ALIGNED(4) const char gUnknown_80DDBA8[] = _( " What you need to do is\n" "tell your friend--the one you rescued--\n" "this here password."); ALIGNED(4) const char gUnknown_80DDBFC[] = _( " All righty!\n" "Here{APOSTROPHE}s your {COLOR_1 LIGHT_BLUE_2}A-OK Mail password{END_COLOR_TEXT_1}."); ALIGNED(4) const char gUnknown_80DDC30[] = _( " Okeydoke! That{APOSTROPHE}s all done.\n" "Come around whenever you need."); ALIGNED(4) const char gUnknown_80DDC70[] = _( " Okeydoke! I sent off your\n" "{COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}" " Let me save your adventure."); ALIGNED(4) const char gUnknown_80DDCBC[] = _( "{CENTER_ALIGN}Please choose the Pokémon you want to\n" "{CENTER_ALIGN}send as a helper to your friend.\n" "{CENTER_ALIGN}(Its hold item will not be sent.)"); ALIGNED(4) const char gUnknown_80DDD2C[] = _( " ...Uh{COMMA} no?\n" "There appear to be no Pokémon in your\n" "Friend Areas. What do you want to do?"); ALIGNED(4) const char gUnknown_80DDD88[] = _( " You{APOSTROPHE}re sure you want to\n" "send this here Pokémon?"); ALIGNED(4) const char gUnknown_80DDDBC[] = _( " You{APOSTROPHE}re sure about this?"); ALIGNED(4) const char gUnknown_80DDDD8[] = _( " All righty. I need you to\n" "pick the {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} you want to send."); ALIGNED(4) const char gUnknown_80DDE20[] = _( " ...Uh{COMMA} no?\n" "I don{APOSTROPHE}t see any {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} here."); ALIGNED(4) const char gUnknown_80DDE58[] = _( " Did you know? If you use\n" "a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}{COMMA} you can send\n" "a {COLOR_1 LIGHT_BLUE_2}helper Pokémon{END_COLOR_TEXT_1} to your friend."); ALIGNED(4) const char gUnknown_80DDEC0[] = _( " Don{APOSTROPHE}t you worry. Sending\n" "a Pokémon doesn{APOSTROPHE}t mean it will go away.\n" "So! Want to send one to your friend?"); ALIGNED(4) const char gUnknown_80DDF2C[] = _( " ...Uh{COMMA} no?\n" "There{APOSTROPHE}s no space at all to receive\n" "any more mail.{EXTRA_MSG}" " Delete some old mail{COMMA}\n" "and then come to me to receive\n" "your mail{COMMA} OK?"); ALIGNED(4) const char gUnknown_80DDFB8[] = _( " All righty! Connect up\n" "the {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}{COMMA} if you{APOSTROPHE}d please.\n" "Your friend ready{COMMA} too?"); ALIGNED(4) const char gUnknown_80DE01C[] = _( "{CENTER_ALIGN}Communicating...\n" "{CENTER_ALIGN}Please wait with the power on.\n" "{CENTER_ALIGN}To cancel{COMMA} press {B_BUTTON}."); ALIGNED(4) const char gUnknown_80DE06C[] = _( " Okeydoke!\n" "I received your friend{APOSTROPHE}s {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}" " Let me save your adventure."); ALIGNED(4) const char gUnknown_80DE0C0[] = _( " Okeydoke! You{APOSTROPHE}re good to go.\n" "Just give me a shout when you{APOSTROPHE}d like\n" "to go rescue your friend."); ALIGNED(4) const char gUnknown_80DE124[] = _( " OK{COMMA} I need you to enter\n" "the {COLOR_1 LIGHT_BLUE_2}SOS Mail password{END_COLOR_TEXT_1} that your\n" "friend gave you."); ALIGNED(4) const char gUnknown_80DE178[] = _( " How do you want to receive\n" "your friend{APOSTROPHE}s {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}?"); ALIGNED(4) const char gUnknown_80DE1B4[] = _( " How do you want to send\n" "your {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}?"); ALIGNED(4) const char gUnknown_80DE1E4[] = _( " ...Uh{COMMA} no?\n" "You don{APOSTROPHE}t have an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}" " You{APOSTROPHE}ll need to arrange\n" "to receive your friend{APOSTROPHE}s {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} first.\n" "That{APOSTROPHE}s what you need to do."); ALIGNED(4) const char gUnknown_80DE280[] = _( " Okeydoke!\n" "Let me show you to the rescue site."); ALIGNED(4) const char gUnknown_80DE2B0[] = _( " ...Uh{COMMA} no?\n" "Doesn{APOSTROPHE}t look like you can go to the dungeon\n" "named in this {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}" " Come see me about doing\n" "this rescue when you can actually go\n" "to that dungeon{COMMA} all right?"); ALIGNED(4) const char gUnknown_80DE368[] = _( " ...Uh{COMMA} no?\n" "You{APOSTROPHE}ve blown this rescue mission too\n" "often. Your friend{APOSTROPHE}s team is beyond help.{EXTRA_MSG}" " I{APOSTROPHE}m sorry to say this{COMMA}\n" "but you{APOSTROPHE}ll have to tell your friend that\n" "your rescue attempts failed."); ALIGNED(4) const char gUnknown_80DE430[] = _( " Okeydoke.\n" "I{APOSTROPHE}ll need you to choose the {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}\n" "for you to go on a rescue mission."); ALIGNED(4) const char gUnknown_80DE48C[] = _( " What kind of mail do you\n" "want to delete?"); ALIGNED(4) const char gUnknown_80DE4B8[] = _( " All righty. Choose\n" "the {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} you don{APOSTROPHE}t need."); ALIGNED(4) const char gUnknown_80DE4F0[] = _( " ...Uh{COMMA} no?