#include "global.h" #include "constants/friend_area.h" #include "file_system.h" #include "gUnknown_203B460.h" extern u32 sub_801BF48(void); extern void sub_801BF98(void); extern void sub_801D208(u8); extern u32 sub_801DCE8(void); extern void sub_801DD50(void); extern u32 sub_80217EC(void); extern void sub_8021830(void); extern u32 sub_8022860(); extern void sub_8022908(); extern u32 sub_80244E4(void); extern void sub_802453C(void); extern u32 sub_8025354(void); extern u8 sub_802540C(void); extern void sub_8025418(void); extern u32 sub_8025F68(); extern u8 sub_802604C(); extern void sub_8026058(); extern void sub_8027168(); extern u32 sub_80270A4(); extern u32 sub_802C898(void); extern void sub_802C8F4(void); extern u8 sub_8012FD8(u32 *); extern void sub_8013114(u32 *, s32 *); extern const char *sub_8098FB4(); extern void xxx_format_string(const char *, u8 *, u32 **, u32); extern const char *GetFriendAreaName(u8); extern s32 sub_8008ED0(u8 *); extern void xxx_call_draw_string(s32 size, u32, u8 *, u32, u32); extern const char *GetFriendAreaName(u8); extern u8 GetRescueTeamRank(); extern const char *GetTeamRankString(u8); extern s32 GetTeamRankPts(); extern void sub_8008C54(u32); extern void sub_80073B8(u32); extern void sub_80073E0(u32); void LoadTeamRankBadge(u32, u32, u32); extern void sub_800D158(u8 *, u32 *, ...); extern void SetBGPaletteBufferColorArray(s32 index, u8 *colorArray); extern void sub_8007E20(u32, u32, u32, u32, u32, u8 *, u32); extern struct FileArchive gTitleMenuFileArchive; extern const char gTeamRankBadgeFileName; extern u32 gUnknown_80DBF3C; extern u32 gUnknown_80DBF4C; struct TeamBadgeData { /* 0x0 */ u8 *pics; // probably a pointer to an arrays of pixels? /* 0x4 */ u8 *pallete; // Pics share common pallete }; struct unk_203B250 { u32 unk0; u16 unk4; /* 0x6 */ u8 currFriendAreaLocation; // 0 when not in a friend area u8 unk7; u8 unk8; u8 unk9; u8 fillA[0x14 - 0xA]; u32 unk14; u32 unk18; // an input struct?? }; struct unk_203B250 *gUnknown_203B250; extern struct unkStruct_203B460 *gUnknown_203B460; void sub_801D680(void) { int local_c; local_c = 0; if ((sub_8012FD8(&gUnknown_203B250->unk18) == '\0') && (sub_8013114(&gUnknown_203B250->unk18,&local_c), local_c != 1)) { gUnknown_203B250->unk14 = local_c; } switch(local_c) { case 2: sub_801D208(3); break; case 4: sub_801D208(6); break; case 3: sub_801D208(4); break; case 5: sub_801D208(7); break; case 6: sub_801D208(8); break; case 7: sub_801D208(9); break; case 8: sub_801D208(10); break; case 9: sub_801D208(0xb); break; case 10: gUnknown_203B250->unk9 = 1; sub_801D208(2); break; case 11: sub_801D208(0xc); break; case 1: sub_801D208(2); break; } } void sub_801D760() { u32 temp; temp = sub_8022860(); if (temp <= 1) return; if (temp > 3) return; sub_8022908(); sub_801D208(1); } void sub_801D77C() { u32 temp; temp = sub_80270A4(); if (temp <= 1) return; if (temp > 3) return; sub_8027168(); sub_801D208(1); } void sub_801D798(void) { u32 temp; temp = sub_8025F68(); if (temp <= 1) return; if (temp > 3) return; if(sub_802604C() != 0) gUnknown_203B250->unk7 = gUnknown_203B250->currFriendAreaLocation; sub_8026058(); sub_801D208(2); } void sub_801D7CC() { u32 check; u32 temp2; check = sub_8025354(); if(check <= 1) return; if(check > 3) return; temp2 = sub_802540C(); gUnknown_203B250->unk7 = temp2; sub_8025418(); if(gUnknown_203B250->unk7 != 0) { sub_801D208(2); } else { sub_801D208(1); } } void sub_801D808(void) { u32 check; check = sub_80244E4(); if(check <= 1) return; if(check > 3) return; sub_802453C(); sub_801D208(1); } void sub_801D824(void) { u32 check; check = sub_801BF48(); if(check <= 1) return; if(check > 3) return; sub_801BF98(); sub_801D208(1); } void sub_801D840(void) { u32 check; check = sub_80217EC(); if(check <= 1) return; if(check > 3) return; sub_8021830(); sub_801D208(1); } void sub_801D85C(void) { u32 check; check = sub_802C898(); if(check <= 1) return; if(check > 3) return; sub_802C8F4(); sub_801D208(1); } void sub_801D878(void) { u32 check; check = sub_801DCE8(); if(check <= 1) return; if(check > 3) return; sub_801DD50(); sub_801D208(1); } void sub_801D894(void) { u8 rank; const char *location; int location_length; s32 x_coord; // Stored on stack u32 *preload_string; u32 *r5; // R5 u8 auStack116 [96]; // sp +4 if (gUnknown_203B250->currFriendAreaLocation == NONE) { location = sub_8098FB4(); } else { location = GetFriendAreaName(gUnknown_203B250->currFriendAreaLocation); } // TODO this is def a hack xxx_format_string(location, auStack116, &preload_string + 1, 0); location_length = sub_8008ED0(auStack116); x_coord = (128 - location_length) / 2; // Centers the location name sub_8008C54(1); sub_80073B8(1); xxx_call_draw_string(x_coord, 4, auStack116, 1, 0); sub_80073E0(1); sub_8008C54(2); sub_80073B8(2); LoadTeamRankBadge(2, 8, 6); // Have to load before TeamRank funcs r5 = &gUnknown_80DBF3C; // %s #C5%d#R Pts. rank = GetRescueTeamRank(); sub_800D158(auStack116, r5, GetTeamRankString(rank), GetTeamRankPts()); xxx_call_draw_string(32, 4, auStack116, 2, 0); sub_800D158(auStack116, &gUnknown_80DBF4C, gUnknown_203B460->teamMoney); xxx_call_draw_string(32, 18, auStack116, 2, 0); sub_80073E0(2); } void LoadTeamRankBadge(u32 param_1, u32 param_2, u32 param_3) { struct OpenedFile *teamBadgeFile; s32 palleteIndex; u8 rank; u8 *colorArray; u8 *teamBadgePic; teamBadgeFile = OpenFileAndGetFileDataPtr(&gTeamRankBadgeFileName, &gTitleMenuFileArchive); teamBadgePic = ((struct TeamBadgeData *)(teamBadgeFile->data))->pics; colorArray = ((struct TeamBadgeData *)(teamBadgeFile->data))->pallete; for(palleteIndex = 0; palleteIndex < 16; palleteIndex++){ SetBGPaletteBufferColorArray(palleteIndex + 224,colorArray); colorArray = colorArray + 4; } rank = GetRescueTeamRank(); teamBadgePic = &teamBadgePic[rank << 7]; // TODO figure out why the lft shft 7 is needed sub_8007E20(param_1, param_2, param_3, 16, 16, teamBadgePic, 14); CloseFile(teamBadgeFile); }