AE4 .string "Please connect a {COLOR_1 LIGHT_BLUE_2}Link Cable{END_COLOR_TEXT_1}.\n" .string "When your friend{APOSTROPHE}s side is ready{COMMA} you may\n" .string "communicate and exchange data.\0" .align 2,0 .global gUnknown_80E2B54 gUnknown_80E2B54: @ 80E2B54 .string "Your {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} was sent.\n" .string "Your adventure will be saved.\0" .align 2,0 .global gUnknown_80E2B90 gUnknown_80E2B90: @ 80E2B90 .string "Using a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}{COMMA}\n" .string "you can send a {COLOR_1 LIGHT_BLUE_2}helper Pokémon{END_COLOR_TEXT_1} to\n" .string "a friend.\0" .align 2,0 .global gUnknown_80E2BE0 gUnknown_80E2BE0: @ 80E2BE0 .string "Your own Pokémon will not disappear\n" .string "if you send it as a helper.\n" .string "Will you send a helper to your friend?\0" .align 2,0 .global gUnknown_80E2C48 gUnknown_80E2C48: @ 80E2C48 .string "Pick the Pokémon to be sent as a helper.\n" .string "(Any hold item will not be sent.)\0" .align 2,0 .global gUnknown_80E2C94 gUnknown_80E2C94: @ 80E2C94 .string "No Pokémon are in your Friend Areas.\n" .string "What would you like to do?\0" .align 2,0 .global gUnknown_80E2CD4 gUnknown_80E2CD4: @ 80E2CD4 .string "Is this Pokémon OK?\0" .align 2,0 .global gUnknown_80E2CE8 gUnknown_80E2CE8: @ 80E2CE8 .string "Please choose the {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} that should\n" .string "be sent to your friend.\0" .align 2,0 .global gUnknown_80E2D30 gUnknown_80E2D30: @ 80E2D30 .string "This {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} will be sent.\n" .string "Is that OK?\0" .align 2,0 .global gUnknown_80E2D60 gUnknown_80E2D60: @ 80E2D60 .string "There is no {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E2D7C gUnknown_80E2D7C: @ 80E2D7C .string "Connect the {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}.\n" .string "When your friend is ready{COMMA} begin\n" .string "communication.\0" .align 2,0 .global gUnknown_80E2DD0 gUnknown_80E2DD0: @ 80E2DD0 .string "{CENTER_ALIGN}Communicating...\n" .string "{CENTER_ALIGN}Please wait with the power on.\n" .string "{CENTER_ALIGN}To cancel{COMMA} press {B_BUTTON}.\0" .align 2,0 .global gUnknown_80E2E20 gUnknown_80E2E20: @ 80E2E20 .string "The GBA Game Pak will be written to.\n" .string "Is that OK?\0" .align 2,0 .global gUnknown_80E2E54 gUnknown_80E2E54: @ 80E2E54 .string "{CENTER_ALIGN}Reading from GBA Game Pak.\n" .string "{CENTER_ALIGN}Do not remove the GBA Game Pak.\n" .string "{CENTER_ALIGN}Please wait with the power on.\0" .align 2,0 .global gUnknown_80E2EB4 gUnknown_80E2EB4: @ 80E2EB4 .string "{CENTER_ALIGN}Writing to GBA Game Pak.\n" .string "{CENTER_ALIGN}Do not remove the GBA Game Pak.\n" .string "{CENTER_ALIGN}Please wait with the power on.\0" .align 2,0 .global gUnknown_80E2F14 gUnknown_80E2F14: @ 80E2F14 .string "There is no {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} on\n" .string "the GBA Game Pak.\0" .align 2,0 .global gUnknown_80E2F44 gUnknown_80E2F44: @ 80E2F44 .string "Please choose an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}\n" .string "on the GBA Game Pak.\0" .align 2,0 .global gUnknown_80E2F78 gUnknown_80E2F78: @ 80E2F78 .string "Is it OK to accept this {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80E2FA0 gUnknown_80E2FA0: @ 80E2FA0 .string "There is no more space for accepting\n" .string "new mail.\n" .string "You must delete old mail.\0" .align 2,0 .global gUnknown_80E2FEC gUnknown_80E2FEC: @ 80E2FEC .string "The {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} has been received.\n" .string "Your adventure will be saved.\0" .align 2,0 .global gUnknown_80E3030 gUnknown_80E3030: @ 80E3030 .string "Please embark on your rescue mission\n" .string "from the Pelipper Post Office. \0" .align 2,0 .global gUnknown_80E3078 gUnknown_80E3078: @ 80E3078 .string "Please enter the {COLOR_1 LIGHT_BLUE_2}SOS Mail password{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E30A4 gUnknown_80E30A4: @ 80E30A4 .string "Is it OK to send this {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80E30D0 gUnknown_80E30D0: @ 80E30D0 .string "Please choose the {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} that\n" .string "should be sent to your friend.