#include "global.h" #include "gUnknown_203B46C.h" extern struct UnkSaveStruct1 *gUnknown_203B46C; extern struct UnkSaveStruct1 gUnknown_2038C70; extern void sub_8094C14(); void LoadGameOptions(void) { gUnknown_203B46C = &gUnknown_2038C70; } struct UnkSaveStruct1 * GetGameOptions(void) { return &gUnknown_2038C70; } void InitializeGameOptions(u8 r0) { gUnknown_203B46C->unk8 = 0; if(r0 != 0) { gUnknown_203B46C->playerGender = 0; } gUnknown_203B46C->unk9 = 0; gUnknown_203B46C->unkA = 0; gUnknown_203B46C->unk0 = 0; gUnknown_203B46C->unk1 = 1; gUnknown_203B46C->unk2 = 1; gUnknown_203B46C->unk3 = 1; gUnknown_203B46C->unk4 = 1; gUnknown_203B46C->unkC = 0; sub_8094C14(); }