#ifndef GUARD_FRIEND_AREA_ACTION_MENU_H #define GUARD_FRIEND_AREA_ACTION_MENU_H struct unkStruct_203B2BC { // size: 0x1E0 u32 state; u32 unk4; s16 targetPoke; u16 unkA; u32 itemIndex; struct HeldItem itemToGive; struct HeldItem unk14; struct PokemonStruct *unk18; u8 unk1C; u32 unk20; u16 unk24; struct PokemonMove unk28[8]; u32 unk68; u32 unk6C; u32 unk70; s32 unk74; u32 unk78; u32 unk7C; u8 fill80[0xFD - 0x80]; u32 unkFD; u8 fill101[0x11C - 0x104]; struct MenuItem menuItems[4]; u8 fill120[0x16C - 0x13C]; // Structure of some sort u32 unk16C; u8 fill170[0x180 - 0x170]; struct UnkTextStruct2 unk180[4]; }; #endif