\0" .align 2,0 .global gUnknown_80E311C gUnknown_80E311C: @ 80E311C .string "Please enter the {COLOR_1 LIGHT_BLUE_2}Thank-You Mail password{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E314C gUnknown_80E314C: @ 80E314C .string "The {COLOR_1 LIGHT_BLUE_2}Thank-You Mail password{END_COLOR_TEXT_1} will be\n" .string "shown.\0" .align 2,0 .global gUnknown_80E317C gUnknown_80E317C: @ 80E317C .string "Your adventure will be saved.\0" .align 2,0 .global gUnknown_80E319C gUnknown_80E319C: @ 80E319C .string "Steps will now be taken to receive the\n" .string "{COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E31D8 gUnknown_80E31D8: @ 80E31D8 .string "All preparations have been made.\0" .align 2,0 .global gUnknown_80E31FC gUnknown_80E31FC: @ 80E31FC .string "The {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} was sent.\0" .align 2,0 .global gUnknown_80E3220 gUnknown_80E3220: @ 80E3220 .string "You received the {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E3248 gUnknown_80E3248: @ 80E3248 .string "The {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} was sent.\n" .string "Your adventure will be saved.\0" .align 2,0 .global gUnknown_80E3288 gUnknown_80E3288: @ 80E3288 .string "Steps will now be taken to send your\n" .string "{COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E32C4 gUnknown_80E32C4: @ 80E32C4 .string "OK. You{APOSTROPHE}re good to go.\n" .string "{COLOR_1 YELLOW_5}%s{END_COLOR_TEXT_1}{COMMA} I hope your sense of\n" .string "gratitude reaches your friend.\0" .align 2,0 .global gUnknown_80E331C gUnknown_80E331C: @ 80E331C .string "The item chosen here can{APOSTROPHE}t be exchanged\n" .string "with anything else.\n" .string "Are you sure this item is OK?\0" .align 2,0 .global gUnknown_80E3378 gUnknown_80E3378: @ 80E3378 .string "Please choose the item to be sent.\0" .align 2,0 .global gUnknown_80E339C gUnknown_80E339C: @ 80E339C .string "There are no items in storage.\n" .string "What would you like to do?\0" .align 2,0 .global gUnknown_80E33D8 gUnknown_80E33D8: @ 80E33D8 .string "Would you like to choose\n" .string "a {COLOR_1 LIGHT_BLUE_2}reward item{END_COLOR_TEXT_1} from storage and\n" .string "send it with your mail?\0" .align 2,0 .global gUnknown_80E3430 gUnknown_80E3430: @ 80E3430 .string "This mail already has an attached\n" .string "{COLOR_1 LIGHT_BLUE_2}reward item{END_COLOR_TEXT_1}.{EXTRA_MSG}Once an item has been chosen{COMMA} it may not\n" .string "be exchanged with another item.\0" .align 2,0 .global gUnknown_80E34B0 gUnknown_80E34B0: @ 80E34B0 .string "Would you like to resend the mail\n" .string "with the same item attached?\0" .align 2,0 .global gUnknown_80E34F0 gUnknown_80E34F0: @ 80E34F0 .string "Please select a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}\n" .string "from the GBA Game Pak.\0" .align 2,0 .global gUnknown_80E352C gUnknown_80E352C: @ 80E352C .string "Is it OK to accept this {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80E355C gUnknown_80E355C: @ 80E355C .string "Mail can{APOSTROPHE}t be sent to a GBA Game Pak\n" .string "with the game quicksaved in a dungeon.\0" .align 2,0 .global gUnknown_80E35AC gUnknown_80E35AC: @ 80E35AC .string "The GBA Game Pak does not have\n" .string "a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} on it.\0" .align 2,0 .global gUnknown_80E35E8 gUnknown_80E35E8: @ 80E35E8 .string "There is no {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E360C gUnknown_80E360C: @ 80E360C .string "How would you like to send\n" .string "your {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80E3644 gUnknown_80E3644: @ 80E3644 .string "How would you like to receive\n" .string "the {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80E367C gUnknown_80E367C: @ 80E367C .string "Read which Info?