#ifndef GUARD_CONSTANTS_BG_MUSIC_H #define GUARD_CONSTANTS_BG_MUSIC_H #define MUS_RESCUE_TEAM_BASE 1 #define MUS_FRIEND_AREA_SWAMP 2 #define MUS_FRIEND_AREA_CAVES 3 #define MUS_DREAM 4 #define MUS_BENEVOLENT_SPIRIT 5 #define MUS_LEGEND_OF_NINETALES 6 #define MUS_POKEMON_SQUARE 7 #define MUS_FILE_SELECT 8 #define MUS_RISING_FEAR 9 #define MUS_THERES_TROUBLE 10 #define MUS_BOSS_BATTLE 11 #define MUS_WELCOME_TO_THE_WORLD_OF_POKEMON 12 #define MUS_A_NEW_ADVENTURE 13 // Plays in Buried Relic and Southern Cavern #define MUS_THUNDERWAVE_CAVE 14 #define MUS_SINISTER_WOODS 15 #define MUS_FRIEND_AREA_POND 16 #define MUS_KECLEON_SHOP 17 #define MUS_STOP_THIEF 18 #define MUS_WORLD_CALAMITY 19 // GIANT_STAR_APPROACHING #define MUS_GREAT_CANYON 20 #define MUS_STORMY_SEA 21 #define MUS_SKY_TOWER 22 #define MUS_SKY_TOWER_SUMMIT 23 #define MUS_THE_ESCAPE 24 #define MUS_MT_BLAZE 25 #define MUS_RAYQUAZAS_DOMAIN 26 #define MUS_FRIEND_AREA_STRATOS_LOOKOUT 27 #define MUS_FRIEND_AREA_RAINBOW_PEAK 28 #define MUS_DREAM_EATER 29 #define MUS_FRIEND_AREA_DEEPSEA_CURRENT 30 #define MUS_FRIEND_AREA_SEAFLOOR_CAVE 31 #define MUS_BATTLE_WITH_RAYQUAZA 32 #define MUS_MT_BLAZE_PEAK 33 #define MUS_FRIEND_AREA_VOLCANIC_PIT 34 #define MUS_FRIEND_AREA_CRYPTIC_CAVE 35 #define MUS_ESCAPE_THROUGH_THE_SNOW 36 #define MUS_THE_OTHER_SIDE 37 #define MUS_THE_MOUNTAIN_OF_FIRE 38 #define MUS_FROSTY_GROTTO 39 #define MUS_INTRO 40 #define MUS_AFTERMATH 41 #define MUS_FAREWELL 42 #define MUS_TITLE_SCREEN 43 #define MUS_CREDITS 44 #define MUS_TIME_OF_REUNION 45 #define MUS_OPENING_TITLE 46 #define MUS_DUNGEON_FAIL 51 #define MUS_DUNGEON_COMPLETE 52 // 53 - 99 are blank/empty slots for BG Music #define MUS_FRIEND_AREA_UNUSED_1 100 #define MUS_HEARTWARMING 101 #define MUS_LAPIS_CAVE 102 #define MUS_A_SUCCESSFUL_RESCUE 103 #define MUS_FROSTY_FOREST 104 #define MUS_FRIEND_AREA_STEPPE 105 #define MUS_FRIEND_AREA_OCEANIC 106 #define MUS_FRIEND_AREA_FIELD 107 #define MUS_MAGMA_CAVERN 108 #define MUS_FRIEND_AREA_UNUSED_2 109 #define MUS_MAKUHITA_DOJO 110 #define MUS_MT_THUNDER 111 #define MUS_FRIEND_AREA_LAB 112 #define MUS_SILENT_CHASM 113 #define MUS_IN_THE_DEPTHS_OF_THE_PIT 114 #define MUS_MT_FREEZE 115 #define MUS_FRIEND_AREA_WILDS 116 #define MUS_FRIEND_AREA_LEGENDARY_ISLAND 117 #define MUS_FRIEND_AREA_SOUTHERN_ISLAND 118 #define MUS_FRIEND_AREA_ENCLOSED_ISLAND 119 #define MUS_MT_STEEL 120 #define MUS_FRIEND_AREA_FOREST 121 #define MUS_FRIEND_AREA_FINAL_ISLAND 122 #define MUS_MT_FREEZE_PEAK 123 #define MUS_MAGMA_CAVERN_PIT 124 #define MUS_TINY_WOODS 125 #define MUS_MT_THUNDER_PEAK 126 #define MUS_FRIEND_AREA_HEALING_FOREST 127 #define MUS_MONSTER_HOUSE 128 #define NUM_BG_SONGS 128 #endif //GUARD_CONSTANTS_BG_MUSIC_H