#ifndef ITEMS_H #define ITEMS_H struct Item { /* 0x0 */ u8 *namePointer; /* 0x4 */ u32 buyPrice; /* 0x8 */ u32 sellPrice; /* 0xC */ u8 type; /* 0xD */ u8 icon; /* 0xE */ u16 fill; /* 0x10 */ u8 *descriptionPointer; /* 0x14 */ bool8 unkFood1[2]; /* 0x16 */ u8 throwDmg; /* 0x17 */ u8 fill2; /* 0x18 */ s16 move; /* 0x1A */ u8 order; // Numbered order they are in storage /* 0x1B */ u8 unkThrow1B[2]; /* 0x1D */ u8 palette; /* 0x1E */ u8 category; /* 0x1F */ u8 fill3; }; enum ItemType { ITEM_TYPE_THROWABLE, ITEM_TYPE_ROCK, ITEM_TYPE_BERRY_SEED, ITEM_TYPE_APPLE_GUMMI, ITEM_TYPE_HOLD_ITEM, ITEM_TYPE_TM, ITEM_TYPE_MONEY, ITEM_TYPE_UNUSED, ITEM_TYPE_MISC, ITEM_TYPE_ORB, ITEM_TYPE_LINK_BOX, ITEM_TYPE_USED_TM }; enum ItemCategory { ITEM_CATEGORY_NOTHING, ITEM_CATEGORY_THROWABLE, ITEM_CATEGORY_ROCKS, ITEM_CATEGORY_RIBBONS, ITEM_CATEGORY_FOOD, ITEM_CATEGORY_HEALING, ITEM_CATEGORY_CHESTNUT, ITEM_CATEGORY_MONEY_WISH_STONE, ITEM_CATEGORY_MISC, ITEM_CATEGORY_TM, ITEM_CATEGORY_LINK_BOX, ITEM_CATEGORY_SPECS, ITEM_CATEGORY_SCARFS, ITEM_CATEGORY_ORBS }; #endif