#include "global.h" #include "memory.h" #include "pokemon.h" #include "text.h" #include "input.h" #include "menu.h" #include "debug_menu.h" extern struct unkStruct_203B3F8 *gUnknown_203B3F8; extern struct UnkTextStruct2 gUnknown_80E7ED4; extern struct UnkTextStruct2 gUnknown_80E7EEC; extern struct UnkTextStruct2 gUnknown_80E7F04; extern u8 gDebug_NumberText2[]; extern void sub_8008C54(u32); extern void sub_80073B8(u32); extern void sub_8013C68(u32 *); extern void sub_80073E0(u32); extern void sub_8023DA4(void); extern void sub_8012EA4(const char **, u32); extern void xxx_call_draw_string(u32, u32, u8 *, u32, u32); void sub_803ACD0(u32); extern void sub_803ACE8(); extern void sub_803AD88(); extern void sub_803AF38(); extern void sub_803AF88(); extern void sub_803AFE8(); extern void sub_803B034(); extern void sub_8023868(u32, u32, u32, u32); extern void sub_8023B7C(u32); extern void sub_8023DA4(); extern void sub_8013AA0(u32 *); extern void sub_803AE58(); extern void sub_801602C(u32, u8 *); extern void sub_803AEB0(); extern void sub_8012CAC(struct UnkTextStruct2 *, struct MenuItem *); extern void sub_8012D60(const char **, struct MenuItem *, u32, u16 *, u32, u32); u32 sub_803AC24(void) { gUnknown_203B3F8 = MemoryAlloc(sizeof(struct unkStruct_203B3F8), 8); sub_803ACD0(0); return 1; } u32 sub_803AC48(void) { switch(gUnknown_203B3F8->state) { case 0: sub_803ACD0(1); break; case 1: case 2: sub_803AF38(); break; case 3: sub_803AF88(); break; case 5: sub_803AFE8(); break; case 6: sub_803B034(); break; case 4: case 7: default: return 3; } return 0; } void sub_803ACB4(void) { if(gUnknown_203B3F8 != NULL) { MemoryFree(gUnknown_203B3F8); gUnknown_203B3F8 = NULL; } } void sub_803ACD0(u32 newState) { gUnknown_203B3F8->state = newState; sub_803ACE8(); sub_803AD88(); } void sub_803ACE8(void) { s32 iVar2; sub_8006518(gUnknown_203B3F8->unkE0); switch(gUnknown_203B3F8->state) { case 3: sub_803AEB0(); gUnknown_203B3F8->unkE0[2] = gUnknown_80E7EEC; sub_8012CAC(&gUnknown_203B3F8->unkE0[2], gUnknown_203B3F8->unk90); break; case 5: gUnknown_203B3F8->unkE0[3] = gUnknown_80E7F04; break; default: for(iVar2 = 0; iVar2 < 4; iVar2++) { gUnknown_203B3F8->unkE0[iVar2] = gUnknown_80E7ED4; } break; } ResetUnusedInputStruct(); sub_800641C(gUnknown_203B3F8->unkE0, 1, 1); } void sub_803AD88(void) { switch(gUnknown_203B3F8->state) { case 1: sub_8023868(1, 0, 0, 10); break; case 2: sub_8023B7C(1); break; case 3: sub_8023DA4(); sub_8012D60(&gUnknown_203B3F8->unk10, gUnknown_203B3F8->unk90, 0, gUnknown_203B3F8->unkD0, gUnknown_203B3F8->unkC, 2); break; case 5: gUnknown_203B3F8->unk70 = 3; gUnknown_203B3F8->unk68 = 1; gUnknown_203B3F8->unk6C = 0x64; gUnknown_203B3F8->unk64 = gUnknown_203B3F8->pokemon->unkHasNextStage; gUnknown_203B3F8->unk74 = 3; gUnknown_203B3F8->unk78 = &gUnknown_203B3F8->unkE0[3]; gUnknown_203B3F8->unk7C = 0x2C; gUnknown_203B3F8->unk80 = 0x12; sub_8013AA0(&gUnknown_203B3F8->unk60); sub_803AE58(); break; case 6: sub_801602C(2, gUnknown_203B3F8->pokemon->name); case 0: case 4: case 7: default: break; } } void sub_803AE58(void) { sub_8008C54(gUnknown_203B3F8->unk74); sub_80073B8(gUnknown_203B3F8->unk74); xxx_call_draw_string(4, 0, gDebug_NumberText2, gUnknown_203B3F8->unk74, 0); sub_8013C68(&gUnknown_203B3F8->unk60); sub_80073E0(gUnknown_203B3F8->unk74); sub_8023DA4(); sub_8012EA4(&gUnknown_203B3F8->unk10, 0); }