#ifndef GUARD_CODE_8094F88_H #define GUARD_CODE_8094F88_H struct unkStruct_203B480 { u8 unk0; struct DungeonLocation unk4; u32 unk8; u32 unkC; u32 unk10; u32 unk14; u32 unk18; u32 unk1C; u8 unk20; u8 unk21; u8 unk22; u32 unk24; u32 unk28; u8 unk2C; u8 unk2D; }; struct unkStruct_203B484 { u32 unk0; struct PokemonStruct unk4; }; struct unkStruct_203B48C { s32 unk0; s32 unk4[0x20]; }; #endif