@ Company Screens CompanyScreensMainThread: .byte 0xf6, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .4byte GroundDataS04StationFile_Text changeTileset 0xE2 pushR14 msgEnd 0x163 .global GroundDataS04StationFile_Text @ 0x826F1F4 GroundDataS04StationFile_Text: .string "../data/ground/ground_data_s04_station.c\0" .align 2,0 CompanyScreensMainThreadHeader: .byte 0x94, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00 .4byte CompanyScreensMainThread CompanyScreens1MainThread: .byte 0xf6, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .4byte GroundDataS04StationFile_Text pushR14 changeTileset 0xE2 StartSceneRunCall 0 waitFlag 3 pause 0x14 setFlag 4 waitFlag 3 pause 0x14 setFlag 4 waitFlag 3 pause 0x14 setFlag 4 waitFlag 3 .byte 0xa6, 0x00, 0x39, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 pause 0x4 endFuncAndScript CompanyScreens1MainThreadHeader: .byte 0x90, 0x01, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00 .4byte CompanyScreens1MainThread CompanyScreens1CameraThread: .byte 0xf6, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .4byte GroundDataS04StationFile_Text .byte 0x98, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .byte 0x22, 0x01, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 pause 0x3C fadeOut 1 0x14 0 setFlag 3 waitFlag 4 warpToLoc 0 @ Nintendo Screen .byte 0x22, 0x01, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 pause 0x3C fadeOut 1 0x14 0 setFlag 3 waitFlag 4 warpToLoc 1 @ Chunsoft .byte 0x22, 0x01, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 pause 0x3C fadeOut 1 0x14 0 setFlag 3 waitFlag 4 warpToLoc 2 @ Year Trademark screen .byte 0x22, 0x01, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 pause 0x3C fadeOut 1 0x14 0 setFlag 3 closeThread CompanyScreens1UnkThread: .byte 0xf6, 0x00, 0x48, 0x00 .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .4byte GroundDataS04StationFile_Text .byte 0x3c, 0x29, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 closeThreadRemoveObject UNK_826F508: .byte 0x00, 0x00, 0x01, 0x01 .byte 15, 11, 0x00, 0x02 @ Pokemon Company Screen coordinates .4byte CompanyScreens1CameraThread .byte 0x02, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x02 .4byte CompanyScreens1UnkThread UNK_826F520: .4byte CompanyScreensMainThreadHeader UNK_826F524: .4byte CompanyScreens1MainThreadHeader CompanyScreensScene0: @ 826F528 .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .byte 0x01, 0x00, 0x00, 0x00 .4byte UNK_826F520 CompanyScreensScene1: @ 826F550 .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x02, 0x00, 0x00, 0x00 .4byte UNK_826F508 .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .byte 0x01, 0x00, 0x00, 0x00 .4byte UNK_826F524 CompanyScreensScenes: @ 826F578 (Scenes) .byte 0x01, 0x00, 0x00, 0x00 .4byte CompanyScreensScene0 .byte 0x01, 0x00, 0x00, 0x00 .4byte CompanyScreensScene1 CompanyScreensWaypoints: @ 826F588 (Waypoints) .byte 15, 31, 0x00, 0x02, 0x01, 0x01, 0x02, 0x01 @ Nintendo coordinates .byte 15, 51, 0x00, 0x02, 0x01, 0x01, 0x02, 0x01 @ Chunsoft coordinates .byte 15, 71, 0x00, 0x02, 0x01, 0x01, 0x02, 0x01 @ Pokemon copyright coordinates .byte 0x02, 0x00, 0x00, 0x00 .4byte CompanyScreensScenes .4byte CompanyScreensWaypoints