\0" .align 2,0 .global gUnknown_80E3690 gUnknown_80E3690: @ 80E3690 .string "If your team is defeated and in need\n" .string "of rescuing{COMMA} send an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}\n" .string "to a friend.{EXTRA_MSG}Once you send your mail{COMMA} you must wait\n" .string "for your friend to send you\n" .string "an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}If the {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} arrives{COMMA} your\n" .string "team can be revived to resume exploring\n" .string "the dungeon it was in.{EXTRA_MSG}When your team is revived{COMMA} don{APOSTROPHE}t forget\n" .string "to send a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} to the friend\n" .string "who came to your rescue.\0" .align 2,0 .global gUnknown_80E3818 gUnknown_80E3818: @ 80E3818 .string "If your team is defeated in\n" .string "a dungeon{COMMA} you may send a friend\n" .string "an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} for help.{EXTRA_MSG}However{COMMA} there are some places\n" .string "where it is impossible for you to\n" .string "call for a rescue.{EXTRA_MSG}Also{COMMA} if you send an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}{COMMA}\n" .string "you may not continue with your\n" .string "adventure while awaiting rescue.{EXTRA_MSG}If you cannot wait to be rescued{COMMA}\n" .string "you will have to give up and return\n" .string "to your rescue team base.\0" .align 2,0 .global gUnknown_80E3998 gUnknown_80E3998: @ 80E3998 .string "If your friend successfully rescues\n" .string "your team{COMMA} accept your friend{APOSTROPHE}s\n" .string "{COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}Once the {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} is received{COMMA}\n" .string "you may revive your team and resume\n" .string "exploring the dungeon you were in.{EXTRA_MSG}Using a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}{COMMA}\n" .string "your friend can also send you\n" .string "a {COLOR_1 LIGHT_BLUE_2}helper Pokémon{END_COLOR_TEXT_1}.{EXTRA_MSG}However{COMMA} the {COLOR_1 LIGHT_BLUE_2}helper Pokémon{END_COLOR_TEXT_1} will not\n" .string "be able to bring an item with it when\n" .string "joining your team.\0" .align 2,0 .global gUnknown_80E3B1C gUnknown_80E3B1C: @ 80E3B1C .string "If your team has been rescued{COMMA} be sure\n" .string "to send a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} to the friend\n" .string "that came to your help.{EXTRA_MSG}You may also attach a {COLOR_1 LIGHT_BLUE_2}reward item{END_COLOR_TEXT_1}\n" .string "from storage to your {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}\n" .string "and send it to your friend.\0" .align 2,0 .global gUnknown_80E3BF8 gUnknown_80E3BF8: @ 80E3BF8 .string "If your friend{APOSTROPHE}s team needs rescuing{COMMA}\n" .string "you must first receive an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}\n" .string "from your friend.{EXTRA_MSG}When you get the mail{COMMA} you may embark\n" .string "on your rescue mission from the\n" .string "{COLOR_1 LIGHT_BLUE_2}Pelipper Post Office{END_COLOR_TEXT_1}.{EXTRA_MSG}If you rescue your friend{APOSTROPHE}s defeated\n" .string "team{COMMA} send an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} to your\n" .string "friend.{EXTRA_MSG}If you rescue a friend{COMMA} you will be eligible\n" .string "to receive a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}If you have quicksaved inside a dungeon{COMMA}\n" .string "you may not choose {COLOR_1 LIGHT_BLUE_2}Go Rescue{END_COLOR_TEXT_1}.\n" .string "Your last save must be out of a dungeon.\0" .align 2,0 .global gUnknown_80E3DE4 gUnknown_80E3DE4: @ 80E3DE4 .string "You may receive an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} from\n" .string "a friend{APOSTROPHE}s team that lies defeated in\n" .string "a dungeon.