#include "global.h" #include "file_system.h" #include "memory.h" #include "pokemon.h" #include "input.h" #include "item.h" #include "kecleon_items.h" #include "team_inventory.h" extern struct unkStruct_203B210 *gUnknown_203B210; extern s32 sub_80144A4(s32 *); void UpdateKecleonStoreState(u32); extern u32 sub_801B410(void); extern void sub_801B450(void); extern void sub_8099690(u32); extern u8 sub_8012FD8(u32 *); extern void sub_8013114(u32 *, u32 *); extern u32 sub_8019EDC(u8); extern void sub_801A2A8(u32); extern s32 sub_801A8AC(void); extern u32 sub_801A6E8(u32); extern void sub_801A928(void); extern void DrawTeamMoneyBox(u32); struct unkStruct_203B214 {; // size: 0xA0 u8 fill0[0x18]; // NOTE: has to be packed here so it doesn't take 4 bytes.. union __attribute__ ((__packed__)) temp2 { u16 unk18; u8 unk18_u8; } temp; s16 unk1A; s16 unk1C; s16 unk1E; s16 unk20; u16 unk22; u8 fill24[0x34 - 0x24]; u32 unk34; struct UnkTextStruct2 *unk38; struct UnkTextStruct2 unk3C[4]; u8 unk9C[4]; }; extern struct unkStruct_203B214 *gUnknown_203B214; struct ItemSlot_Alt { union temp { struct ItemSlot norm; u32 full_bits; } temp; }; extern void sub_8013818(void *, u32, u32, u32); extern u8 sub_8019FB0(void); extern u8 sub_80138B8(void *, u32); extern void PlayMenuSoundEffect(u32); extern s32 GetStackBuyPrice(struct ItemSlot *); extern s32 GetKeyPress(void *); extern void sub_8013660(void *); extern struct UnkTextStruct2 gUnknown_80DB8CC; extern struct UnkTextStruct2 gUnknown_80DB8B4; extern u16 gUnknown_203B218; extern void sub_8013984(u8 *); extern void sub_801A064(void); extern void sub_801A0D8(void); extern void AddMenuCursorSprite(void *); extern s32 xxx_count_inv_unk230(); void sub_8019B08(void) { switch(sub_801A6E8(1)) { case 0: break; case 3: gUnknown_203B210->unk24 = sub_801A8AC(); gUnknown_203B210->unk1C = gTeamInventory_203B460->teamItems[gUnknown_203B210->unk24]; gUnknown_203B210->itemSellPrice = GetStackSellPrice(&gUnknown_203B210->unk1C); UpdateKecleonStoreState(0x1c); break; case 4: gUnknown_203B210->unk24 = sub_801A8AC(); gUnknown_203B210->unk1C = gTeamInventory_203B460->teamItems[gUnknown_203B210->unk24]; gUnknown_203B210->itemSellPrice = GetStackSellPrice(&gUnknown_203B210->unk1C); sub_8099690(0); UpdateKecleonStoreState(0x1d); break; case 2: sub_801A928(); UpdateKecleonStoreState(1); break; case 1: default: DrawTeamMoneyBox(1); break; } } void sub_8019BBC(void) { int menuAction; menuAction = 0; if (gUnknown_203B210->unk4) { sub_8019EDC(0); } else { sub_801A2A8(0); } if ((sub_8012FD8(&gUnknown_203B210->unk84) == 0) && (sub_8013114(&gUnknown_203B210->unk84,&menuAction), menuAction != 1)) { gUnknown_203B210->unk30 = menuAction; } switch(menuAction){ case 2: if (gTeamInventory_203B460->teamMoney == 0) { UpdateKecleonStoreState(0x6); } else if (gUnknown_203B210->itemSellPrice > gTeamInventory_203B460->teamMoney) { UpdateKecleonStoreState(0xC); } else { UpdateKecleonStoreState(0x16); } break; case 7: UpdateKecleonStoreState(0x15); break; case 1: UpdateKecleonStoreState(0x13); break; } } void sub_8019C78(void) { int menuAction; menuAction = 0; sub_801A6E8(0); if ((sub_8012FD8(&gUnknown_203B210->unk84) == '\0') && (sub_8013114(&gUnknown_203B210->unk84,&menuAction), menuAction != 1)) { gUnknown_203B210->unk2C = menuAction; } switch(menuAction){ case 3: sub_8099690(0); if (!CanSellItem(gUnknown_203B210->unk1C.itemIndex)) { UpdateKecleonStoreState(0xd); } else if (gUnknown_203B210->itemSellPrice + gTeamInventory_203B460->teamMoney > 99999) { UpdateKecleonStoreState(0xe); } else { UpdateKecleonStoreState(0x1e); } break; case 