\n" "You don{APOSTROPHE}t have any {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}."); ALIGNED(4) const char gUnknown_80DE524[] = _( " If you want a reward{COMMA} {COLOR_1 RED}don{APOSTROPHE}t\n" "delete an A-OK Mail{END_COLOR_TEXT_1} before getting a\n" "{COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} back for it.{EXTRA_MSG}" " {COLOR_1 RED}Be careful{END_COLOR_TEXT_1} if you{APOSTROPHE}re going\n" "to delete any {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}" " Okeydoke.\n" "Choose an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}\n" "you don{APOSTROPHE}t need anymore."); ALIGNED(4) const char gUnknown_80DE614[] = _( " ...Uh{COMMA} no?\n" "You don{APOSTROPHE}t have any {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}."); ALIGNED(4) const char gUnknown_80DE648[] = _( " Uh{COMMA} OK.\n" "So{COMMA} you want me to delete every piece\n" "of mail that you have."); ALIGNED(4) const char gUnknown_80DE694[] = _( " ...Uh{COMMA} no?\n" "You don{APOSTROPHE}t have a single piece of\n" "mail on you!"); ALIGNED(4) const char gUnknown_80DE6D4[] = _( " So{COMMA} delete all your {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}{COMMA}\n" "{COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}{COMMA} and your {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}?\n" "You{APOSTROPHE}re absolutely{COMMA} positively sure?"); ALIGNED(4) const char gUnknown_80DE754[] = _( " If I delete any mail{COMMA} it{APOSTROPHE}s\n" "gone forever and ever. Bye-bye.\n" "You{APOSTROPHE}re really{COMMA} really sure now?"); ALIGNED(4) const char gUnknown_80DE7B8[] = _( " OK{COMMA} then.\n" "Let me save your adventure now."); ALIGNED(4) const char gUnknown_80DE7E8[] = _( " Okeydoke. That{APOSTROPHE}s all done."); ALIGNED(4) const char gUnknown_80DE808[] = _( " Do you want to delete\n" "any other mail?"); ALIGNED(4) const char gUnknown_80DE830[] = _( " Okeydoke.\n" "I{APOSTROPHE}ll delete {COLOR_1 LIGHT_BLUE_2}every piece of mail{END_COLOR_TEXT_1}."); ALIGNED(4) const char gUnknown_80DE864[] = _( " Okeydoke.\n" "Every bit of mail has been deleted.{EXTRA_MSG}" " Let me save your adventure."); ALIGNED(4) const char gUnknown_80DE8B4[] = _( " Well{COMMA} hello{COMMA} there!\n" "This is the {COLOR_1 LIGHT_BLUE_2}Friend Rescue{END_COLOR_TEXT_1} counter.\n" "What can I help you with today?"); ALIGNED(4) const char gUnknown_80DE918[] = _( " Help you with anything\n" "else today?"); ALIGNED(4) const char gUnknown_80DE93C[] = _( " Come again anytime!"); ALIGNED(4) const char gWonderMailErrorText[] = _( " ...Uh{COMMA} no?\n" "Something{APOSTROPHE}s not working right here..."); ALIGNED(4) const char gWonderMailNumGBAsText[] = _( " ...Uh{COMMA} no?\n" "The number of GBA systems isn{APOSTROPHE}t right.\n" "You{APOSTROPHE}d better try this again from the top."); ALIGNED(4) const char gWonderMailWrongModeText[] = _( " ...Uh{COMMA} no? You{APOSTROPHE}re not in the\n" "same mode as your friend.\n" "You{APOSTROPHE}d better try this again from the top."); ALIGNED(4) const char gWonderMailStorageFullText[] = _( " ...Uh{COMMA} no?\n" "Your storage space is stuffed full.\n" "You{APOSTROPHE}d better make room and try again."); ALIGNED(4) const char gWonderMailDuplicateText[] = _( " ...Uh{COMMA} no? It looks like\n" "you received this mail before.\n" "You can{APOSTROPHE}t get the same mail twice. "); ALIGNED(4) const char gWonderMailNotEligibleReceiveText[] = _( " ...Uh{COMMA} no?\n" "You{APOSTROPHE}re not eligible to receive this mail."); ALIGNED(4) const char gWonderMailNoRoomText[] = _( " ...Uh{COMMA} no?\n" "There{APOSTROPHE}s no room for you to \n" "receive any more mail.{EXTRA_MSG}" " You{APOSTROPHE}d better delete some\n" "mail and make room before you come see\n" "me again about receiving new mail."); ALIGNED(4) const char gWonderMailFriendErrorText[] = _( " ...Uh{COMMA} no? Looks like your\n" "friend didn{APOSTROPHE}t do what needed doing.\n" "You{APOSTROPHE}d better do this again from the top."); ALIGNED(4) const char gWonderMailPasswordIncorrectText[] = _( " ...Uh{COMMA} no?\n" "This here password looks wrong.\n" "Do you want to try that again?"); ALIGNED(4) const char gWonderMailSOSPasswordIncorrectText[] = _( " ...Uh{COMMA} no? This password{APOSTROPHE}s\n" "not for any {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}."); ALIGNED(4) const char gWonderMailAOKMailReceivedText[] = _( ": I received the {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}.\n" "Your adventure will be saved."); ALIGNED(4) const char mail_filler[] = _("pksdir0");