{EXTRA_MSG}If there is no space for new mail{COMMA} delete\n" .string "old mail at the {COLOR_1 LIGHT_BLUE_2}Pelipper Post Office{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E3E98 gUnknown_80E3E98: @ 80E3E98 .string "If you successfully rescue your friend{APOSTROPHE}s\n" .string "team{COMMA} send your friend an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}Using a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}{COMMA} you may\n" .string "also send your friend a Pokémon from\n" .string "your Friend Area as a helper.{EXTRA_MSG}Don{APOSTROPHE}t worry--sending a Pokémon as\n" .string "a helper will not make it disappear from\n" .string "its Friend Area.{EXTRA_MSG}If there is no space for new mail{COMMA} delete\n" .string "old mail at the {COLOR_1 LIGHT_BLUE_2}Pelipper Post Office{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E4014 gUnknown_80E4014: @ 80E4014 .string "When you receive an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}{COMMA}\n" .string "you may embark on your rescue mission\n" .string "from the {COLOR_1 LIGHT_BLUE_2}Pelipper Post Office{END_COLOR_TEXT_1}.{EXTRA_MSG}Beware--if you do not have access to\n" .string "the dungeon they are in{COMMA} you may not go\n" .string "on a rescue mission there.{EXTRA_MSG}Accept challenging rescues only\n" .string "if you are ready and qualified!\0" .align 2,0 .global gUnknown_80E4130 gUnknown_80E4130: @ 80E4130 .string "If you send an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}{COMMA} you may\n" .string "receive a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} in return\n" .string "from your friend.{EXTRA_MSG}The {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} may also come\n" .string "with a {COLOR_1 LIGHT_BLUE_2}reward item{END_COLOR_TEXT_1} attached.\0" .align 2,0 .global gUnknown_80E41DC gUnknown_80E41DC: @ 80E41DC .string "Using the {COLOR_1 LIGHT_BLUE_2}Dual Slot{END_COLOR_TEXT_1} function{COMMA}\n" .string "you may perform rescue operations with\n" .string "friends using the GBA Game Pak version.{EXTRA_MSG}Insert the DS Game Card and the GBA\n" .string "Game Pak in your Nintendo DS system{COMMA}\n" .string "then turn on the power.{EXTRA_MSG}Friend Rescue missions using\n" .string "the {COLOR_1 LIGHT_BLUE_2}Dual Slot{END_COLOR_TEXT_1} function will be\n" .string "available on the main menu. \0" .align 2,0 .global gUnknown_80E4314 gUnknown_80E4314: @ 80E4314 .string "Friends can rescue each other{APOSTROPHE}s defeated\n" .string "teams using a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}{COMMA}\n" .string "{COLOR_1 LIGHT_BLUE_2}passwords{END_COLOR_TEXT_1}{COMMA} and so on.{EXTRA_MSG}You may go on a rescue mission to save\n" .string "your friend{APOSTROPHE}s team that has been defeated\n" .string "in a dungeon.{EXTRA_MSG}Or{COMMA} you may call for help from a friend\n" .string "to save your fallen team in a dungeon.{EXTRA_MSG}Using {COLOR_1 LIGHT_BLUE_2}passwords{END_COLOR_TEXT_1}{COMMA} you can even\n" .string "exchange help with faraway friends.\0" .align 2,0 .global gUnknown_80E4480 gUnknown_80E4480: @ 80E4480 .string "There was a communication error.\0" .align 2,0 .global gUnknown_80E44A4 gUnknown_80E44A4: @ 80E44A4 .string "An incorrect number of GBA systems are\n" .string "connected.\n" .string "Please redo this process from the start.\0" .align 2,0 .global gUnknown_80E4500 gUnknown_80E4500: @ 80E4500 .string "There is no response from your friend.\n" .string "Please redo this process from the start.\0" .align 2,0 .global gUnknown_80E4550 gUnknown_80E4550: @ 80E4550 .string "The sender and receiver appear to be\n" .string "in different modes.\n" .string "Please redo the process from the start.\0" .align 2,0 .global gUnknown_80E45B4 gUnknown_80E45B4: @ 80E45B4 .string "Your storage space is full.\n" .string "Please make room{COMMA} then redo the\n" .string "process from the start.\0" .align 2,0 .global gUnknown_80E460C gUnknown_80E460C: @ 80E460C .string "This mail has been received before.\n" .string "It cannot be received again.\0" .align 2,0 .global gUnknown_80E4650 gUnknown_80E4650: @ 80E4650 .string "This mail has been sent already.\n" .string "It cannot be sent again.