#include "global.h" #include "file_system.h" #include "memory.h" #include "pokemon.h" #include "input.h" #include "item.h" #include "kecleon_items.h" #include "team_inventory.h" extern struct unkStruct_203B224 *gUnknown_203B224; struct unkStruct_203B224 * sub_801AF98(void) { return gUnknown_203B224; }