7: sub_8099690(0); UpdateKecleonStoreState(0x1d); break; case 1: UpdateKecleonStoreState(0x1b); break; } } void sub_8019D30(void) { switch(sub_801B410()) { case 2: case 3: sub_801B450(); UpdateKecleonStoreState(0x13); break; case 0: case 1: break; } } void sub_8019D4C(void) { switch(sub_801B410()) { case 2: case 3: sub_801B450(); UpdateKecleonStoreState(0x1B); break; case 0: case 1: break; } } void sub_8019D68(void) { s32 temp; if(sub_80144A4(&temp) == 0) { UpdateKecleonStoreState(gUnknown_203B210->unkC); } } u32 sub_8019D8C(void) { if(gUnknown_203B210->unk4) return xxx_count_inv_unk230(); else return xxx_count_non_empty_inv_unk250_8091A48(); } void sub_8019DAC(void) { s32 iVar3; struct ItemSlot *pbVar4; s32 iVar5; gUnknown_203B210->unk14 = 0; gUnknown_203B210->unk18 = 0; for(iVar5 = 0; iVar5 < 0x14; iVar5++){ pbVar4 = &gTeamInventory_203B460->teamItems[iVar5]; if (((pbVar4->itemFlags & ITEM_FLAG_EXISTS) != 0) && (CanSellItem(pbVar4->itemIndex))) { iVar3 = GetStackSellPrice(pbVar4); gUnknown_203B210->unk18 += iVar3; gUnknown_203B210->unk14++; } } } void sub_8019E04(s32 param_1) { if (gUnknown_203B210->unk4) { if (param_1 == 1) gUnknown_203B210->unkE0 = 1; else gUnknown_203B210->unkE0 = 0; } else { if (param_1 == 1) gUnknown_203B210->unkE0 = 7; else gUnknown_203B210->unkE0 = 6; } } u32 sub_8019E40(u32 r0) { if(xxx_count_inv_unk230() == 0) { return 0; } else { gUnknown_203B214 = MemoryAlloc(sizeof(struct unkStruct_203B214), 0x8); gUnknown_203B214->unk34 = r0; gUnknown_203B214->unk38 = &gUnknown_203B214->unk3C[gUnknown_203B214->unk34]; sub_8006518(gUnknown_203B214->unk3C); gUnknown_203B214->unk3C[gUnknown_203B214->unk34] = gUnknown_80DB8CC; gUnknown_203B214->unk38->unk14 = gUnknown_203B214->unk9C; ResetUnusedInputStruct(); sub_800641C(gUnknown_203B214->unk3C, 1, 1); sub_8013818(gUnknown_203B214, xxx_count_inv_unk230(), 0xA, r0); gUnknown_203B214->temp.unk18 = gUnknown_203B218; sub_8013984((u8 *)gUnknown_203B214); sub_801A064(); sub_801A0D8(); return 1; } } u32 sub_8019EDC(u8 r0) { struct ItemSlot_Alt slot; struct HeldItem *return_var; u32 r2; u32 r3; if(r0 == 0) { sub_8013660(gUnknown_203B214); return 0; } else { switch(GetKeyPress(gUnknown_203B214)) { case 2: PlayMenuSoundEffect(1); return 2; case 1: return_var = xxx_get_inv_unk230_at_809185C(sub_8019FB0()); // NOTE: needs seperate vars to match r2 = return_var->itemIndex << 16; slot.temp.full_bits = (slot.temp.full_bits & 0xff00ffff) | r2; r3 = return_var->numItems << 8; slot.temp.full_bits = (slot.temp.full_bits & 0xffff00ff) | r3; if(GetStackBuyPrice((struct ItemSlot *)&slot) > gTeamInventory_203B460->teamMoney) { PlayMenuSoundEffect(2); } else { PlayMenuSoundEffect(0); } return 3; case 4: PlayMenuSoundEffect(4); return 4; default: if(sub_80138B8(gUnknown_203B214, 1) != 0) { sub_801A064(); sub_801A0D8(); return 1; } else { return 0; } } } } u8 sub_8019FB0(void) { return (gUnknown_203B214->unk1E * gUnknown_203B214->unk1C) + gUnknown_203B214->temp.unk18_u8; } void sub_8019FCC(u32 r0) { u8 r0_u8; r0_u8 = r0; ResetUnusedInputStruct(); sub_800641C(gUnknown_203B214->unk3C, 0, 0); gUnknown_203B214->unk22 = xxx_count_inv_unk230(); sub_8013984((u8 *)gUnknown_203B214); sub_801A064(); sub_801A0D8(); if(r0_u8) AddMenuCursorSprite(gUnknown_203B214); } void sub_801A010(void) { if(gUnknown_203B214 != NULL) { gUnknown_203B218 = gUnknown_203B214->temp.unk18; gUnknown_203B214->unk3C[gUnknown_203B214->unk34] = gUnknown_80DB8B4; ResetUnusedInputStruct(); sub_800641C(gUnknown_203B214->unk3C, 1, 1); MemoryFree(gUnknown_203B214); gUnknown_203B214 = NULL; } }