#include "global.h" #include "file_system.h" #include "pokemon.h" #include "input.h" #include "item.h" #include "kangaskhan_storage.h" extern struct unkStruct_203B208 *gUnknown_203B208; extern u8 gUnknown_80DB7A8; extern void xxx_call_draw_string(u32 x, u32 y, u8 *, u32, u32); extern void sub_801CCD8(); extern void sub_801AD34(u32); extern void sub_8012EA4(u32 *, u32); extern void sub_8008C54(u32); extern void sub_80073B8(u32); extern void sub_8013C68(u32 *); extern void sub_80073E0(u32); void sub_8017598(void) { sub_8008C54(gUnknown_203B208->unkBC); sub_80073B8(gUnknown_203B208->unkBC); xxx_call_draw_string(4,0,&gUnknown_80DB7A8,gUnknown_203B208->unkBC,0); // Number? sub_8013C68(&gUnknown_203B208->unkA8); sub_80073E0(gUnknown_203B208->unkBC); sub_801CCD8(); sub_801AD34(0); sub_8012EA4(&gUnknown_203B208->unk58,0); }