gUnformattedTypeStrings:: @ 810AD4C @ (Table of pointers to each string) .4byte gNoneText .4byte gNormalText .4byte gFireText .4byte gWaterText .4byte gGrassText .4byte gElectricText .4byte gIceText .4byte gFightingText .4byte gPoisonText .4byte gGroundText .4byte gFlyingText .4byte gPsychicText .4byte gBugText .4byte gRockText .4byte gGhostText .4byte gDragonText .4byte gDarkText .4byte gSteelText .global gSteelText gSteelText: .string "Steel\0" .align 2,0 .global gDarkText gDarkText: .string "Dark\0" .align 2,0 .global gDragonText gDragonText: .string "Dragon\0" .align 2,0 .global gGhostText gGhostText: .string "Ghost\0" .align 2,0 .global gRockText gRockText: .string "Rock\0" .align 2,0 .global gBugText gBugText: .string "Bug\0" .align 2,0 .global gPsychicText gPsychicText: .string "Psychic\0" .align 2,0 .global gFlyingText gFlyingText: .string "Flying\0" .align 2,0 .global gGroundText gGroundText: .string "Ground\0" .align 2,0 .global gPoisonText gPoisonText: .string "Poison\0" .align 2,0 .global gFightingText gFightingText: .string "Fighting\0" .align 2,0 .global gIceText gIceText: .string "Ice\0" .align 2,0 .global gElectricText gElectricText: .string "Electric\0" .align 2,0 .global gGrassText gGrassText: .string "Grass\0" .align 2,0 .global gWaterText gWaterText: .string "Water\0" .align 2,0 .global gFireText gFireText: .string "Fire\0" .align 2,0 .global gNormalText gNormalText: .string "Normal\0" .align 2,0 .global gNoneText gNoneText: .string "None\0" .align 2,0