#ifndef GUARD_CONSTANTS_TRAP_H #define GUARD_CONSTANTS_TRAP_H enum TrapType { TRIP_TRAP = 0x0, MUD_TRAP = 0x1, STICKY_TRAP = 0x2, GRIMY_TRAP = 0x3, SUMMON_TRAP = 0x4, PITFALL_TRAP = 0x5, WARP_TRAP = 0x6, WHIRLWIND_TRAP = 0x7, SPIN_TRAP = 0x8, SLUMBER_TRAP = 0x9, SLOW_TRAP = 0xA, SEAL_TRAP = 0xB, POISON_TRAP = 0xC, SELFDESTRUCT_TRAP = 0xD, EXPLOSION_TRAP = 0xE, PP_ZERO_TRAP = 0xF, CHESTNUT_TRAP = 0x10, WONDER_TILE = 0x11, POKEMON_TRAP = 0x12, SPIKE_TRAP = 0x13 }; #endif