#ifndef GUARD_KECLEON_ITEMS_H #define GUARD_KECLEON_ITEMS_H #include "team_inventory.h" #include "text.h" #include "menu.h" struct unkStruct_203B210 { // size: 0x148 u32 unk0; bool8 unk4; u8 fill5[3]; u32 currState; u32 unkC; s32 itemSellPrice; u32 unk14; s32 unk18; struct ItemSlot unk1C; u8 unk20; u8 unk21; u8 unk22; u8 unk23; u32 unk24; u32 unk28; u32 unk2C; u32 unk30; struct MenuItem unk34[8]; u16 unk74[8]; u32 unk84; u8 fill88[0xD4 - 0x88]; struct OpenedFile *faceFile; u8 *unkD8; u16 unkDC; u16 unkDE; u8 unkE0; u8 unkE1; u8 unkE2; u8 unkE3; struct OpenedFile **unkE4; struct UnkTextStruct2 unkE8[4]; }; struct unkStruct_203B224 { // size: 0xF4 u32 unk0; u32 unk4[INVENTORY_SIZE]; u32 unk54; u8 fill58[0x6C - 0x58]; s16 unk6C; s16 unk6E; s16 unk70; s16 unk72; u16 unk74; u16 unk76; u8 fill78[0x88 - 0x78]; u32 unk88; struct UnkTextStruct2 *unk8C; struct UnkTextStruct2 unk90[4]; u8 unkF0[4]; }; #endif // GUARD_KECLEON_ITEMS_H