\0" .align 2,0 .global gUnknown_80E468C gUnknown_80E468C: @ 80E468C .string "You do not appear eligible to receive\n" .string "this {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E46C8 gUnknown_80E46C8: @ 80E46C8 .string "Your friend is not eligible to receive\n" .string "this {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E4704 gUnknown_80E4704: @ 80E4704 .string "You do not appear eligible to receive\n" .string "this {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E4744 gUnknown_80E4744: @ 80E4744 .string "Your friend is not eligible to receive\n" .string "this {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E4788 gUnknown_80E4788: @ 80E4788 .string "Something went wrong.\n" .string "Please turn off the power and\n" .string "reinsert the GBA Game Pak.\0" .align 2,0 .global gUnknown_80E47D8 gUnknown_80E47D8: @ 80E47D8 .string "There is no space for receiving new\n" .string "mail.\n" .string "Please delete old mail{COMMA} then try again.\0" .align 2,0 .global gUnknown_80E482C gUnknown_80E482C: @ 80E482C .string "There is no response from your friend.\n" .string "Please make sure the sender and receiver\n" .string "are ready{COMMA} then redo this from the start.\0" .align 2,0 .global gUnknown_80E48A8 gUnknown_80E48A8: @ 80E48A8 .string "This password is incorrect.\n" .string "Would you like to enter it again?\0" .align 2,0 .global gUnknown_80E48E8 gUnknown_80E48E8: @ 80E48E8 .string "This password does not appear to be\n" .string "that of an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E4928 gUnknown_80E4928: @ 80E4928 .string "Received the {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}.\n" .string "Your adventure will be saved.\0" .align 2,0 .global gUnknown_80E4964 gUnknown_80E4964: @ 80E4964 .string "This password does not appear to be\n" .string "an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E499C gUnknown_80E499C: @ 80E499C .string "This password can no longer be used.\0" .align 2,0 .global gUnknown_80E49C4 gUnknown_80E49C4: @ 80E49C4 .string "This password does not appear to be\n" .string "that of a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}.\0" .align 2,0 .string "pksdir0\0" .align 2,0 .global gUnknown_80E4A10 gUnknown_80E4A10: @ 80E4A10 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x03, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .global gUnknown_80E4A28 gUnknown_80E4A28: @ 80E4A28 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x02, 0x00, 0x00, 0x00 .byte 0x02, 0x00, 0x02, 0x00 .byte 0x1a, 0x00, 0x10, 0x00 .byte 0x10, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .global gUnknown_80E4A40 gUnknown_80E4A40: @ 80E4A40 .byte 0x18, 0x18 .byte 0x38, 0x00 .byte 0x21, 0xff .byte 0x22, 0xff .byte 0x23, 0xff .byte 0x24, 0xff .byte 0x25, 0xff .byte 0x26, 0xff .byte 0x27, 0xff .byte 0x28, 0xff .byte 0x29, 0xff .byte 0x2a, 0xff .byte 0x2b, 0xff .byte 0x2c, 0xff .byte 0x2d, 0xff .byte 0x2e, 0xff .byte 0x2f, 0xff .byte 0x30, 0xff .byte 0x31, 0xff .byte 0x32, 0xff .byte 0x33, 0xff .byte 0x34, 0xff .byte 0x35, 0xff .byte 0x36, 0xff .byte 0x37, 0xff .byte 0x38, 0xff .byte 0x39, 0xff .byte 0x3a, 0xff .byte 0x41, 0xff .byte 0x42, 0xff .byte 0x43, 0xff .byte 0x44, 0xff .byte 0x45, 0xff .byte 0x46, 0xff .byte 0x47, 0xff .byte 0x48, 0xff .byte 0x49, 0xff .byte 0x4a, 0xff .byte 0x4b, 0xff .byte 0x4c, 0xff .byte 0x4d, 0xff .byte 0x4e, 0xff .byte 0x4f, 0xff .byte 0x50, 0xff .byte 0x51, 0xff .byte 0x52, 0xff .byte 0x53, 0xff .byte 0x54, 0xff .byte 0x55, 0xff .byte 0x56, 0xff .byte 0x57, 0xff .byte 0x58, 0xff .byte 0x59, 0xff .byte 0x5a, 0xff .byte 0x10, 0xff .byte 0x11, 0xff .byte 0x12, 0xff .byte 0x13, 0xff .byte 0x14, 0xff .byte 0x15, 0xff .byte 0x16, 0xff .byte 0x17, 0xff .byte 0x18, 0xff .byte 0x19, 0xff #include "text/credits.inc" .global gUnknown_80E5990 gUnknown_80E5990: @ 80E5990 .byte 0x06, 0x02 .byte 0x40, 0x00 .byte 0x80, 0x00 .byte 0x10, 0x00 .byte 0x20, 0x00 .byte 0x01, 0x00 .byte 0x02, 0x00 .byte 0x00, 0x00 .string "pksdir0\0" .align 2,0